Lost in Blue

I HAEV TEH STICK! Suddenly, the game seems a hell of a lot easier. I don’t have to spend every day almost dying! I can now catch a few fish with my Spear Of Ultimate Powar, and then dig up a few clams, bung it in with some seaweed and Skye can whip up something disgusting-but-edible that prevents us from having The Longest Sleep. Excellent. I also found a new area that I couldn’t get to previously, as there was …

Castlevania: Dawn of Sorrow

I’m starting with the man in the mirror,(Man in the mirror-Oh yeah!)I’m asking him to change his ways(Better change!)No message could have been any clearer(If you wanna make the world a better place) Or something. Yes, I’m trying to kill Paranoia again. And he’s the man in the mirror. DYSWIDT? And no, I can’t kill him. The lasers keep getting me. Pah.

Lost in Blue

Caved in and started playing this, even though I still have other games on-the-go. It is basically a DS “re-imagining” of the GBC game Stranded Kids. And it is pretty good, if not more than a little frustrating. On my first go, I died before getting anywhere. I have now managed to make it through to day 9 on the island, finding the girl Skye, building a fire every day, making assorted “recipes” which offer little or no nutritional value, …

Castlevania: Dawn of Sorrow

I had been warned that the Cursed Clock Tower was going to be hard in Julius Mode, but I actually found it a fair bit easier, not least because of Alucard’s bat transformation which allowed me to avoid the spinning spikes more easily. I’m now up to Paranoia – the baddie in the mirror. And although I can avoid his attacks easily, I’m not so hot with the laser beams that bounce around the room. Also, it is a fair …

Taito Legends

Mostly played Volfied and The New Zealand Story next. Got pretty far on TNZS, but quit as I had to answer the door. I’m really impressed by this collection. It’s probably the most enjoyable “retro” pack since Activision Anthology on the GBA. Or perhaps Sonic Collection.

The Ninja Kids: COMPLETED!

Yes. On my first go. What a terrible, terrible, repetitive, glitchy, unoriginal (even at the time) and generally awful sideways scrolling beat-em-up. Yet, I played it to completion anyway. And why? Because of the absolutely fantastic Engrish in the game. “You will all be servants of the satan!” BEST.

Taito Legends

Been playing this a bit this morning. Colony 7 was much like Missile Command, only sans missiles, and Elevator Action was fun despite the controls being somewhat unresponsive. Gladiator was more than poor, and Great Swordsman was good, if a little hard. However, I did also spend a while playing The Ninja Kids…

Castlevania: Dawn of Sorrow

Another boss killed! This time, it was the Puppet Master, who was a bit more difficult than when I fought him as Soma since the voodoo dolls he has took more hits to destroy, for some reason. Anyway, he’s dead now. Went back up the Tower of despair to get the Tower Key, and my next task is to enter the Cursed Clock Tower.

Castlevania: Dawn of Sorrow

Cloud-of-Bats Boss KILLINAT0RED! After only a couple of attempts too. Excellent. Then I worked my way up the Tower of Despair, where Gergoth waited at the top. I suspected it was going to be pretty difficult to kill, because although I didn’t have much of a problem when I played through as Soma, I knew it only because of his “special talents”, which the three characters I have now all lack. Anyway, twenty or so attempts later, and finally killed …

Pokémon Sapphire

I have reached an impass. Although I now have a pretty strong team of pokeymen (all in the Level 25 region), and can kill pretty much everything in a hit or two, I don’t actually know where I’m supposed to be going next. From the volcano, I went through a cave and bumped into Team Aqua again. Team Magma then showed up and chased after them. Apparently they’ve stolen a meteorite or something. I suspect I might have to find …

Pokémon Sapphire

Played for ages today, but didn’t actually progress very far. Spent most of my time leveling up my Aron, Zigzagoon (which is now a Linoone), and a Whismur I caught (and is now something else, but I can’t remember what). Had a few attempts at defeating the Electricity Gym Leader, and finally beat him, gaining the badge he had. That meant I could use Rock Smash, finally, which let me into two areas – one I’d already been (I’d just …

Nintendogs

More Nintendogging this morning. Took Chris for another walk, and played in the park with the new yellow frisbee he found. Entered him in the frisbee competition (Championship rank), but he came second, even though he had 48 points. Bah. I have managed to unlock another dog breed though, by gaining enough “trainer points”, whatever the hell they are.

Nintendogs

Haven’t seen Chris in a while, and the sodding thing hasn’t died. Or run away. Or exploded in some freak lightning accident. He had, however, forgotten “Jump!”. Entered him in a few competitions, took him for a couple of walks, and fed and watered him. And washed him, since he had fleas the size of goats.

Osu! Tatakae! Ouendan: OUENDONE – YET AGAIN

In my last Ouendan-related post, I suggested that completing “Normal” mode was the limit of my 1337 gaming skillz. It seems that is not the case, as I managed to complete Hard Mode this evening. That’s right – I cleared all of the songs. Even Ready Steady Go! (the last one), that I took over a hundred attempts to beat on Normal. I’ve been listening to the soundtrack a lot recently, so I know the songs off by heart, and …

Castlevania: Dawn of Sorrow

Well, I wasn’t going to play it, but I found myself drawn into Julius Mode for a few hours. I’ve now got all three characters in my party, and have explored a substantial area of the map. I’ve also defeated a fair few bosses too, including Dmitrii and Dario. I made it to the giant fish boss, but I’d almost gone through the “wrong” entrance to it, so there wasn’t a save point nearby. Decided not to risk it (I …