Zelda no Densetsu: The Hyrule Fantasy

Zelda no Densetsu: The Hyrule Fantasy

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Or Legend of Zelda, to its friends. Yes, the Japanese version of the first Zelda game. In Japanese. For the GBA. And it’s hard! Not only because it is in Japanese (that I can mostly handle – you don’t need to be able to read much of what is going on, especially if you played the English version like I have), but it is actually harder than the Western version I’ve played before. I’m sure of it.

The first thing I noticed, after dying a few times, is that when you continue you don’t restart at the entrance to the dungeon you died in. Oh no, you start right back at the beginning of the game. OK, so you have all your items and stuff, but still – there’s the long trapse back to the dungeon to contend with (and, if you’re like me, you’ll die en route).

But it is Zelda, and therefore SUPARBEST. So far, I’ve done two-and-a-half dungeons. The first one had the dragon that spews fire at you (killed on my second go) as boss, and the second had the Dodongo that, just like all the other Zeldas, needed a few bombs in the face to defeat. Items collected so far include a bow (I bought some arrows too), a red boomerang which was swiftly upgraded to a blue one, a blue candle, some bombs, and a raft. Obviously. I have 6 Heart Containers too, after finding one in a Sekret Heeeden Cave. I am BEST.

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