The Legend of Zelda: The Minish Cap (Switch): COMPLETED!

Even though I owned this for the duration of my time with a 3DS as my primary form of handheld video gaming entertainment (it was free because I was a 3DS Ambassador), I never actually played it on there. I also have the original, for the GBA, which I did complete at the time (EIGHTEEN YEARS AGO!?) and very much enjoyed it, so no idea why I never played it again. Until now! It’s another one of the GBA games …

Sonic the Hedgehog 3 & Knuckles (Switch): COMPLETED!

Or is it “Sonic the Hedgehog & Knuckles 3”? Either way, Sonic Origins stitches the two games together as $deity intended to make one massive game. And yes, I completed it with all the Chaos Emeralds (and the Super Emeralds). It’s great, because of course it is. However, there’s something wrong – very wrong – in this version. You see, it’s pretty well known that Michael Jackson was somehow involved in the creation of some of the music tracks in …

Sonic the Hedgehog 2 (Switch): COMPLETED!

They made a VERY IMPORTANT change to Sonic 2 on this Sonic Origins compilation. In the original, after getting all the Chaos Emeralds, Sonic has the ability to turn into Super Sonic once he collects 50 rings. Sorry, that might be a spoiler. Super Sonic moves even faster, jumps higher, and is invincible (except for being crushed or falling off the bottom of the screen), but as his rings count down as you use him, you have to constantly collect …

Sonic CD (Switch): COMPLETED!

And onto the next! Sonic CD was always the black sheep of the 16-bit Sonic games, what with changing the gameplay and returning to a graphics style more like Sonic 1 even though it came out after Sonic 2 (in the UK at least). Levels don’t feel as well organised as the other games, with scenery overlapping and areas messy with seemingly random item positioning – partly due to being able to travel into the past and future and so …

Sonic the Hedgehog (Switch): COMPLETED!

Well, would you look at that. I bought yet another copy of Sonic the Hedgehog. I now have it three times on my Switch, in various guises. This time, it’s because I bought Sonic Origins, that remastered collection of Mega Drive (and Mega CD) Sonic games where they are reworked to fit into widescreen properly and a few things have been tweaked. The original, unmodified, versions are on here too, but I’ve played them before so I went for the …

Kirby’s Dream Land (Switch): COMPLETED!

I always forget that in this, the very first Kirby game, Kirby’s well known basic power of inhaling in baddies and copying their abilities doesn’t exist. Well, he can suck them in, but he can’t gain powers from doing so. It’s also very easy. As in, I didn’t die. You can avoid a load of things by just flying over them or sucking them up, and there’s health pickups everywhere, so it’s only really the bosses that provide any sort …

WarioWare, Inc.: Minigame Mania (Switch): COMPLETED!

Nintendo added a load of Game Boy and Game Boy Advance games to their online subscription service this week, and although I’m hyped to get to play through The Legend of Zelda: The Minish Cap I’m leaving that until I’m done with Fire Emblem Warriors. In the meantime, however, I thought I’d play this. It’s… very easy, isn’t it? Have I really remembered how to play every single minigame, accurately and with skill, from 20 years ago? To the point …

Adventure (Switch): COMPLETED!

Yes, the best Atari 2600 game. Well, one of the top three, anyway. I got “Atari 50: The Anniversary Celebration” for Christmas and although I’ve played a fair few of the games, most aren’t actually “completable”, what with being mostly score-attack arcade titles. Adventure, though, has an end goal – take the Chalice to the Yellow Castle. The game has three modes. The first is a shorter game with just one dragon, fewer objects and fewer rooms. The second is …

Wiz ‘n’ Liz (MD): COMPLETED!

After a write-up in Retro Gamer magazine, I was reminded how much fun this was all those years ago, so since I already had my RetroFlag GPi out for Mega-lo-Mania purposes, it seemed rude not to have a quick go. Which turned out to be a couple of days of play and ended up with me completing it. As you do. Somewhere, I have a hand-written, self-worked-out list of every single fruit combination for all the magic spells you can …

Mega-lo-Mania (MD): COMPLETED!

It was time to play this again. I mean, sure, it’s almost always time to play this, but it was especially time to play this just now. Choosing Madcap this time, for no real reason, I made it through to the final level where I was once more unopposed. So an instant win, again. Ah well. The real fun was the fun we had along the way, or something.

Rod Land (Evercade): COMPLETED!

Now this game I have heard of. It’s one of those single screen, clear out all the baddies games like Parasol Stars and Snow Bros, only in this one you grab them with your rod and then bash their brains out on the floor. As you do. I had forgotten, however, that there were bosses! But, and like most of the rest of the game actually, they were surprisingly easy to beat. A very happy jolly platformer with cute graphics. …

64th Street: A Detective Story (Evercade): COMPLETED!

Despite the name, there’s no actual detectiving in 64th Street. Sure, at the end of each level a wall of text comes up to say you found a clue to, uh, whatever the thing you’re supposed to be doing is, but actually, the game is 100% punching and kicking people. Because, it’s a Final Fight type game after all. I’d never heard of it before, and, when I came to write this I’d already forgotten what game it was. But …

Kirby’s Dream Land 3 (Switch): COMPLETED!

After the travesty that was Kirby 64, I thought I’d play this on the SNES service on the Switch. It’s been ages since I last did (and even then it was in Japanese), and I’d forgotten – and been tainted by 64 – just how good it looked. In fact, it’s probably the best looking SNES game. How did they go from this to that? Unpossible. I haven’t collected everything on every level, and I’ve not done all of the …

Kirby 64: The Crystal Shards (Switch): COMPLETED!

I had no idea there were bad Kirby games. Certainly, Kirby Air Ride and Kirby Not Smash Bros Because It’s Only Kirby in Different Colours Clash aren’t amazing, but they’re inoffensive and not really proper Kirby games. But Kirby 64 is bad. And not in a 1980s way. Considering that it came out after Mario 64, and is a much simpler game being only 2D (well, 2.5D really), how is it that this looks terrible? It’s worse than the NES …

Super Fantasy Zone (Switch): COMPLETED!

This was hard. I’ve played it before but I don’t remember it being this difficult. In fact, last time I said this: So yes, it’s probably the easiest of all the Fantasy Zone games  Which is proof I’m an actual liar because no, no it is not. It’s bloody hard and even with saving each level I barely made it through. That said, the bosses were pretty easy – it’s the levels themselves which are virtually impossible to move five …