Mega-lo-Mania (MD): COMPLETED!

It was time to play this again. I mean, sure, it’s almost always time to play this, but it was especially time to play this just now. Choosing Madcap this time, for no real reason, I made it through to the final level where I was once more unopposed. So an instant win, again. Ah well. The real fun was the fun we had along the way, or something.

Rod Land (Evercade): COMPLETED!

Now this game I have heard of. It’s one of those single screen, clear out all the baddies games like Parasol Stars and Snow Bros, only in this one you grab them with your rod and then bash their brains out on the floor. As you do. I had forgotten, however, that there were bosses! But, and like most of the rest of the game actually, they were surprisingly easy to beat. A very happy jolly platformer with cute graphics. …

64th Street: A Detective Story (Evercade): COMPLETED!

Despite the name, there’s no actual detectiving in 64th Street. Sure, at the end of each level a wall of text comes up to say you found a clue to, uh, whatever the thing you’re supposed to be doing is, but actually, the game is 100% punching and kicking people. Because, it’s a Final Fight type game after all. I’d never heard of it before, and, when I came to write this I’d already forgotten what game it was. But …

Kirby’s Dream Land 3 (Switch): COMPLETED!

After the travesty that was Kirby 64, I thought I’d play this on the SNES service on the Switch. It’s been ages since I last did (and even then it was in Japanese), and I’d forgotten – and been tainted by 64 – just how good it looked. In fact, it’s probably the best looking SNES game. How did they go from this to that? Unpossible. I haven’t collected everything on every level, and I’ve not done all of the …

Kirby 64: The Crystal Shards (Switch): COMPLETED!

I had no idea there were bad Kirby games. Certainly, Kirby Air Ride and Kirby Not Smash Bros Because It’s Only Kirby in Different Colours Clash aren’t amazing, but they’re inoffensive and not really proper Kirby games. But Kirby 64 is bad. And not in a 1980s way. Considering that it came out after Mario 64, and is a much simpler game being only 2D (well, 2.5D really), how is it that this looks terrible? It’s worse than the NES …

Super Fantasy Zone (Switch): COMPLETED!

This was hard. I’ve played it before but I don’t remember it being this difficult. In fact, last time I said this: So yes, it’s probably the easiest of all the Fantasy Zone games  Which is proof I’m an actual liar because no, no it is not. It’s bloody hard and even with saving each level I barely made it through. That said, the bosses were pretty easy – it’s the levels themselves which are virtually impossible to move five …

Metal Slug 2nd Mission (Switch): COMPLETED!

And now the sequel! It’s basically more of the same, but there are plenty of changes which improve on it. Firstly, you press pause to actually chuck a grenade (or “pineapple”, as the VO says) rather than use it to swap weapon. This makes it much easier to make use of! You can still pause by holding the button. Secondly, there’s voices. Like the original Big Boy NeoGeo games, you get sound samples of “Heavy Machinegun!” and “Rocket Lawn Chair!” …

Metal Slug 1st Mission (Switch): COMPLETED!

The two NeoGeo Pocket Metal Slug games are both much, much easier than the “proper” NeoGeo games in the series, and they’re also as much about platforming as running and shooting, which differs from the big versions too. They are, however, still both excellent on the tiny screen. I’ve completed them both before (a few times, I expect), but I hadn’t remembered much from the actual levels. There are a couple where the layout is basically a maze, which was …

SNK vs Capcom: The Match of the Millennium (Switch): COMPLETED!

Yes, another NeoGeo Pocket game from that Switch compilation. And it seems I’d completed this previously – twice in fact. Like all the other fighting games on the NeoGeo Pocket, it’s very good, although they don’t half do a lot of asset reuse. At least in this one they had to create all the Capcom fighters from scratch though! I played through it three times. First as Ken, then as Mai, then as Leona, getting the ending for each, Of …

Dark Arms (Switch): COMPLETED!

This game is one I have for the NeoGeo Pocket and I remember I enjoyed it at the time, but don’t remember much about it. Aside from you shoot baddies to get souls which upgrade your guns. Seems, now I’ve completed it on the NeoGeo Pocket Colour Selection on the Switch, that really that’s all there is to it. OK, so not quite. There’s a story which is badly translated and makes little sense, and you don’t just have a …

Big Tournament Golf (Switch): COMPLETED!

Although I don’t like golf at all, I’ve always enjoyed a good golf game. From PGA European Tour on the Amiga, which I don’t even remember buying, through Mario Gold, NES Golf, Golf Story, and so on. One of my favourites is Neo Turf Masters for the NeoGeo Pocket, which is the Other Region name for this – Big Tournament Golf. To be enjoyable, golf games need to be simple. Choose a club, aim, press a button to swing, set …

SNK Gals’ Fighters (Switch): COMPLETED!

The Neo Geo Pocket fighting games are such good fun. They might all be the same, more or less, but they’re fun. Even in single player. I completed this a few years ago, but I recently bought the Neo Geo Pocket collection for the Switch so I’ve been playing the games on there a bit. This is the first one of them I’ve completed, and I did it as Yuri for a change.

Ichidant-R (Switch): COMPLETED!

When this came out, I played and completed it almost immediately. But, as I was looking for a two player game to play with my daughter – and that was a while back – I thought it’d be good to play again. And it was! It’s a very different game when you’re playing it with someone, as it’s both competitive and co-op at the same time. You have to complete each mini-game to progress, but only one of you actually …

Double Dragon II: The Revenge (Evercade): COMPLETED!

You know something? I’ve never been a big fan of Double Dragon. Sure, it’s OK. And yes, it’s one of the first arcade games I ever completed in an arcade (well, in a shed in a field), I don’t understand the reverence. It doesn’t have the fun of TMNT, or the style of Streets of Rage, or the depth of River City Ransom. But here we are. The main reason for playing it was because my daughter wanted another two …

Wizard Fire (Evercade): COMPLETED!

The sequel to Gate of Doom, apparently. Well, it’s obvious when you play but not so much from the titles of the games. Although they’re called Dark Seal and Dark Seal II in some regions so I suppose that makes sense. It also doesn’t say “I’m the wizard!” any more, which instantly loses it a million points. It is a bit better in terms of clunky-flickeryness, and the magic system is improved: Previously it seemed random which effect you’d get …