Dungeons & Dragons: Shadow Over Mystara (Wii U): COMPLETED

Dungeons & Dragons: Shadow Over Mystara (Wii U): COMPLETED

Done__What_a_confusing_game.Firstly, it seems this is just half of the “Dungeons & Dragons: Chronicles of Mystara” game on the Wii U eShop. It’s a conversion of the 90’s coin-op, and is the sequel to D&D: Tower of Doom, which is also included in the package but isn’t selected by default and isn’t actually obvious that it’s there at all. At some point I’ll be playing that.

The main reason, aside from it being on offer this week, for getting D&D:COM at all when I’m not a D&D fan was down to other people enthusing about it, and saying it was a sort of Golden Axe game with almost Guardian Heroes type RPG-lite levelling. Sold!

It was fun too, insofaras the smacking things with swords goes. I’ve no idea what else was going on half the time, since the inventory system is never explained and I’d got half way through the game (as an Elf – Gauntlet favourite, y’see) before I realised you could change which magic spell you’re using, and I was almost on the final boss before I accidentally discovered I had a bow and arrow. No idea what the daggers and hammers and oil I could buy in the shops did. I’m not even sure how the levelling up works either, and I started on level 8, was told three times I’d levelled up, but finished the game on level 10. I’ve “bought” a load of unlockable things with… some sort of currency or points I’ve accumilated which look like they’ll make a second run through easier. Which I might do – there’s a load of branching paths through the game which would make repeat plays different.

One comment

  1. Pingback: Dungeons & Dragons: Tower of Doom (Wii U): COMPLETED! | deKay's Gaming Diary

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