deKay's Lofi Gaming

Advance Wars: Dual Strike

I won! It took some 40-odd days, but I won! I kept him locked down with a load of ranged units fronted and protected by some Neotanks, and then, after another Tag Team CO Power, stormed in for the kill and sat units on top of his factories. Suddenly, he only had a couple of light tanks and some infantry, although he could still build aerial units (and so built a bomber). It didn’t do any major damage, and was …

Advance Wars: Dual Strike

Dipped out of Campaign Mode again, to tackle one of the War Room maps. By Day 15 things were already not looking good. At all. I had hardly any units, the enemy had me pinned down, and some of my cities had started to fall. I can’t create any aerial units as they get shot down immediately, and the missile silos I reached didn’t help a great deal. By Day 25 things were even worse, but then my Tag Team …

Advance Wars: Dual Strike

Took a short break from the main story mode to have a go at one of the War Room maps – Spann. It was after about 15 moves that I realised I’d played that map before – in the original Advance Wars. Took a good 30-odd days to win though, even though I started off with the advantage. C-rank == RUBBISH.

Advance Wars: Dual Strike

A few more (lengthy but pretty easy) missions, including one against Green Earth and a Megatank (which took some 6 rockets to destroy) and another with some Black Bombs that were under my control. Stupidly, I destroyed two trying to figure out what to do with them, and then the others ran out of fuel. I did get one to detonate near some baddies anyway.

Advance Wars: Dual Strike

Missions 10-13. One of them, 11, against Yellow Comet was a bit tricky, until I found the obvious weakness and stormed it. It didn’t seem to matter that I was hopelessly underpowered in the end. There was a Fog of War one too, which I almost lost due to not realising that under the fog, there might be ranged weapons. There were, and they wiped out my infantry. With no factories, I couldn’t create more, and, even though there were …

Advance Wars: Dual Strike

Mission 9, and it’s the first one with a “war on two fronts”. As such, it was a bit confusing to start with, but in fact the second front (on the second screen) kind of takes care of itself for the most part. I just had to send up reinforcements every so often. This mission took ages, but was pretty simple. I think I overdid it buying millions of missile launchers, when Neotanks were much more useful. Destroyed the “Black …

Advance Wars: Dual Strike

A few more missions, and my first DS game crash! Part way through the first Fog of War mission, I attacked an enemy tank, and the bottom screen went black and the game crashed. The music was still playing in the background though. Had to power off and try again. Also had a play on Combat Mode. It’s great – kind of like a cross between Atari’s Combat for the 2600, and Gauntlet. You have one unit at a time …

Planet TD (Steam Deck): COMPLETED!

Planet TD is a pretty simple, no frills Tower Defen[c|s]e game. I don’t remember how I ended up with it on Steam, or why I started playing it, but it’s… fine? I mean, it’s straightforward. You have loads of levels, and on each you put different types of gun towers down on set locations before a load of baddies march along a set path and you have to make sure your guns kill them before they reach the end of …

Gunvolt Chronicles: Luminous Avenger iX (Switch): COMPLETED!

Yes, that’s really the name of the game. Luminous Avenger is a sort of sequel to Gunvolt Striker 2, in that it follows on from that albeit about 100 years later and with you playing as Copen, Gunvolt’s nemesis. Although it turned out Gunvolt and Copen were really on the same side, sort of, but from different directions. Anyway, mankind has been mostly enslaved or destroyed by the bad guys from the previous games and Copen is now a machine …

Stuff I’ve Been Playing Recently

Wow. Been a while since I did this. Azure Striker Gunvolt 2 (Switch) I’d finished it with Gunvolt previously, but now I’ve completed it with Copen. Who, despite feeling like the game was much harder with him, actually turned out to be much easier as, if you pay attention, he’s pretty much invulnerable. He does have some tricky platforming bits Gunvolt doesn’t, though. After that, it turns out you have to beat the final boss again, as each character again. …