deKay's Lofi Gaming

Tony Hawk’s American Sk8land (GBA)

This is the last GBA Tony Hawk game I have left to play. In fact, it’s the only one left at all. Bah. Unlike the other Tony Hawk GBA games, this one’s levels (so far) bear little resemblance to the console versions. That isn’t really a bad thing – just a bit odd. In fact, it has at least two levels completely different so far – a school level (with bits similar to the College level in THPS2) and Los …

Tony Hawk’s Underground 2 (GBA): COMPLETED! AGAIN!

Well, Arcade (or “Classic” as it should really be called) was a bit of a let down. Not only did I manage to walk (or, er, skate) through it in about an hour, but it posed no challenge whatsoever. Worse, was the “selection” of goals – every level was almost the same. Basically, you have the High/Pro/Sick scores, Pro/Sick Combo scores, SKATE, COMBO, and Find the Hidden Tape. That’s fine. That’s what Tony Hawk games are for. However, you’d then …

Tony Hawk’s Underground 2 (GBA)

Went back to Story Mode to see what (if anything) I’d missed. It seems there were three more challenges I’d not seen in Skatopia (including a very hard Tony Hawk Indy 900 one – why can’t you bump up the pro skater’s stats? That’s rubbish), so completed them. Not that it did anything. Still no game credits or “Game Over” or anything. Pah.

Tony Hawk’s Underground 2 (GBA): COMPLETED!

At least, I think so. I completed Australia, Suburbia, New Orleans and then made it onto Skatopia – the final level. Completed the usual “starter” goals, then the “tag team” irritating goals, and then moved on to the Pro goals (or, since I only had the one pro, the “Tony Hawk Goals”. After doing a few of them, I got a “text message” from Tony to say “Well done! We won the tour!” or something to that effect, and that …

Tony Hawk’s Underground 2 (GBA)

Barcelona came and went without any problems. One annoying niggle with the game did become apparent though: some of the challenges have to be done twice – once by “you”, and then again by a “pro” chosen by you. This just seems like some cheap way of lengthening the game without offering variety. Luckily, there aren’t many challenges like this that you have to do. After Barcelona was Berlin, and I conpleted ten or so challenges there before becoming stuck. …

Animal Crossing: Wild World (DS)

Just 66 bells today. I didn’t even have a lot of fruit to harvest and sell, and what little I did have I buried to grow more of my uber-orchard of fruity delights. I did find the Rock ‘o Money, and two fossils I already had, so made some bells there. Went and paid off some 80,000 bells of my current mortgage too, although I still have a long way to go…

Animal Crossing: Wild World (DS)

And today’s turnip price is… just 75 bells. Another rubbish day on the Stalk Market. Not that it matters much now, as my fruit orchard is pretty huge, and was almost entirely in fruit today. After selling it all, I’d made 50,000 bells in just a few minutes. What is even better, is I have more trees on the way, and next time I have fruit I’ll be planting even more. Maximum bellage!

Oekaki Logic Battle (DS)

Oekaki is another new game today, and is a puzzle game often called “Hanji” or “Picross”. Basically, you start with a grid. On the end of each row and column are numbers that tell you how long a line of squares in that row or column is, and you have to fill them in to fit the rules. It usually gives a simple “pixelated” picture. For some reason, this DS variation seems to have a sort of card battle mode. …

Shanghai (DS)

This arrived today, so have a quick go on some of the modes. It basically consists of three main types of game: Shanghai, Shisensho, and some sort of “falling” Shanghai, where there’s “gravity” at the bottom of the level and removed tiles allow others to fall. Completed a “standard” Shisensho level, but failed the others.

Tony Hawk’s Underground 2 (GBA)

I’ve now completed enough goals to take me on to Barcelona. They are very easy so far, but I expect that’ll change nearer the end of the game. Something else I’ve noticed over the previous GBA Tony Hawk games, is that proper actual real songs (with singing and everything) are played rather than just chip tunes. OK, so they’re tinny, distorted and about 15 seconds long each, but still. Quite impressed. I’ve also maxed out my stats too, after a …

Tony Hawk’s Underground 2 (GBA)

Haven’t yet got into it “proper”, much like with the previous game, as there are too many training goals to achieve first. “Do a kickflip!”, “Do a manual!”, “Do a tailgrab!”, etc. Do me a lemon! Anyway, finished a load of them, and bumped my stats up a bit more. I only have Air, Ollie and Rail to max out now, I think – the three hardest too. Did a few other goals as well – simple stuff like skitch …

Animal Crossing: Wild World (DS)

Turnips were at 80 bells today, so I went and harvested some of the fruit bounty that had grown since yesterday. I also added some more to my ever-growing orchard. It’s now getting somewhat cramped in the south-east corner of Cheese, what with all the trees and stuff. Also finally picked up the Exotic Wall for my house. I have most of the Exotic set now, I think.

Tony Hawk’s Underground 2 (GBA)

Yes! Yet another Tony Hawk game! Hurrah! And, once again, I’m surprised at how close to the “grown up” console version the GBA version actually is. I started Story Mode, in Boston, and like Underground before it, I built up most of my stats to full by doing a few tricks and stuff as required. Haven’t actually done any goals yet, but have explored the level a fair bit.

Animal Crossing: Wild World (DS)

And a new week of Turnip (not) Selling begins! And Nook was offering just 87 bells today, so I tolk him where to shove his bells. It’s “Bright Nights” week, it seems. That means all the houses (bar mine) are covered with twinkly lights. I don’t know why, but that’s how it is. Ignored them and just went and harvested and sold some fruit instead. It also seems that Static has moved out, and Jeremiah the Frog has moved in. …