Trivial Pursuit (360)
Played this against my wife for the last three nights. Score so far: 2-1 to me!
Played this against my wife for the last three nights. Score so far: 2-1 to me!
It seems I did get quite a few new games this week – Burnout Paradise, Adventure Island, Bit Trip Beat, Strong Bad Episode 5, Trivial Pursuit… On Friday I made a start on Burnout Paradise. Very quickly, I’d managed to get my C licence, and then I played online for a couple of hours. Most of my game time since then has been spent just cruising the streets, looking for smashes, jumps and billboards; of which I have found at …
Whilst having another loads-of-points-in-my-account-but-I-am-weak moment, I bought this from the Wii Ware shop in the week. I’m not impressed with the quality of the presentation, to be honest. The graphics are a bit shoddy, in that 2.5D way games sometimes are, and the screen fonts look like they’re poorly scaled, and it’s not in widescreen. However, it plays like a great platformer from days gone by. It’s hard (I’m at World 2-2 and it’s difficult already), but that’s good – …
Played co-op with my wife this afternoon. All was going well, until we reached level 72. Which is impossible. I remembered it from the arcade version, and although it was bit fiddly there, on Bubble Bobble Plus it is, in fact, impossable. You start in a narrow column, and can’t get out without jumping on bubbles. Problem is, you’re too enclosed to blow any as they burst immediately. In the arcade version, you can put your back to the left …
I only started playing it this morning, but already it’s completed. It wasn’t shorter than previous episodes, just a little easier and I had quite a bit of play on it throughout the day. It was different to previous episodes in that you’re acting out a film that Strong Bad has made, called Dangeresque 3. A badly made film, of course. As a result, all the usual locations in the game have been repurposed as bits of set, and all …
It turned out I didn’t have a lot left to do in the game. I wiped out the last of the evil mimes with invisible items, then killed the last of the, uh, robots, fully upgraded my weapons, and then set off after the end of game boss. Who was actually pretty easy to beat. He took a fair while to take down, but I had so many items that even when he got a few full unblocked attacks in …
Look, I didn’t buy this, OK? I got a free copy of Connect 4 with something I ordered from SoftUK, and then today I won a competition to win Yahtzee, Battleship and another (great!) copy of Connect 4. Joy! What do I think? I think it’s… alright? Stupidly expensive if you fork out 800 points each for the games, and the real-life versions of the games are more, well, usable (and don’t have Mr Potato Head prancing around all the …
Who can resist Bubble Bobble? Nobody! Which is why I bought it! Again! I’m sure I now have about 50 different copies of this for every console and computer ever made ever. And then I bought it again! But wait! This version has extra game modes, and 2.5D graphics! And the same stuck-in-your-head theme tune. So it’s ace.
I bought this a couple of weeks ago when it was on offer, but it’s only at the weekend that I had a chance to play it. I had enjoyed the demo previously, but 1600 points was a bit too much to pay for one episode of a game when I had loads of other games to play. 800 points, though, is a bargain. The story so far: is nuts. I didn’t really expect anything else, though. I’ve already cleared …
Well, I did say that online was the main bit of Outrun, didn’t I? “Completed”, in case you’re wondering, entailed this: completing every Goal from A-E, and the 15 Stage mode, all on Normal difficulty. Yeah, a bit short, but never mind. I did try some time trials, but there’s no way on earth I’ll ever manage to get the achievements for them. 4:30 to reach a goal? My fastest time, with no mess-ups, crashes, and very little off-roading, was …
It’s Outrun 2006 Coast 2 Coast! Only not quite! For 800 points on Xbox Live Arcade! What is ace: It’s FUN. Like the older versions. It’s also SHINY. What is not ace: There’s less there in the previous games. It has Arcade mode and Heat Attack mode, but no mission mode or anything. What is a real killer: online mode, the main point of the game, is broken. It’s all too easy to get the BSOD – where the track …
Erm, right. That was a bit short, wasn’t it? Yeah, so I have 11 of the 12 races left, and some of the gang warfare stuff, but I’ve done everything else. And it took me about 8 hours. I’m sure I read somewhere that The Lost and Damned expansion was supposed to provide “around 35 hours” extra gameplay. If so, I’d love to know where it was. Not that it really matters as I enjoyed it all anyway. At first …
I started playing this a bit before the weekend, then played it again for a couple of hours again today. So far, I’ve been enjoying it, but it isn’t quite working for me yet. There’s nothing wrong with it, as such, it’s just not as much fun as “proper” GTA IV was. Johnny is, in appearance at least, a carbon copy of Nico, and all his biker chums appear to be the same and I don’t remember who is who. …
Before going away for the weekend, I downloaded all the weekly puzzles since the last time I played it (back in January, I think). Over the weekend, I completed them all. Well, all bar one. You have to find the net of a die in a load of die faces. And it is impossible. Fact.
It would appear that Mirror’s Edge is somewhat shorter than I was expecting. There’s only 9 chapters, and aside from a couple of bits that I was obviously doing the wrong way (a car park and the security servers bits), it wasn’t that hard either – even though I was playing it on Normal and refusing to use guns. That isn’t to say it’s bad – far from it. It’s just over a bit soon, that’s all. I only paid …