Castlevania: Aria of Sorrow (GBA)

Castlevania: Aria of Sorrow (GBA)


Warning: Trying to access array offset on value of type null in /homepages/38/d70479217/htdocs/lofi/wp-content/themes/kahuna/includes/loop.php on line 295

Bossaroo! Did the third boss-room-that-isn’t-a-boss first of all today, and then moved on to the actual next boss. At first, it seemed like it was going to be a giant bat, but then a huge hand came out of nowhere and squashed the bat, killing it.

Instead, I had to kill the two hands and two eyes of a, uh, thing. Balgone? Something like that anyway. It was actually pretty easy once I’d sussed the fact you could jump on the hands as long as they weren’t swiping.

Then I got a soul to turn me into a bat, opening up more areas of the map. Went and got all the small areas I’d previously been unable to get to done first, before moving on to a new area with some really hard baddies in (flying things with pitchforks, succabuses, harder versions of previous bosses, etc.) and found a save point in a tower. Then, found another boss – Graham.

He did Dracula’s classic “warp then shoot fireballs” attack at first, and then morphed into a huge thing with grabby hands and a storm cloud thing. He seemed impossible, until I realised you could tell which hand was going to grab at you, so you got a chance to dodge. So I killed him, and then the credits came up and the game was complete!

So why no “COMPLETED!” in the title of this post? Because I think the game is lying. The end boss seemed too easy (although, that was also the case with Harmony of Dissonace), but also I’m only at 86% of the castle complete, there’s that swirly black door thing to get past yet, and the ending didn’t seem quite “right”. Also, it didn’t unlock any other modes, unlike every other recent Castlevania game does. So there’s more, kiddies!

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.