deKay's Lofi Gaming

Gaming Diary

Bomberman

World 5-5 now. Looks as though all the game stereotypical stages are in this one – Desert World, Grass World, Forest World, etc. Ice World is up next, I think, and then Lava World. There’s bound to be a castle at some point too. I have racked up so many powerups now that it is just silly. I have over 60 bombs I can activate, should I die, but I’m sticking to four at a time for the moment. I …

Bomberman

More playage, and I’m up to World 4-5 now. It’s still fun, but there isn’t much difference between all the levels. They do occasionally throw in a single screen, filled with blocks, and you have to clear the baddies in under 90 seconds, which breaks it up a bit. Not much else though.

Bomberman

Yes, just plain “Bomberman” – the DS version, mind, but it’s still simply called “Bomberman”. Keeping in with this simple name, the game itself has shed much of the excess baggage from over the years. There are no kangaroos and no minecarts. Most of the powerups are still here, but many of them are only “active” for the level you’re currently on. The levels are much more like those on the original Bomberman games too – blocks to blow up, …

Another Code: Two Memories

The story in this is great, but I don’t want to reveal too much here for fear of spoiling it for anyone. Ditto the puzzles from here on in. Which I realise leaves me not very much to talk about while I’m playing it, but that’s the way it is. So there. Anyway, I’m up to Chapter 3 now, and am finding more and more out about the Edward family who lived in the mansion. I have a few ideas …

Another Code: Two Memories

In an unusual step, Nintendo released this game here in Europe before the US release, so I had to break my 20-odd strong run of imported DS games and buy my first European title. And, it’s very good. It is pretty much a Myst-like point and click adventure, with a story involving a young girl named Ashley who has found her not-actually-as-dead-as-she’d-thought Dad is actually alive and well on an island. Taking a trip over there, she loses her aunt, …

World Championship Poker

Hooray! I’ve started making money now, and even paid off $5000 of my loan! “Texas Hold’em” seems to be my best variation at the moment, and I’ve found that if my two dealt cards are not a pair, then I just fold. If they are, then I bet high, and after The Turn if I have a three-of-a-kind or two pairs, then bet really high – if not, “check” and hope 🙂 I have -$9000 now, which isn’t bad considering …

Pac-Pix

Yes, I know I’ve completed it. Someone emailed me asking how to defeat the end of game boss, and, since I couldn’t exactly remember, I had a go at it again. The game is certainly a lot easier than when I played it previously, for some reason! Anyway, you blow up the goop, eat the shadow Pac-men, fire arrows at the white thing, repeat all that three times, then draw Pac-Man after Pac-Man, quickly, to eat the black thing that …

World Championship Poker

The third of the games that arrived today. Played a couple of quick games, then went into the Career Mode and started losing money left right and centre. Rubbish. I even had to take out a loan for $10,000, most of which I have also lost. I did find the Darts and Air Hockey games though, but you don’t seem to make much money on them – $100 a time? No point!

Devilish

I never had this game in either of its original incarnations on the PC Engine and the Megadrive, but remember wanting it when I saw a review of it. I think the UK version either never existed or was ub3r-l@@k-r@re. It’s Breakout with two bats and zombies, basically. And it is pretty good too, making use of the second screen to see further up the level as you progress. Graphics are pretty poor though – no improvement on the Megadrive …

Guru Guru Nagetto

This is one of three DS games that arrived from Play Asia for me today, and is the most bizarre of the three. It uses elements from Ribbit King, Hypersports and adds witches and weird floating bunny things. The aim is to throw your bunny thing along a path which has slopes, walls and drops on it. Get to the end (and not past the end) in fewer “strokes” than the other players, and you win. You throw by drawing …

Rayman DS

I don’t know why, but I picked this up to play again this evening. It’s awful. And I hate it. I must like self-harm or something, I suppose. Anyway, I finished off a few levels, only to find I can’t go any further as I need more Lums. “You need 6735472 more Super Happy Seeds of Power to progress!” is one of my least favourite game mechanics, so you can imagine my joy that I had to go back and …