Super Mario Land (Switch): COMPLETED!

Ah, who doesn’t remember the chart-topping MC Mario “Folks round here think I’m crazy, but I gotta rescue Daisy” song that was based on the music from this, slightly odd in hindsight, Game Boy Mario game? Kids, that’s who. Tch. And it is a bit odd. Super Mario Land starts out as a seemingly normal, low resolution and black and white approximation of the NES classic, but adds different enemies and the fire flower is a bouncy ball and there …

Mario vs. Donkey Kong (Switch): COMPLETED!

Donkey Kong ’94 on the Game Boy is one of my favourite platformers. After the first four levels, which are the same as the original Donkey Kong arcade game, it becomes this massive puzzle platformer with a very agile Mario up against Donkey Kong. Mario vs. Donkey Kong, the Game Boy Advance sequel, was also great, but it introduced levels with mini Mario toys in it that you have to help to the exit in a very Troddlers/Krusty’s Super Fun …

Super Mario Bros. Wonder (Switch): COMPLETED!

There was no doubt that I was going to instabuy a new Mario game. It might not be a sequel to Super Mario Odyssey, but New Super Mario Bros U was one of the best Mario games, if not, actually, the best and this is the first 2D outing for Nintendo’s pipeman since that came out, so I was hyped. All the new “wonder” effects shown in the trailer and Nintendo Direct, with crawling pipes and turning into a Goomba …

Super Mario Land 2: 6 Golden Coins (Switch): COMPLETED!

Another Nintendo Online Service game. I have played this before, but maybe only once? I didn’t remember any of it apart from the bunny ears and the deformed Wario sprites. It was so, so easy though! I didn’t die at all! Every boss was easy. Every level a cinch. I ended up with more lives than it’s possible to ever use. But, it was enjoyable. A bit jerky, but very impressive when you consider this was a Game Boy game …

Mario Kart 8 Deluxe (Switch): COMPLETED!

Yes, I finally caved and bought Mario Kart 8 again. I have it for the Wii U so didn’t really need it on the Switch, but then they went and announced a load of new tracks will be coming to it and it was 33% off so here we are. It’s the same as on the Wii U. Only you don’t get a screen each in two player and all the cups, tracks and characters are unlocked from the start. …

Bowser’s Fury (Switch): COMPLETED!

Included with the Switch port of Super Mario 3D World, Bowser’s Fury reuses all the power-ups, enemies and gimmicks from that game but adds cat ears to literally everything and gives you a fully controllable camera. It’s also one complete open world, a bit like an extra large Super Mario Odyssey level. Bowser has gone out of control, and you need to collect Cat Shines to keep him in check. Every so often he rises from the black goo that …

Super Mario 3D World (Switch): COMPLETED!

There was no way I was going to buy a copy of Super Mario 3D World for the Switch when I already owned it on the Wii U which is still connected to the TV the Switch is. So of course that’s what I did anyway. With my remaining Nintendo Online game voucher thing, so it only cost £21.50 and I’d bought the vouchers before HYRULE WARRIORS: Age of Calamity come out so that’s basically forgotten money now, right? Anyway, …

Super Mario Sunshine (Switch): COMPLETED!

I have always maintained that Super Mario Sunshine is an excellent game. I know many, many people complain about the camera – in particular on the ferris wheel – but to those people I’ve always said: Just control the camera yourself. I never had a problem with it. So it was with some trepidation that I would turn out to be wrong that I went into Super Mario Sunshine on the Super Mario 3D All-Stars collection on the Switch. And …

Super Mario Galaxy (Switch): COMPLETED!

I’ve said before that although Super Mario Galaxy is a fantastic game, it isn’t as good as Super Mario 64 and Super Mario Sunshine. I was never able to really put my finger on why, though, until this playthrough. There’s three main things – it’s a bit disjointed, in that each world is very small and there are so many of them so it doesn’t feel like you get to spend much time learning them like you do in the …

Super Mario 64 (Switch): COMPLETED!

Yes, I have played and completed this before. A fair few times too. But! This is the Switch version, on the Super Mario 3D All-Stars pack that recently came out, where the game is (slightly) upscaled, (slightly) less blurry, and with a nicer looking HUD and font. I’ve said before that Super Mario 64 is one of the best games ever made. It sits comfortably in my Top 5, and was probably at Number Two (after Run Baby Run of …

Super Mario Bros 3 (Switch): COMPLETED!

This too was the All-Stars version of the game, and like the All-Stars version of the original Super Mario Bros, it still looks fantastic today. I used some warp pipes, but did play through more levels than just the bare minimum. I got lost a lot on World 8 and seemed to go round in circles on the map, so I obviously don’t remember it as well as I thought I did. Bowser was a lot easier than I remember …

Super Mario Bros (Switch): COMPLETED!

Yes, I’ve completed Super Mario Bros yet again. But this time it was, at least, different in that I played the Super Mario All-Stars version rather than the original as it appeared on the Switch Online service this week. It’s still excellent, and the 25-year-old “new” graphics still look amazing even now. And yes, I used warps. Because why would you not when they’re part of the game, eh?

Luigi’s Mansion 3 (Switch): COMPLETED!

Luigi’s Mansion 3 is very much a return to the first game, rather than the multiple small mansion structure of the 3DS second game in the series. Not that the second game was bad, but it works better as one big mansion. Or rather, one big hotel as it is here. Each floor is themed, with a boss ghost that fits into that theme, and the aim is to beat the bosses to get the lift buttons to allow you …

Super Mario Maker 2 (Switch): COMPLETED!

“How do you complete a game where you make your own levels?”, you may ask. Well, because there’s a pretty sizeable single player mode where Nintendo show you loads of ways you might want to make levels, by giving you a hundred or so levels to work through. I’m always astounded at the creativity Nintendo have with Mario games. You’d have thought that every possible idea in platforming has been done now, but nope – most of these levels have …

Mario + Rabbids Kingdom Battle (Switch): COMPLETED!

No, I didn’t think a crossover between the worlds of Mario and the Rabbids would work either, but somehow, it does. Perhaps it’s partly because the gameplay doesn’t borrow from either party, and Mario + Rabbids becomes its own thing. Instead of precision platforming or nonsensical minigames, this game provides a fun turn based strategy game interspersed with some puzzles (mainly of the switch pressing or block pushing variety). It’s not quite Xcom or Ubisoft’s earlier Nintendo title Ghost Recon: …