Shadowgate (NES): COMPLETED!

Never done that before! In fact, I don’t think I’ve ever got further than the Room of Fire With The Firedrake In before now. Mind you, I haven’t played it for probably 10 years or more, so I could be putting down my younger self, intelligence-wise. Some really obtuse puzzles marred it a bit, and the constant burning out of torches (although I found if you don’t die, they last longer) was a pain as I felt rushed, but overall …

Earth Defense Force 2017 (360): COMPLETED!

Well, level 52 threw pretty much EVERYTHING at me – every type of baddie yet seen (aside from the huge walker and dino-mechs), all at once, and then sent in a second wave just as I thought it was all over. But I managed it, after a few attempts, and then it was finally time to take down the mothership. And take it down I did. Of course, it seems the whole of the rest of the world has been …

Kameo: Elements of Power (360): COMPLETED!

Dear Rare: Please give me the nine hours and thirty-three minutes I spent on your awful game back. KTNX, love deKay xxx I have very little good to say about this game. But I’ll try. Well, the number of things going on at once is pretty good, but that only adds to the atmosphere, and doesn’t change the gameplay. Dull, linear, tedious, surprise-free, awkward gameplay. Lord Drok (is that his name? Big metal bloke with mallet) was easy, but took …

Lego Star Wars II (360): COMPLETED!

It might only be three days of play, but my saved game says 12 hours. Cripes. So I finished off Episode VI. The first three missions were really long, but the final couple were really short – a fight with the Emporer, and a Millenium Falcon strike on the new Death Star. And after that? It was complete! However, there’s more to collect and stuff. So I went back to Episode IV, Chapter 1, and completed it in Free Play …

Eledees (Wii): COMPLETED!

Most of today’s levels (from 13-ish up to 29, the final one) took place in a theme park, with rides and stuff. And lots of giant biscuits, chess pieces and dice. No, really. I had two bosses to contend with too – a big fat one who kept collecting baubles off a Christmas tree to power up, and then bellyflop me, and then, after the last few levels (during which I managed to lift entire fairground rides!) it was the …

Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2 (DS): COMPLETED!

Yeah, already. But it’s impossible to put down, isn’t it? Besides, I’ve only done it on Medium and the real game isn’t until Hard. But I loved it. Every single track is fantastic, the final “level” is suitably epic, and it’s basically Ouendan++. Which isn’t a bad thing.

Tony Hawk’s American Wasteland (360): COMPLETED!

Into the Casino I went, and collected loads of skate pieces and chips, before making the mad dash back to the ranch avoiding the police. Which was really easy. I’m convinced it was bloody hard last time, but obviously not. Either that or I have Mad Sk8 Skillz now. And that was it. Green Pipes Point was mine (or rather, Iggy’s), and the credits rolled. Hurrahs!

Crackdown (360): COMPLETED!

None of the remaining Shai Gen generals were that difficult to defeat, although the guy in the big dome thing took a few attempts, and the geneticist was difficult to reach (although not kill) as I missed an entrance to his “prison” complex. The kingpin was alarmingly simple, but then, I did skip most of his skyscraper by entering near the top instead of from the bottom. And that all netted me three more achievements, and I gained another for …

Mutant Storm Reloaded (360): COMPLETED!

It seems I hadn’t actually completed this previously. I thought I had, but it seems I’d only reached level 60-something. Obviously, I then had to do something about that! So I did, and lo, I completed it. Level 87 seemed to be the hardest one in the whole game (I died completely there several times), with 89 being mercifully easy (I didn’t have any spare bombs or lives at that point). What aceness. I even managed to net two more …

3D Ultra Minigolf (360): COMPLETED!

Had much better luck with on the Explorer course today, managing to finish with 7 under par. I was actually 15 under par way through the first day, but that stupid carnival level with the card suits that flash over a hole messed up on me, as I kept rebounding off the hole, or got stuck in it only to be launched over the course entirely. Rubbish. Having done that, I moved on to Adventurer, which is two days of …

Contact (DS): COMPLETED!

I know I haven’t played this in almost two months, but other things arrived and got in the way. Anyway. Today I played it for about two or three hours, which was long enough to finish the next few islands and complete the game! Harbira Island was fantastic. A giant shop full of nerdy pop-band fanboys, complete with geek dialogue and two arcade games which you play as yourself. As in, a racing game where you run round the track. …

Guitar Hero II (360): COMPLETED!

In that, I’ve reached the end of Medium. Overall, it seems waaaaay easier than the first game, as I didn’t fail a single track. A few at the end (Psychobilly Freakout for one) are bloody difficult, but I have at least 3 stars on every track. I then realised I hadn’t done the training, so did that to learn how to do hammer-ons and pull-offs – I can’t quite get the hang of them, but I think I’ll get there. …

The Elder Scrolls IV: Shivering Isles (360): COMPLETED!

Super marathon session today, resulting in the end of the Shivering Isles expansion pack and questline. I’m classing it as a separate game to Oblivion, in terms of completion status for several reasons: the size, the cost, the fact you don’t need to have played the main game to “do” Shivering Isles, and it’s an entirely separate, self-contained world. Plus, Bethesda list in on their site as a separate game anyway, so if it’s good enough for them, I feel …