Castlevania: Dawn of Sorrow

You know, I really should pay attention to what I’ve already done, you know. I keep getting stuck as I reach somewhere, and then either die or thing “I need more potions and then I’ll come back”, and then forget where I’d been and assume it’s a dead-end on the map. I did the same thing today, again, and as a result ended up exploring and doing other stuff, and ran out of places to go. Even though I knew …

Castlevania: Dawn of Sorrow

Gah. Stuck. I spent a merry hour or so wandering around and trying to “solve” the moving rooms slide puzzle (and it turns out if you do, you don’t get anything), and trying to reach new areas. And failed. Most parts of the map I can’t get to are blocked off either by jumps too high to make, or what look like corkscrew wall things that I can’t move. However, there is one room that is most odd. In the …

Castlevania: Dawn of Sorrow

Castlevania seems to have turned into a sort of Metroid clone since Castlevania IV. Not that I’m complaining, since I really enjoyed Metroid Fusion and Zero Mission, and this kind of fills the hole that their completion has left. In may ways it is better too. You get more freedom over where you’re supposed to go, and there is less hand-holding. There is still all the exploration and upgrades, but there are so many upgrades to find, choose, use, and …

Castlevania: Dawn of Sorrow

More exploring, and also making new weapons from cheap weapons with easy-to-obtain souls to sell for huge profits. Hurrah! Worked my way through the top-right of the map, finding some harder baddies to kill (most of the others die in one or two hits now so were becoming a bit easy), but then made the mistake of walking through a Magic Sealed door and into a boss – a giant eel, underwater, who fires ice things. I died. Pah.

Trauma Centre: Under the Knife

I’m stuck. After working my way through some more tumours and polyps and stuff, I can’t get past the multiple aneurysm level. They just keep appearing and bursting and bleeding and I can’t keep up with them. Worse, is that they appear off-screen too, so you can’t even see them. So I keep killing the patient. Technically, you never actually “kill” anyone, as another doctor takes over at the last second, but still.

Trauma Centre: Under the Knife

This DS game (yes, another one – there are MILLIONS of MAXIMUM NEEDAGE games out for it at the moment, it seems) came today. It’s a little bit gruesome, what with you having to perform surgery on patients and stuff, but good, anyway. Cut out some tumours, lasered some stuff, removed large chunks of glass from someone’s heart, and sewed up assorted cuts, slices and other holes. I have learned the “healing touch” now too, which allows me to slow …

Castlevania: Dawn of Sorrow

Well, the vampire thing was killed first go this time. Why didn’t any tell me I had potions to heal myself, eh? Tch. He gave up a soul that allowed me to double-jump, meaning I can now reach areas I couldn’t before. Went off exploring then, mainly through the village and into the Demon Guest House area, finding new areas to open up. There’s a large ballroom bit, and after that I found Dario – the other Dark Lord Candidate. …

Pokémon Sapphire

Loads of stuff done today. Worked my way up to the next city, defeating trainers left right and centre. When I got there, I got myself a bike, and rode back to the previous city on the “cycling road”, defeating more trainers. Then went back up to the “new” city again, and wandered around defeating more trainers and Pokémon, and caught a Plusle. Beat May and Wally again too. Went into the Gym there too, and defeated all the trainers …

Castlevania: Dawn of Sorrow

Just a brief play before bed. I’ve wandered past the Garden now, and into another part of the castle. There I found Dmitri, or whatever his name is, fighting some thing that threw balls at him. He killed it, and there was some conversation regarding Dmitri’s ability to copy magic attacks. Then I had to fight him. He started by throwing balls at me, but after I’d hit him once with my thrown-through-an-arc axe move, he then did that to …

Castlevania: Dawn of Sorrow

This DS game arrived this morning. I know lots of people have been saying how ACEBEST it is, but I haven’t actually played a Castlevania game since Super Castlevania IV, and that was more than 10 years ago. Five minutes on the crap 3D N64 Castlevania doesn’t count (although that was more than 5 years ago anyway). Anyway, I wasn’t really sure what to expect. What I got, was a slick, smooth, fantastically animated platformer with a deep weapon upgrade …

Pokémon Sapphire

Clearly I wasn’t paying attention to what was actually going on, as the museum was now open for me to get in, and Capn. Stern was in there all along. A quick fight with two consecutive Team Aqua Grunts, and I’d given Stern the Devon Goods. I’m at a bit of a loss as to what to do now though. I wandered north a bit, and caught an Electrike, as well as fight a few more trainers. My Torchic has …

Pokémon Sapphire

Hmm. I defeated a load of trainers at the beach, and then moved onto the city itself. Loads of Team Aqua goons are hanging around a museum, and Captain Stern (who I’m supposed to give the Devon Goods to) has buggered off. Went on a bit of a hunt for him, beat some more trainers, levelled up my Zigzagoon and Poochyena a bit, and then realised I don’t have a clue where to go next. Hurrah for me!

Pokémon Sapphire

Brawly defeat0riZ0red! Turns out my Beautifly had learned “Gust”, which just blew him away. Hahaha! DYSWIDT? It seems Gust is the ubar-move for killing all rock Pokémon, so after getting Flash and the Muscle Badge from Brawly, I headed into the nearby cave to find Steven and give him his letter. Killed a load of pokeymen there, and caught a few too. My Lotad evolved too, into a Lombre – some bizarre Mexican lilypad monkey thing. Off to Slateport in …