deKay's Lofi Gaming

Shantae (3DS)

You know when you stumble into the eShop and you’ve credit in your account and you see a game you’d been intending to get for a while but haven’t because you’ve loads of other games to play and you “accidentally” buy it? That. Shantae is a gorgeous looking GBC platformer, with some fantastic sprites and animation layered on top of a pretty hard platformer. It’s essentially a Metroidvania, where you enter labyrinths (which have several puzzle elements) to both rescue …

Earthbound (Wii U): COMPLETED!

It took around 30 hours, and there was a break of about eight months between the first six and remaining 24 hours, but finally, Giygas has been defeated, Ness has saved the universe, and everything is perfect and wonderful again. Which is lovely, and the game was utterly superb, but there’s a darkness there. Behind all the sunshine and happy box of Crayola, I realised that this Giygas wasn’t just the end of game boss. He wasn’t only the terror from …

My CGC Entries

Over the years, I’ve entered a few games into the comp.sys.sinclair Crap Games Competition myself. Never won (or should that be lost?) mind. Perhaps my games were too good? Read below for the actual games, or skip over to the last page to play them! Octopus Lite (1999) This is my Speccy conversion of an old Nintendo Game and Watch game called (spookily) Octopus. The idea is to guide your little man down to the treasure, nab it and return …

Top 10 Game Boy Advance Games

Ah, the Game Boy Advance. To many, a portable SNES without enough buttons to effectively be a portable SNES, and one with a screen invisible in all but the glow of a 100W lightbulb. That didn’t stop it from having arguably the best catalogue of games of any system, however, and with the lit screen of the GBA SP (further refined in the GB Micro), it became and remains my favourite handheld ever. And I loved my DS and 3DS a lot. …

Irritating and Unnecessary Gaming Clichés

I’ve been gaming for a long time. This is obvious to anyone who has perused the rest of my site (the Gaming Diary and Museum both give clues to this). I’ve played a lot of games. Hundreds. Thousands, in fact. It would be naïve to assume that, having played so many games, gaming ideas are only ever used once, and so each game is an entirely unique experience. This is, of course, not true. Some things come up all the …