Mercury Meltdown Revolution (Wii)

It’s a bit tricky now, it seems. Having finished all of the 4th lab, I’m now onto the 5th (the Geo Lab, I think), and it’s a big step up. Amongst other things, so far I’ve had to navigate hundreds of angled conveyors, and split a blob into three and keep a track of all of the bits. However, I have unlocked all of the “party” games (I say “party” as, although that’s what the game calls them, they’re all …

Mercury Meltdown Revolution (Wii)

I’m now half way through the 4th lab (Electro Lab, I think), and things are getting difficult now. There are things chasing me, blocks that move that I have to block the path of to get them to go the way I want, but they leave a trail of slime that kills me, and levels where I have to direct two lots of blobs at once are becoming more common. I’ve unlocked all bar one of the party games now …

Mercury Meltdown Revolution (Wii)

Just in time to fill the Resident Evil 4-shaped void in my Wii drive slot, Mercury Meltdown Revolution arrived this morning. If you want it yourself, it’s a bargainlicious £14.99 at Shopto.net at the moment. I was expecting more of the Super Monkey Ball/Kororinpa thing with this, but it doesn’t feel like them at all. In fact, it’s more puzzles and less steady-hand, and you even hold the remote 90 degrees left from those other two games. Many of the …