deKay's Lofi Gaming

Kororinpa (Wii)

I certainly wasn’t going to leave the game “done” at that, was I? I mean, 50.4% complete, even though I’ve seen the credits? So I set about getting all of the remaining green crystals, then completed the rest of the unlocked secret levels, before racking up 10 gold cups for some of the mazes (the first 5 in normal mode, and the first 5 in mirror mode). I also unlocked Space A and Space B, and so completed them. I …

Kororinpa (Wii): COMPLETED!

So it’s easier than Super Monkey Ball. That much is now very clear. But it’s not a totally fair comparison. Yeah, both games have you guiding balls through mazes, but Kororinpa is more about the vertical and the twisting and the almost-upside-downness of the mazes. And there’s the crystal collecting too. So it’s different enough to not be classed as a clone, in my opinion. Anyway. I’ve finished Level 45, which it told me was the last one. Afterwards, there …

Kororinpa (Wii)

It’s Super Monkey Ball, only more tilty! Sort of. It’s technically easier than Super Monkey Ball as there isn’t really a time limit. You do have to collect crystals, however, but if you die then any already collected are kept, making the next attempt a bit easier. What I mean by “more tilty” is, well, exactly that. In The Game With Monkeys In, you only tilt the controller a small way in any direction, and there’s a limit to how …

Armillo (Wii U): COMPLETED!

When this was shown in some eShop roundup a while back, I was only slightly interested. Since then, I was less and less interested as the screenshots I’d seen looked pretty poor and, well, I had too many other games to bother with it. However, when it was released last week (or the week before?) it was on special offer for just £4. The videos made it look a bit more impressive than the screenshots, so I thought, yeah, OK. …

Completed 2007

Viva Pinata (360 12/01/2007) New Rally-X (360 14/01/2007) Super Castlevania IV (Wii 25/01/2007) Castlevania: Circle of the Moon (GBA 30/01/2007) Castlevania: Harmony of Dissonance (GBA 04/02/2007) Castlevania: Aria of Sorrow (GBA 10/02/2007) Super Mario World (Wii 11/02/2007) Kirby’s Adventure (Wii 17/02/2007) The Castlevania Adventure (GB 18/02/2007) Castlevania II: Belmont’s Revenge (GB 19/02/2007) Castlevania: Portrait of Ruin (DS 25/02/2007) Gunpey (DS 01/03/2007) Kororinpa (Wii 03/03/2007) Kirby Squeak Squad (DS 08/03/2007) Teenage Mutant Ninja Turtles (360 14/03/2007) Hotel Dusk: Room 215 (DS …

2007: A Year in Gaming – Part 1

So, the end of the year is nigh, and I thought I’d round up this year’s games. That is, the games I’ve played this year, rather than just those that have come out this year, although in most cases it’s the same thing. January The year started as 2006 ended – with Castlevania. Specifically, Circle of the Moon and Harmony of Dissonance on the GBA, supplemented by Super Castlevania IV for the Wii’s Virtual Console. There was also a lot …

Mercury Meltdown Revolution (Wii)

Just in time to fill the Resident Evil 4-shaped void in my Wii drive slot, Mercury Meltdown Revolution arrived this morning. If you want it yourself, it’s a bargainlicious £14.99 at Shopto.net at the moment. I was expecting more of the Super Monkey Ball/Kororinpa thing with this, but it doesn’t feel like them at all. In fact, it’s more puzzles and less steady-hand, and you even hold the remote 90 degrees left from those other two games. Many of the …

Excite Truck (Wii)

To hell with the 8917286 not-yet-completed games I have currently on the go, and hurrah for New Games Day! Excite Truck and Kororinpa both arrived from Choices today (cost me less than £50 for the two, which was nice). Excite Truck then. It’s, erm, fast, yes? And a bit bloody hard to control. But ooooooo is it fun. I’ve done all the Bronze races, getting three A ranks and a B rank without much difficulty, but then the Silver races …