Well look at this – it’s another Metroidvania game that I’m playing. Only this one is based on a series of Japanese books (I think!) and looks a lot like Touhou Luna Nights. Not least because it’s running on seemingly the same engine and is by the same team. And it’s really good!
Whereas Touhou Luna Nights “borrowed” the bullet grazing mechanic from the Touhou shooters, in Deedlit there’s a Radiant Silvergun-style colour swap system, where you flick between fire and wind based powers which makes you immune to the effects of those enemies that match you. It means you can run through fire when you’re fire “powered”, for example, but also each style has a gauge that fills up when you use it against baddies – and a full gauge lets you refill your health when you swap to the other style.
There’s a million Symphony of the Night type weapons to collect and agonise over choosing, and the usual upgrades like double jump and levitate, and lots of tricky bosses, secrets and all the things you’d expect from the genre. I think the characters all passed me by as I have no knowledge of the source material, but that doesn’t affect the game, which is a solid example of a Metroidvania.