deKay's Lofi Gaming

Gaming Diary

Spider-Man 2

More photos to take, and met up with Black Cat again (for the third time, I think now). She’s bloody irritating, as you have to chase her across the rooftops every time. After beating some crooks up, it was over to see Mary-Jane, and quickly off to the cinema. Chapter 7, and Quentin Beck challenged Spider-Man to a duel-of-sorts, which was much like the TV programme Gladiators. Firstly, I had to catch criminals and throw them into holes, then I …

Spider-Man 2

First task in this chapter was to take some photos from assorted areas of the city. For no real reason, it seemed. Then, it was time to defeat Rhino. This was pretty easy, but involved dodging and countering his attacks rather than just hitting him. After that, it was off to Octavius’ lab for a quick visit. Spent a while afterwards doing hero-type-stuff to get Hero Points, so as to advance to the next chapter – Chapter 6.

Nintendogs

Chris still isn’t dead, it seems. Hungry and thirsty again though, yes, but not dead. He wasn’t even that dirty for some reason. Washed him anyway. Took him for a long walk then, and he met Poppi the Labrador. They had a bit of a yap at each other, but I dragged them apart and we carried on to the discount shop. There wasn’t anything new to buy there, though. Entered Chris in the Open Class Flying Disc contest, where …

Spider-Man 2

More swinging. There’s a lot of it in this game, it seems. Ran up some more buildings, delivered a pizza, beat up more people who had stolen things, went into an art gallery and beat some people there up, chased a woman across the rooftops, rode a train for a bit, chased a balloon, was ambushed a couple of times, and generally did Spider-Man Type Stuff. I’m on Chapter 4 now, it seems.

Spider-Man 2

Well. The web-swinginging bits are all very nice, if a little difficult to control, and the jump-when-you-release-jump (like in Tony Hawk’s) is a little unusual for a platform beat-em-up, but my 30 minutes or so with it so far have been pretty good fun. I swung around the city a bit, beat some people up, retrieved a purse, ran up some walls, leapt on a car and smashed the window, and swung around some more. I might actually have to …

Rez

I played this for a bit. Attempted the first level twice before I completed it, managed the second level first go, and failed the third level twice. I had to stop playing then, as my wrists hurt from the overly vibratative (if that is a word) nature of the controller while playing. That and the fact my eyes were burning.

Grand Theft Auto: San Andreas

Returned to this for a bit. Not to do any remaining missions, though – just to try and jump the canyon at Arco del Oueste, and fly some planes and play with the jetpack and stuff. The canyon wasn’t jumped, though. The go-kart really wasn’t up to it, and the motorbike I found for my second attempt just didn’t have the speed needed. Tch.

Osu! Tatakae! Ouendan

Yes, yes, yes. I’ve already completed it. I know. And yes, I said it was now too hard for me. But I had a few goes anyway, and managed the racehorse level and one of the others. Pot Man was too hard. Far too hard. As in, not possible. I really do need to complete this mode though. It unlocks cheerleaders…

Pac ‘n Roll: ROLLED OVER!

I went back to this today, and surprised myself by completing it. I was really plowing through the levels, and didn’t realise how many I’d completed, and suddenly I was on the end boss. Excellent! Some of the levels today were pretty difficult, and I soon lost most of the 15-or-so lives I’d racked up earlier in the game. Specifically, there was a bit where you had to roll over a collapsing bridge, then back again, before it disappeared. At …

Advance Wars: Dual Strike: STRUCK DEAD!

Mission 27 – FINAL BATTLETASTIC!! And… it was easy. Too easy. So easy, in fact, I was convinced there was going to be some surprise at the end. Well, there was, but it didn’t involve any more fighting or anything. There were two fronts. I just let Rachel get on with the second front on her own, and she did a good job of seeing it off. That allowed me to concentrate on taking over towers and stuff on the …

Nintendogs

Chris still isn’t dead, it seems. Hungry, thirsty and dirty again, but not dead. Yet. Sorted all that out and took him for a walk. We went to the park and played with the frisbee for a bit. On the way there, Chris found some rubbish and ate his way through it. Stupid dog. With his new ubar-1337 phat frisbee mad skillz, I entered Chris into the Flying Disc competition. On his first go, he only managed 4 points, but …

Advance Wars: Dual Strike

Marathon session on this today, whipping through several missions without breaking a sweat. Missions 23 to 26 were actually pretty easy, and I managed to S-Rank them all on my first go on each. One of them was a strange concentric ring arrangement, with a moat then a mountain range separating each “ring”. This made it hard to run supplies around the place, as there were only factories on the outer ring. There was also a volcano in the middle …

Advance Wars: Dual Strike

Mission 22 was easy! Daunting at first, but when you realise the enemy can’t build any new units (nor can you though), and you’re separated by a pipe, you can damage them heavily before they break through then finish them off once they make it over your side. Which is what I did. And, despite some stupid mistakes on my part (one of which lost me my battleship), I S-Ranked it! BEST.

Advance Wars: Dual Strike

Mission 21 was a right pain. I’ve done it now (with a rubbish B), and my final attempt (of four or five) did seem a lot easier. There are so many things to keep an eye on – the timer, until you’ve launched all the missiles, enemy infantry getting to silos before you (especially if they’re a fair way away and Black Hole are about to Tag Team you – getting two goes in one), transport ‘copters taking infantry behind …

Advance Wars: Dual Strike

Bah. I was doing really well, had shot all the missiles at the satellite, and had destroyed the huge cannon thing. I had even managed to make inroads towards the Black Hole base, and was generally winning. I had a small army of Blue Moon Neotanks and artillery en-route to do some damage, and a Blue Moon Battleship was providing backup and cover. And then, I got sloppy and let one Black Hole soldier through to the Blue Moon base …