Baobab’s Mausoleum Ep 3: Un Pato en Muertoburgo (Switch): COMPLETED!

It was a little while back I played the first two games back to back, so I was expecting the story to make little sense. But then I remembered – the story makes little sense anyway. This final game in the series unfortunately ditches the (mostly) one continuous game style of the second game and returns to disjointed sections like the first game. To start with, the game is a bizarre full motion video title, before moving into the more …

Baobab’s Mausoleum Episode 2: 1313 Barnabas Dead End Drive (Switch): COMPLETED!

Now this is better. Unlike the linear, disjointed approach of the first game, Episode 2 of Baobab’s Mausoleum works much better. You have a whole town to explore, and a day/night cycle (real-time, or skip by sleeping) to contend with. There are still TV and game references, and it’s still very weird, but it makes – in the context of the weird – much more sense. A girl goes missing and you have to find her. Only to do that, …

Baobab’s Mausoleum Episode 1: Ovnifagos Don’t Eat Flamingos (Switch): COMPLETED!

A while back, I played the demo of this. Although short, it looked like it the full game was going to be a viewed from above puzzle adventure game with Twin Peaks overtones. And, when it came to playing the full game, for a while that was the case. Your basic zombie-lookin aubergine FBI agent’s car breaks down outside a mysterious town that only appears once every 25 years, and he needs to find a phone and get on his way. …