Doshin the Giant (GC): COMPLETED!

Oh Doshin, you big lump with your slow legs and your slightly inappropriate belly button. Such a relaxing game, even when the disasters come and threaten to destroy all your little people and their houses and monuments and chickens. Slightly spoiling the relaxing gameplay was a bizarre bug I came across which is probably due to the fact I was running this under emulation and via a Steam Link: Two islands I’d set up and had my people building stuff …

Bulb Boy (Switch): COMPLETED!

Bulb Boy is a nice little walk-and-click adventure game and it was very cheap recently. And by nice, I mean horribly grotesque and full of demonic imagery and guts and dead things and maggots and evil spiders and a giant monster made from your own poo. There’s a story, although nothing is ever spoken or written down. It’s all gestures and speech bubbles with pictures in. Given the content of the game, that’s probably for the best. I don’t really …

Sanrio Characters Picross (3DS): COMPLETED!

I was convinced this took me around 40 hours, but no, just under 28. It just felt much longer than the other picross titles I’ve played on the 3DS, but it’s about par for them. There’s not a lot else to say, really. It’s picross, with Sanrio (think Hello Kitty) characters as the puzzles. There are loads of stickers to unlock, but they’re of little use as you can’t take screenshots, but the main picross is the same picross as …

Burly Men At Sea (Vita): COMPLETED!

I was going to buy this for the Switch on a number of occasions, but never got round to it. And then it appeared on PS+. My Vita came out of retirement, and after twice as long updating it as it took to play the game, I’d completed it. And then completed it again. And again. And again. You see, this story about four bearded sailor brothers is somewhat short, but that’s only part of the point. At various points …

Car Quest (Switch): COMPLETED!

My first impressions of Car Quest were, it has to be said, less than favourable. It had, as I mentioned on Twitter after my first hour’s play, a definite air of “My First Unity” game about it, not least because of the sparse, blocky environment that just screams “I can’t draw but I can sellotape geometric shapes together”. You, a car, don’t fit within this style either thematically or graphically, and it feels like a placeholder that was never replaced …

The Gardens Between (Switch): COMPLETED!

Well that was over quickly. So much so I’m a little annoyed I paid £11.99 for it, and that was an offer price! That much money for a game that offered no challenge, lasted less than an hour, and has zero replayability? At least Pan-Pan was a tenth of that. Money aside, The Gardens Between is a beautiful and clever puzzle game. Each level is a small island, and your only controls are to move forwards and backwards in time, …

No Man’s Sky (PS4): COMPLETED!

Much has changed. Much has stayed the same. But it’s the changes that prompted a replay of the game that sold me a PS4 over a year before it even came out. Sadly, it was not a happy reunion, and there were more than a few problems… Bugs are to be expected in games these days more than ever before, but bugs that break the game, then are supposedly patched out, yet still exist, should not exist. It seems along …

Donut County (PS4): COMPLETED!

A very short, very easy, but fun little game. Imagine Beautiful Katamari only instead of rolling stuff up to get bigger, you’re a hole and you make stuff fall in to get bigger. No, I’m not sure how putting more things in a hole makes the hole bigger either. There’s very little to it more than that, really. Apparently there are puzzles, but these are laughably simple, and there’s a boss fight which is also incredibly easy, but then that …

PixelJunk Monsters 2 (Switch): COMPLETED!

Well this turned out to be disappointing. As a big fan of the original PixelJunk Monsters, this sequel with its incredibly pretty clay graphics (rather than the somewhat minimal ones seen in the first game) was a certain buy. I’d played the demo and yep – it was great. Sadly, the demo didn’t make clear the horrific loading times. Starting a level? Wait for ages. Want to restart? Wait for ages. Complete a level? Wait for ages. And I mean …

Pan-Pan (Switch): COMPLETED!

Having been on sale a number of times, and being pretty cheap already, I’d eyed up the lovely looking Pan-Pan on several previous occasions. Reviews saying it is slightly disappointing tempered my enthusiasm and so I always put my virtual cash away. Until today. And sadly, the reviews were right. Pan-Pan looks really nice, with its flat shaded, low-poly graphics and almost Pikmin-like world to explore, but it falls very short of excellent for a number of reasons. Firstly, its …

Shantae: Risky’s Revenge – Director’s Cut (PS4): COMPLETED!

I am very much aware that I’m playing through the Shantae games in an intermittent manner and in an incorrect order. This is because of reasons I don’t have to explain to you. After completing Yoku’s Island Express I was concerned I’d do my usual thing of failing to decide which game to play next, and spend so long flicking through games I own but haven’t played that I ran out of time to play them. Instead, I forced myself …

Yoku’s Island Express (Switch): COMPLETED!

This game is, now bear with me, a pinball metroidvania adventure game set on an island where you’re an ant who also happens to be the new postman, and you collect fruit whilst taped to a ball. As soon as you arrive on the island, the god creature that oversees it is attacked and it’s up to you to find all the tribal elders who together can heal the god. Oh yes, and you’re armed with a party horn, and …

Shenmue (PS4): COMPLETED!

It’s been a while. I’ve started Shenmue via emulators a number of times over the years but it’s been ten or more since I last completed it. I remember the plot, and the basic event timeline, but specifics were like coming to it anew. I was worried that one of my favourite ever games wasn’t going to stand up to scrutiny, especially since this is a pretty bare-bones HD remaster, but it turns out that it was fine. More than …

Gradius (Switch): COMPLETED!

And another NES-game-onna-Switch, bus-based game completion. Gradius isn’t something I remember completing before but at the same time none of it seemed new to me. Which is odd because I don’t often play shooters like this. Anyway, it was hard, especially the bit with the Easter Island heads, and the final boss was a complete walkover for some reason. All you have to do is stay in the right place and keep shooting – no dodging necessary!

Super Mario Bros (Switch): COMPLETED!

Yesterday, Nintendo finally enabled their online service and with it came a big old pile of NES games for free[ref]Or at least “free while you have an active subscription”[/ref], one of which was – of course – Super Mario Bros. Like Sonic, it’s a game I have many copies of and of course have played and completed many times. Also like Sonic, I played it again today and completed it again today. Whilst on a bus. It was great.