Resident Evil 4 (Wii): COMPLETED!

Seems the truck bit wasn’t so difficult in the end, although I had virtually no ammo by the end of the first part of the run, so the second bit was done almost entirely with my knife. Soon, Ashley got kidnapped for the 26536th time, and I had to fight with “It” in some caves. With almost no ammo. Then there was another “boss” fight: Krauser – who I’m guessing made an appearance in another Resident Evil game that I …

Resident Evil 4 (Wii)

Finally managed to complete Chapter 5-1, and bought another rifle (just to get some more ammo, really). The rifle came in useful though, as I’d found a scope that let me see the weak spots in the slow moving but nasty spiky recovering things. Now I’ve got Ashley following me again. Joy. There was also a strange bit where we had to escape down a rubbish chute – the same one I previously chucked baddies down to kill them. So …

Resident Evil 4 (Wii)

Chapter 5-1 is the longest chapter evaar. FACT. I’ve wandered round the outside of the island, gained entry to a research lab, killed loads of baddies that can re-grow body parts, found Ashley (again) but can’t reach her yet, and have almost run out of ammo far too many times. I’ve taken almost two hours on this chapter alone (more than twice as long as any previous chapter), and it still isn’t over yet.

Resident Evil 4 (Wii)

OK, so I’ve completed Chapter 4-4 (that’s all of 4 done now), and I’m out of the castle. There was a huge Salazar statue that (as suspected) “came to life” and chased me, then there was a climb up a huge tower, complete with Donkey Kong homage, and finally a fight with Salazar and his “other” hand man, who combined with a big slimey thing. Well, I say a fight, but in reality it was easy. I stood still, went …

Resident Evil 4 (Wii)

Two more chapters down, don’t know how many to go because they’re not consistent when it comes to the numbering… Anyway, I seem to have ended up in some mines. With (dahn dahn daaaaahni!) a mine cart “level”! I’m also horribly short of ammo (although health is doing fine), and was so short on space I’ve sold my TMP and shotgun, but bought a Striker (which is better than a shotgun, but smaller). I seem to have a million grenades. …

Resident Evil 4 (Wii)

Ah! I have keeeeled heeeem. Mainly by luck rather than skill, as he had his back to me at the beginning and so I could blast the plagas thing on it quickly to see him off. I then had to deal with some monks around the outside of the cage, but they were easy. Eventually, I found Ashley again, protected her from some more monks, and then had to play a whole chapter as her. The Ashley Chapter was pretty …

Resident Evil 4 (Wii)

Another chapter down! I’ve made my way through a sewer with giant insects in it, loads of monk things and killed a goat-headed monk in red, found a treasure chest that rose from the ground having hit a switch, and then moved on to outside the castle again, and into and through a maze. Then, I entered a bedroom, had a bit of a scuffle with Ada, and completed the chapter. I’ve now solved a puzzle where I had to …

Resident Evil 4 (Wii)

Managed two chapters today. To start with, I had to choose a path – either a giant to kill or a group of something else. I took the giant route. Eventually, I found a barn with the evil bloke who’d almost killed me previously in, and killed him (and the thing he turned into!), and then found a castle with Ashley. It took many attempts to get through the castle courtyard, as I kept being firebombed or Ashley go kidnapped …

Resident Evil 4 (Wii)

Stopping Ashley from being killed hasn’t been too difficult so far. I tended to leave her at the start of each new area, went ahead clearing a path (of both baddies and mantraps), and then returned for her. Then we came across an old house and lots and lots of baddies outside, and Luis inside to help us dispatch them all. Then Luis did a runner, and the end of Chapter 2-2 was reached!

Resident Evil 4 (Wii)

Erk. There was a big giant thing that could rip up trees and pound my face! I had no idea how to kill it, and hiding in the nearby huts to shoot at it was a bad idea, as it just pounded through the roof and splatted me. A wolf did appear to help, seemingly paying me back for saving it from a trap near the start of the game, but all it could do was bark at it. Instead …

Resident Evil 4 (Wii)

Really getting into this now. I’m constantly worried I’m going to get into a situation where I have no ammo and/or health though, so I’m keeping all my saves. Speaking of saves, they’re bizarrely spaced out, aren’t they? Some are right at the beginning of the chapter, when you’ve just saved anyway, and others are 30 minutes or more apart. Strange. Anyway. I’ve made it back to the village, and killed more baddies there, then entered what I assumed was …

Resident Evil 4 (Wii)

Well, this is something different, isn’t it? I’ve played Resident Evil games before, of course. All of them, to some degree or another (apart from Zero I think), but never very far in as the controls have always killed it for me. That and the horrific loading times on the Saturn version. I was always intending to buy this for the Gamecube, but for one reason or another never did. The new control scheme (or rather, camera angle – the …