The Castlevania Adventure (GB)

What? In? Hell? This has to be the slowest, hardest, most irritating game ever made. Ever. Your character (Simon? It doesn’t tell you) moves as a snails pace. You have no subweapons. You can’t jump very far (and the game is full of pixel-perfect jumps), you only have three lives, often when you die you go back miles, and the whole game jerks and judders all over the place. Ace! So I spent AGES trying to get past the Stepping …

Castlevania (PS2)

I worked my way through the House of Whatsit (I can’t remember it’s real name) and found three buttons which seem to activate locks. Or parts of them, anyway. I then got to a door that I need a Yellow Dragon Key to open, and generally ran out of places to go. I warped back to the shop, and bought some stuff, before going back into the castle and trying the Anti-Soul Mysteries “level”. No, really. That’s what it’s called. …

Kirby’s Adventure (Wii): COMPLETED!

Well, it was actually several sessions play today, rather than just one long go, but I reached the end, defeated Dedede, and then beat Nightmare. Hurrah! I noticed that the last level (the one in black and white) was actually some sort of medley of the levels from the original Game Boy Kirby game. I’d never realised that before. I just thought it was black and white for some sort of arty reason. It explains why you don’t get any …

Contact (DS)

I found an archaeologist, and led him through the pyramid I could get further through than the other one (if you see what I mean). I then found a secret room, and in it, some panels on the floor – one for each attack type. I walked over them all, and the Striking one disappeared and boosted my stats, but I don’t know what to do with the other two. I then left, and bumped up my cooking skills to …

Kirby’s Adventure (Wii)

Friday, as always, is New Wii Virtual Console day. But the games actually appear at 11pm on Thursday. One of this weeks games, was Kirby’s Adventure, originally for the NES. And, it is of course, Most Ace. Played through all of the first world (which was only actually 4 levels and a boss), but then it was getting late.

Contact (DS)

Hmm. I seem to be a bit stuck. I’ve explored a load of Aegis, found two pyramids (one of which I can’t do anything in, and the other appears to finish as a dead end), and talked to lots of people, but I don’t know what to do now. I bought some herbs, filled my bottles with water and tried using my recipe for potions. But it doesn’t work. So I thought I’d use my recipe for Thai curry instead …

Castlevania (PS2)

A new Castlevania game for me to play! And my first 3D Castlevania too. Well, aside from about ten minutes with the abortion that is Castlevania 64. I didn’t really know what to expect. Incidently, in the UK this game is just called “Castlevania“, which kind of makes sense as it’s chronologically the very first “episode” in the series, but elsewhere it has the subtitle “Lament of Innocence“. I’ve not spent long with it yet, having only watched the opening …

Galaksija

No, I didn’t sneeze. According to “resident” of #spin (a super top-secret geeky IRC channel, for super top-secret geeks, and me) Tom-Cat: Galaksija is a Z80 based computer built in ex-Yugoslavia during the best computer years (80’s 😉 ). I have no idea what it is. At all. Anyway, Mr Cat (I’m not really on first name terms with him) has written a Galaksija emulator. For the Spectrum. As you do. I downloaded it, read the Readme (which didn’t really …

Contact (DS)

I thought the next boss was going to be Mint, and I certainly met her, but no. It turned out to be a big machine (controlled by a lab technician on the top screen) and a load of soldiers (which kept being “beamed in” by another lab technician). Both were overseen by a man in a hat. And it was the most amazing boss fight ever. You have to kill all the soldiers before you can attack the machine, but …

Contact (DS)

Off I went to Ft. Eagle, where there was some sort of military base and loads of soldiers. And some Metal Gear references, not least with the killing of a snake. And there’s a great bit where you overhear some pilots saying they spent the budget on a new runway and they don’t have any money left for planes, so they practise by running round pretending to be planes! Killed lots of evil sheep, some snakes, some slime things, loads …

Contact (DS)

Finally managed to drag myself back to this game. I don’t know why it’s been so hard to do so, as it’s a great game, if a little hard. Having said that, the baddie that I thought was a boss due to his difficulty last time I fought him, fell to my club with ease this time. Sadly, the real boss (a huge crystal monster) was waaaay harder. I had to level up my stats (you don’t level up yourself, …