Grim Fandango Remastered (PS4/Vita): COMPLETED!

Interest started to wane the closer to the end I got. Puzzles continued to make less and less sense, and even the interest with following the plot was becoming difficult as it was taking longer and longer to solve the puzzles so the story was frequently put into stasis for long periods. By the end it had become so drawn out I’d forgotten half the characters and the secretary, Meche and the woman from the hipster club all blurred into …

Grim Fandango Remastered (PS4)

Well, Rubacava was annoying. I had two main issues: the first was the disjointed way all the locations fit together (meaning I kept getting lost), and the second was how the hell was I supposed to know there were two ticket booths that look identical but one is sort of hidden and you can only progress if you use that one. Gah! Some of the puzzles I nailed just fine, but others were frustrating in that I knew the solution but …

Grim Fandango Remastered (PS4)

Hmm. Look, I’m really, really trying to like the game. I do, I think. But it keeps doing things that are awkward or unintuitive or just rubbish and I’m wondering if the story and the humour are the only reasons I’m still playing. Good things from today’s session were the pigeon and teeth puzzles. Not too obvious, but both made sense and I managed them without help. With that I was able to leave the town and ended up in …

Grim Fandango Remastered (PS4)

I never played Grim Fandango back in the day. I’m pretty sure I’d have enjoyed it then, as I liked Monkey Island and Maniac Mansion and those sorts of things, but for some reason it passed me by. It was, however, recently on PS+ so I’ve given it a go. At least, I’ve tried to give it a go. I’m not sure if I’ve lost my touch or something, but I quickly got very lost. I had no idea what …