Bioshock (Demo) (360)

Oh. My. Word. This has to be the best looking console game ever made. Nothing I’ve seen (not even Oblivion) comes even close. The attention to detail, the water and fire effects, the style, the smoothness – everything. Amazing. And the game? Staggering. It’s fantastic. If this isn’t voted Game of the Year, then either the demo isn’t a representation of the full game at all, or people need their heads seeing to. The setting (a 1950s underwater city) is …

Assorted Xbox 360 Demos (360)

Well, I say “assorted”, but in fact there were only two: StrangleholdIt’s John Woo, in game form! It’s a stylish third-person shooter, with now-clichéd bullet-time (or rather, “Tequila Time”. Cue “Tequila, it makes me happy” and “Stop! Tequila Time!” jokes, which I’ll refrain from. It looks nice, has some clever bits (like the multi-way showdowns where you must dodge bullets with one stick, and aim your guns with the other), and is full of impressive Woo stunt direction, but I …

Spyglass Board Games (Demo) (360)

I downloaded this last week but never got round to playing it, so while waiting for Track and Field was downloading, I had a play. It’s meh. There’s not really much wrong with it (aside from the silly 3D camera angle), but there’s nothing special about it either. Why, though, is the logo for “Spyglass” not a spyglass at all, but a telescope?

Marathon: Durandal (Demo) (360)

It isn’t all that long ago I played the original Marathon on my MacBook via AlephOne. I wasn’t all that impressed then, and I’m not very impressed with it’s sequel (why do the sequel first?) on XBLA either. There’s nothing actually wrong with it at all. It’s just that Marathon is, and always has been, a poor man’s Doom. I got hold of an old Mac about 7 years ago with Marathon on it, and I didn’t like it then, …

Assorted Xbox 360 Demos (360)

And what a pile of crap most of them were. Flatout UC: Dull. Like Burnout with no soul.The Darkness: Reminds me too much of Prey, but seems reasonable.Juiced 2: Like Need for Speed Underground crossed with Forza 2, but not great.MotoGP ’07: Yawn. Looks awful, plays just like the last one, which I disliked. The “crown” goes to NASCAR ’08 though. What a totally tedious, crap looking, pointless game. It’s like Daytona USA on the Saturn, only with everything good …

Yie Ar Kung-Fu (360) (Demo)

True story: When I was little, I was given a copy of a games magazine (which I think was Computer and Video Games, but I’m not sure). In it, there was a glowing review of the Spectrum version of Yie Ar Kung-Fu, and an advert for the same game. In fact, here’s the advert… Amazing scenes, yes? Anyway. I recall pestering my mum for days about this game. Reading her excepts from the review. Saying how great it was. You …

Prince of Persia Classic (Demo) (360)

This was new up on XBLA today, so I had a go of the demo. It’s good. In that it’s faithful to the original (with new graphics and slightly easier gameplay), but I never really liked the original all that much as it was too hard. As a result, I’m a bit confused as to whether I should buy it or not. If it was 400 points, then yes – I’d give it a go, but at 800 and with …

Tenchu Z (Demo) (360)

Never really enjoyed the other Tenchu games. Well, not the two I played on the PS1 anyway. I just don’t like hide-and-seek simulators, ninjas or no ninjas. Probably explains why I don’t like Splinter Cell either. Anyway. I realised you can skip almost the entire “level” in the demo simply by swimming around the harbour rather than sneaking through the town for leaping across rooftops. So I did that, steath-killed a few people guarding the boat you have to reach, …

Shadowrun (Demo) (360)

I don’t really like referring to this game as Shadowrun, because as far as I’m concerned, it isn’t. It’s a FPS with World of Shadowrun paint. Yeah, some clever ideas to lift it above a generic FPS (magic, teleporting, hovering, etc) but in the end, it’s still a FPS. And I don’t really like those. So in all, I found it meh.

Naked War (Demo) (PC)

John Pickford, one half of The Pickford Bros, has been shilling this on rllmuk for quite a while now. And, since Parallels for the Mac now supports Direct3D and OpenGL and fancy stuff like that, I could potentially play it on there, so I’m now interested in taking a look. First though, I thought I’d test it on my PC. Downloaded it, started it up, and jumped into Sandbox Mode. Took three turns, and the game crashed out with a …

Hour of Victory (Demo) (360)

WWII FPS = yawn. This one more so than others. I mean, you get three characters to choose from, but only one is capable of opening doors. Cutting barbed wire, yeah – you need the guy with bolt cutters. Climbing a rope, OK, so mad climbingz skillz might be required. But opening a door? So much for realism. And Germans who spawn right in front of you is hardly realistic either.