Resident Evil 4 (Wii)

Erk. There was a big giant thing that could rip up trees and pound my face! I had no idea how to kill it, and hiding in the nearby huts to shoot at it was a bad idea, as it just pounded through the roof and splatted me. A wolf did appear to help, seemingly paying me back for saving it from a trap near the start of the game, but all it could do was bark at it. Instead …

Resident Evil 4 (Wii)

Really getting into this now. I’m constantly worried I’m going to get into a situation where I have no ammo and/or health though, so I’m keeping all my saves. Speaking of saves, they’re bizarrely spaced out, aren’t they? Some are right at the beginning of the chapter, when you’ve just saved anyway, and others are 30 minutes or more apart. Strange. Anyway. I’ve made it back to the village, and killed more baddies there, then entered what I assumed was …

Resident Evil 4 (Wii)

Well, this is something different, isn’t it? I’ve played Resident Evil games before, of course. All of them, to some degree or another (apart from Zero I think), but never very far in as the controls have always killed it for me. That and the horrific loading times on the Saturn version. I was always intending to buy this for the Gamecube, but for one reason or another never did. The new control scheme (or rather, camera angle – the …

Frogger (360)

I noticed the scoreboards had all been reset recently, so took the opportunity to try to make it to the top of my friends leaderboard. Sadly, I fell short of Robert Hazelby’s feeble 13,840 with a slightly less feeble 13,760. Ish. And I remember my 25k days. Bah.

Hexic 2 (360)

Six games of Battle Mode against my wife, and I won the first four. Then I told her about how you could make your attacks more powerful (just fill the relevant bar up more notches) and then proceeded to lose the next two games. In future, she will be kept in the dark about such things.

Too many games!

It’s that time of year again. Well, actually, it’s not, which is the problem. Traditionally, there’s slim pickings for new games around this time of year. The busiest times for releasing new titles (especially big titles) is normally around Christmas and often over Easter too, but the July-October period is like release death in the UK. Except this year. As well having Bioshock released this week already, there’s fahsands more out between now and the end of November. Before the …

Densetsu no Stafi 2 (GBA): COMPLETED!

World 11 was, in fact, the final world. Dark Castle and all! As expected of the final world, many of the levels sort of repeated some of the puzzles and routines of previous levels, although obviously mixed up a bit. Thankfully, there was no SuckySuck(TM) bit either. The end boss, however, did do the usual trick of dying, only to change form and regain all his energy – twice. I wasn’t too bothered though, as each form was very different, …

Densetsu no Stafi 2 (GBA)

It seems that World 8 (my next “most likely last level”) wasn’t the final world either, even though it was a castle. It was actually the castle of goodies, not baddies, so clearly there was more to do. I’ve got a few more power-ups now too – a double jump (finally!), and a more powerful, and faster, dash-spin-kill attack thing. Of course, the game fights back to negate some of these when it can with stronger water currents, wind, and …

Hexic 2 (360)

Played four Battle Mode games online, in Ranked Matches this evening. I won the first game, but only just, but then failed to win any of the next three even though it appeared my opponents were all crap. Clearly, I was wrong…

Emails from the Dawn of Time #1

Today, I decided that having a 1GB Outlook .pst file with all my emails in was a bit of overkill, and decided to archive some. I’ve kept virtually all of my emails ever since I left Uni in 1999, and even forwarded on some from there, so I’ve got a few from 1997. Anyway. In the process of doing the backing up, archiving, and then checking the archive, I had a read through some old messages, and here, for your …

Densetsu no Stafi 2 (GBA)

Didn’t play this for that long today, although I did manage to get as far as World 6-3. It’s still not getting very difficult, but it’s slowly getting more complicated, if you see what I mean. The puzzles (and most levels have at least one) are getting more involved, and I’ve had to solve a couple with trial-and-error simply because I can’t understand what it is I’m supposed to be doing. I was under the impression (although I don’t know …

skate. (Demo) (360)

I spend a whole hour trying to lay a particular line down. There’s a section where there are two rails, in series, with a short gap between them, and I was trying to ollie onto the first one, grind it, ollie off and manual to the next, then ollie on that and grind it. And, eventually, I did! Of course, in Tony Hawk that’s a real beginner trick, and is stupidly easy to pull off. In skate. however, it’s a …

Assorted Xbox 360 Demos (Demo) (360)

As well as skate., which I’ve posted about already, I had a go at a few other demo games that were made available on the 360 this week. Street Trace: NYCIt’s like some evil cross between the awful Dreamcast game TrickStyle and the awful Playstation 2 game Twisted Metal. And isn’t nearly as good as either of them. You have a hoverboard, and some weapons, and it’s futuristic. And it’s a deathmatch game. Rubbish. Space GiraffeJeff Minter promised us he …

skate. (Demo) (360)

I really, really want to hate this. I mean, Tony Hawk games are aces, and all other extreme sports games (Matt Hoffman, Kelly Slater, BMX XXX and even the actually pretty brilliant Aggressive Inline) pale in comparison. And now EA (who are like Satan in game publisher form) are trying to muscle in on Tony’s sacred domain. How very dare them. But… It’s good. There. I said it. Quietly, so Tony won’t hear. It took a while for the controls …

Densetsu no Stafi 2 (GBA)

This really is a most excellent platformer, you know, even though I fear I’m missing out on some totally riveting storyline with the amount of Japanese dialogue going on. Progressed past World 4, killing the Ice/Fire Dragon boss at the end that was somewhat heat bi-polar, and now I’m into Tree Tops World (World 5). Yes, a starfish in the trees, which are conveniently full of water and stuff. I’ve gained the ability to double-jump now too. I did have …