Dead Space: Extraction (Wii): COMPLETED!

Utterly, utterly compelling. Excellent script, brilliant story, and some amazing set pieces and twists. The end of Level 9 is a complete shocker too. I’m always impressed by great story and pacing in games, and Dead Space: Extraction stands as one of the best examples of how to implement a story into a game. Once again, like many games I’ve played recently, it’s a crying shame that nobody bothered buying this. In fact, on the back of it, I’m tempted …

Rabbids Go Home (Wii): COMPLETED!

BWAAAAAAAAAH! Today I went through the few remaining levels, picking up the final huge XL item – an entire actual plane. Which didn’t really fit properly in the sewers. And then there was the last cow-stealing level, and it was back to the rubbish pile and off to the moooooooooon! I really enjoyed Rabbids Go Home. Even though it kept crashing. The levels are varied enough to stay interesting, even if some are graphically repeats of previous levels, and the …

House of the Dead: Overkill (Wii): COMPLETED!

With just one level left, I soon finished this off. The final level was FULL of mutants. Really – every turn, every door, threw another 6 or more at me. I’m glad I’d swapped away from the Magnum and only the SMG, as although it reduces your accuracy and power, it at least allows you to fend off large numbers of mutants without having to reload before you’ve even dazed them. Still, was pretty hard and I grabbed virtually none …

Mega Man 10 (Wii): COMPLETED!

Firstly, I should come clean and say that I completed Mega Man 10 on it’s first-for-a-Mega Man-game Easy Mode. It adds barriers to stop you falling down some holes and removes some of the enemies. Not that it was a walk in the park. There were still a few difficult bosses, tricky sections with spikes to avoid, and some pixel-perfect jumps to manage, but still – it was waaaay easier than Mega Man 9, which I never did complete. But …

The Conduit (Wii): COMPLETED!

Some have said this game is rubbish. They are wrong. It’s not fantastic, and it has its faults, but it’s a perfectly competent, technically proficient (for the Wii), excellent to control FPS. And I enjoyed it from start to (somewhat sooner than expected) finish, unlike say… Halo, which I hated. It’s a little short, suffers a bit from room repetition (nowhere near as badlyas Halo though), and the final level feels like there’s a boss fight missing, but the ASE …

Castlevania Rebirth (Wii): COMPLETED!

This is how I want new additions to old 8 and 16-bit game serieses to be made. As if they’re for 8 and 8-bit consoles. Like Megaman 9 was. Rebirth is a remake (or rather, complete rewrite borrowing nothing but the plot) of The Castlevania Adventure for the Game Boy. A game I played, and completed, almost exactly three years ago. It was rubbish. Rebirth, is not. It looks like a SNES game, only with more detailed sprites. It plays …

Tales of Monkey Island: Chapter 5: Rise of the Pirate God (Wii): COMPLETED!

And that’s the 5-part series over and done. Sam & Max Season 2 can’t come soon enough! Although the final part was great (as always) in terms of story, it was horribly broken in terms of graphics. Many people have commented that the Wii ports of Monkey Island have all been affected by bugs, stuttering, poor sound, and so on, but aside from a bit of judder on Chapter 1 when changing scene, I’d not noticed. In this one, however, …

Batman: Arkham Asylum (360): COMPLETED!

With Mass Effect bagged on Monday, my next game to tackle was this. And what an absolutely outstanding game it was! I didn’t really enjoy the demo when I played that a while back, but now having played the full game I can see why – you miss some of the first part of the game out, and are chucked into a later bit too early. This means you need to use some slightly more advanced techniques too soon. It …

Mass Effect (360): COMPLETED!

At almost exactly 22 hours into the story, I completed the game. And it was a very good game too, even if there were lots of things I didn’t like about it (more on them in a minute). I won’t reveal any spoilers, except one: who’d have thought Saren would have turned out to be the Green Goblin? He’s even got the thrown explosives and flying surfboard thingy. I suppose the clue was in his face. See: Anyway. The bad …

Lego Rock Band (360): COMPLETED!

There are still lots of gigs to do, and I only have around half of the 1000 possible stars, but I completed the story today. There’s not a lot else to say about it, really, apart from that the finale track was a bit poor compared to The Final Countdown (which could have the the finale, only they added a bit more game onto the end). I’d also like to know why every single time I play a random setlist …

A Boy and His Blob (Wii): COMPLETED!

Turns out I only had a few levels left before the end boss, and they weren’t all that difficult. Neither was the end boss actually, as I defeated him without dying. I was surprised he only took one hit, but never mind. Of course, it then turns out that he wasn’t the end boss. There were more levels. And a sad thing happens with Blob. Then! An AWESOME thing happens with Blob, and you get to “lay the smack down” …