Sonic Heroes

Still the irritation factor rises. Athough I’ve now killed Egg Albatross (who was very easy, it turned out), the following two jungle levels were full of irritating unavoidable deaths and stupid can’t-see-where-you’re-jumping sections. The whole alligator chase bit was spectacularly joypad-smash inducing, as not only can you not see where you’re going, but you can’t time your rope-swing jumps properly as you don’t have the seconds required going spare. Oh yes – and more falling though platforms and sliding off …

Sonic Heroes

I am going to smash something very soon. I know it. The thing is, it should be easy. All Sonic games are easy. It’s the law. But this one has so many problems that cause you to die through no fault of your own, that it should be shot. I spent an hour playing the Bullet Station level. Not because I was crap – far from it. EVERY death was unavoidable – I fell through solid floor, jumped through a …

Sonic Heroes

I don’t know why I’m playing this. It’s rubbish. In fact, it is so rubbish, that I could class it as one of the worst games ever made. Ever. There is so much wrong with it I daren’t even start listing them for fear of never stopping. I’d finished a couple of levels as Team Sonic previously, so I carried on from there. Oh joy – a pinball level. Oh joy more – rails to grind. Oh joy the most …

Run Baby Run

Well, less actual playing, and more designing new levels. Expect to see them, and more, and the editor, and other stuff, on my Run Baby Run pages on this very site. Soon. Probably.

Broken Sword: The Shadow of the Templars: TRAMPLED!

After wandering around the Countess’ garden looking for a stick, and then a well, it was back to Paris briefly for a catchup with Nico and André. Then, we went to Scotland. As you do. Some action on the train there resulted in me gaining some plastic explosives, and then I arrived at a church. The Neo-Templars were inside, chanting. Then [spoiler]! And I won the game! Blimey. Two days play and it’s all over. That was quick!

Broken Sword: The Shadow of the Templars

I enjoyed the Xbox Broken Sword game, so thought I might as well give this GBA version a go (especially since I’ve bought it). And I’ve spent about two hours on it so far. Fears of not being able to see what I’m supposed to “activate” or “pick up” due to the small screen vanished when I found there was a button to cycle through interactable objects, which helps. No Splinter Cell bits yet either. Or crate puzzles. I’ve witnessed …

Outrun 2

Just a quick blast through this, taking Route 3, and shaving a second or so off my time for it. Also managed two or three of the missions as well, which were much easier than they seemed to be previously. Maybe I was “in the zone” or something.

Pro Evolution Soccer 4

A friend came round this evening, and we played some 20 or so games of this. We were generally evenly matched, with lots of 1-0 and 0-1 scores, when playing as random teams. The last two games were decided in penalties, they were so close (we won one each). I then played a game on Xbox Live – against some random bod playing as Real Madrid. I played as England (two Beckhams on the pitch!) and lost 4-0. I was …

Pro Evolution Soccer 4

Three more matches in the on-going league I’m playing. The first was a poor 0-0 draw with Middlesborough, who are now bottom of the table. Why I failed to even get a shot on goal is beyond me. Next, was some London team, but I forget which. I beat them 1-0, due to a stupid own goal they managed within the first five minutes of play. Finally, for now, was Arsenal. They played much, much better than me (and had …

Nanosaur 2

What? You mean my swanky new Apple Mac mini has games on it? Cripes! You’re right! Nanosaur 2, installed by default on the hard drive and tucked away under Applications, is crap. Yes, free. Yes, a game on the Mac. Yes, it has DINOSAURS with GUNS. Sadly, it’s still crap. Flying a pterodactyl around shooting things and collecting spinny things isn’t actually as great as it sounds. Tch.

Bubble Bobble: Old & New: POPPED!

HARDEST. BOSS. EVAAR. Probably. After 8976749836 more goes, I finally killed him! And, with his bubble popped, it was time to watch the credits roll… only… what’s this? I only rescued Patty or Tilly or Fluffy or Boris or whatever her name is. “This is not a true ending!” it says. I now need to do it again in two player mode! Or so I thought. I can actually let the GBA control Bobblen. So off I went to kill …

Bubble Bobble: Old & New

I’ve been playing this all evening, and after some real bitches of levels (73, 95 and 99 stand out), I finally made it to level 100. The boss. After 8752354523847 goes, I still can’t kill him. I know what to do – that bit is easy. I just can’t do it without dying. You can’t even discern how much “damage” he has left, which is a pain. Stupid game, smash smash smash.