Penny Arcade Episode 2 (360): COMPLETED!

It seemed shorter and easier than the previous episode (particularly the walk-over of a final boss), but it was still great. There was less to-ing and fro-ing than last time, which was a big improvement. It seemed to come at the cost of loading times though – it takes TEN MINUTES to load the game, which is utterly ridiculous!

Lit (Wii): COMPLETED!

The level before the final boss was a real pain. Lots of sweeping lights, most of which need to be turned off as well as on, and many only just in reach (meaning a million accidental I-walked-too-far deaths). Needless to say, I was relieved when it was over. And then the final boss. He was… reasonably easy. He’s the only boss where the entire fight requires pixel-perfect positioning and exact timing, all at speed. Thankfully, I realised you don’t have …

Lit (Wii)

Spent most of today’s play trying to beat the Gym boss. It didn’t help that every time he threw a ball at me, all I could think of was “BOMBARDMENT!”. And he was hard. I’m pretty sure the main reason I managed to beat him was by fluke.

Lit (Wii)

I’ve been playing this quite a lot over the last week or so. I saw the (short and uninformative) trailer a while ago and thought it looked good, but didn’t really know what to expect in terms of gameplay. Turns out it’s great! It’s sort of the opposite of my least favourite sort of game ever – stealth. Instead of staying hidden in the dark, you have to stay in the light, lighting areas of the room to reach the …

Sam & Max: Season One (Wii): COMPLETED!

All six episodes too! All done! Hurrah! It was very good. There were a few puzzles that didn’t seem to have logical solutions, and the “end boss” was a real pain and had me stuck for about an hour, but I figured it out eventually. Over all, very funny, enjoyable, and I’m certainly looking forward to Season Two when it’s released in a couple of weeks.

Sam & Max: Season One (Wii)

This is pretty much all I’ve played all week (aside from some iPhone games and a bit of Shadow Complex), and I completed Episode 5 yesterday. That means there’s only one episode left. It’s been really good so far. Marred ever so slightly by the reuse of a load of Strong Bad sound effects (in episode 5), but not really something game-breaking. Hopefully the next Monkey Island game will be out before I finish the final episode here!

Sam & Max Season One (Wii)

Started and completed the first episode of this today. It’s funny – very funny – but then I expected nothing else coming from the same people who did the Strong Bad and recent Monkey Island games. I’d not played the original Sam & Max, so wasn’t really sure what to expect, and although I get the feeling I’m missing a few of the references to that game, I’m not bothered by it. I got stuck a few times, mainly because …

"Aha! I Got It!" Escape Game (Wii): COMPLETED!

I actually completed this earlier in the week, and then completed it again a few days later. But they weren’t the proper endings – and today’s was. I hope. I can’t see anything else I may have missed anywhere, at least. And yes, it was one of the most frustrating games I’ve played in a long time. Some of the puzzles were just too hidden, trial and error, convoluted, or abstract. But it does feel rewarding having actually beaten it!

Weekend Catch Up Fighter II Turbo X

Well, it’s whole week really, not just a weekend. I have recently played these: Guitar Hero World Tour (360)Meh. It’s very Meh now. And Meh isn’t good. Some of the tracks are OK, but very few are excellent. And what’s with all the country and western? Pah. Street Fighter IV (360)I’m rubbish. Really rubbish. Even on Easy I’m having difficulty beating Seth. And El Fuerte is the most ridiculous to control character ever, Ever! Scribblenauts (DS)Still excellent and hilarious. Funny …

Guitar Hero World Tour (360)

After I dropped off my broken Wii at the post office yesterday, I went next door to Blockbuster and accidentally bought Guitar Hero World Tour and Street Fighter IV in a two for £30 deal. And? Well, it’s Guitar Hero. Only with a pants setlist. Also, I know that it’s now a full-band title so some tracks will be better for guitar than others, but tracks like No Sleep Til Brooklyn actually allow the guitar player to sleep through. It’s …

Shadow Complex (360)

This, aside from a few iPhone games, is pretty much the only thing I’ve played in the last week. Oh, and some Xbox 360 demos. Erm, anyway. This is mainly due to my Wii being deader than a dead thing, so no Animal Crossing, Super Smash Bros Brawl, or MadWorld for me. Thankfully, Shadow Complex is still aces. Hard, since I’m still playing it on Insane Mode, but aces. I’m now up to the point just after rescuing Clare and …

Super Smash Bros Brawl (Wii)

No idea why I started playing this today, but I did install it on my Wii’s hard drive. I was unable to play it for a long time as there wasn’t enough space on my Wii for the save file, although that problem has been resolved now. Didn’t bother with the Subspace Emmisary missions, instead playing single player arcade mode (which I completed with Ike) and some of the challenges and minigames. It is good, but I don’t feel like …

Tales of Monkey Island: Chapter 2 (Wii): COMPLETED!

Thankfully, having completed chapter 1 last weekend, I didn’t have to wait long for chapter 2 – it was out on WiiWare yesterday! Played it a bit last night, than completed it this morning. Like chapter 1 it’s a bit short, but then it is a chapter, not a full game. It was great, anyway. A little harder than the first one, as I got stuck a couple of times, but it was just as good.