Commanders: Attack (360)

Up to mission 8 now. This really is very good, especially when, like on mission 6, I completely obliterated the enemy using a million tanks and light artillery, finishing the mission without losing a single unit and with full health. Aces! Mission 7 was a “stay alive for X rounds” mission, and the first to have enemy aircraft. My advisor recommended I use anti-air units, but they were really underpowered and could be destroyed by a gunship in one turn. …

Commanders: Attack (360)

After several more attempts, I finally figured out that using the woman as the CO for Mission 3 was a bad idea and Alex was far better, especially if I kept all my units close. As a result, on my first attempt with him, I beat it without losing a single unit. Mission 4 was easy, and Mission 5 started off badly but I won in the end. Hurrahs!

Frontlines: Fuel of War (Demo) (360)

Another week, another dull soldier game. This one tries to be different by having the concept of a “front line” (hence the name), which you push forward by taking ground, and lose by, well, having ground taken back. Sadly, this doesn’t really mean a lot, as you still have your (yawn) same types of unit – sniper, gunner, etc. – as every other dull and boring soldier game, and it plays much the same as the others. It looks OK, …

Some Brain Games (DS)

Maths Training and More Brain Training both arrived today, so I gave them both a go. The former seems a bit shallow. Yeah, I know they’re not supposed to be game-games, but still – there’s only really variations on simple sums. Surely they could have been more creative, and it remain maths-based? The latter is much better. Aside from the return of the Sudoku puzzles, it’s all new since the first Brain Training game. There’s a rock-paper-scissors game, a “count …

Half-Life 2: Episode Two (360): COMPLETED!

Whatwhatwhat? It’s less than five hours long? Those people telling me it’s 8 or 9 hours are bloody liars. Mind you, they also said Episode One was 5 hours and I did it in three and a half. Anyway. But what an amazing five hours it was. Better in every way than Episode One, improving on even Half Life 2 itself – partly graphically, but mainly because of the number of quality, epic set pieces. The ambush in the village, …

Half-Life 2: Episode Two (360)

So I came out of the bit I was in, found a car (which required completion of a see-saw puzzle – a HUGE see-saw puzzle), and then Alyx and I set off for The White Forest again, without the Vortigaunt. I was worried the car bit was going to be like the car bit from Half Life 2, but thankfully was far less annoying. Partly because I can run zombies down in it. Ace! Then I found an old building …

Half-Life 2: Episode Two (360)

Gah, dammit. The perils of leaving games you don’t want to play yet in your console. I saw it there, on the 360 dashboard, and couldn’t help myself and started playing it. So far: very good. It’s different to both Half-Life 2 and Episode One, mainly because you’re not in or around the city. It’s also improved graphically a little too, especially character models. The HUD has had a few tweaks as well, and the flashlight and oxygen meters are …

NiGHTS: Journey of Dreams (Wii)

Hmm. I don’t know what to think. On the up side, it’s more varied than the original game, with several missions for each level (such as save the Nightopians, a boating mission, and so on). On the down side, they’re not great. I think if this had been a Dreamcast game, it would have been a winner. Sadly, games have now moved on from collecting things as you steer a boat. Anyway, I’ve done all of the first set of …

Commanders: Attack (360)

Cripes. It got very hard very quickly, didn’t it? I’m only on Mission 3, and I’ve tried it four times now and still can’t manage it. I was under the impression that the artillery unit you come across was pretty much the only real danger, and after finally dispatching of it (leaving me with just some heavy infantry units) I thought there was just a couple of light infantry left to kill. Easy! Or not, as I turned a corner …