Contact (DS): COMPLETED!

I know I haven’t played this in almost two months, but other things arrived and got in the way. Anyway. Today I played it for about two or three hours, which was long enough to finish the next few islands and complete the game! Harbira Island was fantastic. A giant shop full of nerdy pop-band fanboys, complete with geek dialogue and two arcade games which you play as yourself. As in, a racing game where you run round the track. …

Guitar Hero II (360): COMPLETED!

In that, I’ve reached the end of Medium. Overall, it seems waaaaay easier than the first game, as I didn’t fail a single track. A few at the end (Psychobilly Freakout for one) are bloody difficult, but I have at least 3 stars on every track. I then realised I hadn’t done the training, so did that to learn how to do hammer-ons and pull-offs – I can’t quite get the hang of them, but I think I’ll get there. …

The Elder Scrolls IV: Shivering Isles (360): COMPLETED!

Super marathon session today, resulting in the end of the Shivering Isles expansion pack and questline. I’m classing it as a separate game to Oblivion, in terms of completion status for several reasons: the size, the cost, the fact you don’t need to have played the main game to “do” Shivering Isles, and it’s an entirely separate, self-contained world. Plus, Bethesda list in on their site as a separate game anyway, so if it’s good enough for them, I feel …

Castlevania: Symphony of the Night (360): COMPLETED!

After killing another boss, I realised I had four of the five parts of Vlad already, meaning I was getting close to completing the game. However, it took me ages to figure out where the final piece was – and it turned out it was being held by Death in the Reverse Caverns area of the map. I was expecting him to be hard, but in fact, since I’d just killed another Doppleganger of me which led me to a …

Dragon Quest Heroes: Rocket Slime (DS): COMPLETED!

Finished working my way through the airship, and then fought Slival in his tank again at the end. Since he has no crew, he’s really easy – especially if you go over to keep him busy while your crew hammer the tank. After that was Don Clawleone, who was pretty easy to beat, but then he turned into The Dark One, who was a giant dragon tank thing. Erk! Tankfully (oho!), Slival joined forced with me, and we merged our …

Touch Detective (DS): COMPLETED!

Although I’m not really sure I understand all the motives behind the final case, nor about the “earthquake!” scene. I’m still very confused. But after doing the last case, I spent an hour or so clearing up the Bonus Episode, which although I seem to have finished (no-one else is giving me tasks), I haven’t filled the Investigation Journal. I wonder why? Anyway. The game is done and the touch log is at almost 100% done, so it’s not like …

Worms (360): COMPLETED!

I’ve been playing this a fair bit today, firstly in two-player with my wife, but then I went back to Challenge Mode and worked my way through the remaining few levels. And I completed them! None of those left were especially hard (compared to Level 13, at any rate), although I only won the final one because it went to Sudden Death and the two remaining Boffins got drowned… But that’s it complete – all single player modes and levels …

Hotel Dusk: Room 215 (DS): COMPLETED!

Aaaaaaand done. Wow. That was amazing. I don’t think I’ve ever been so sucked into a game’s storyline. In fact, it isn’t a game. It’s a remarkable work of interactive fiction. Yeah, so it’s not “art”, and yeah, the dialogue could have done with some improvement, but the story wins out. I can’t say much more, except the ending seemed to be a little, unfinished. I still have questions that need answers, and I need to know more about some …

Teenage Mutant Ninja Turtles (360): COMPLETED!

What? Turtles? Eh? That’s right chums and chummettes – today’s XBLA download was the original 1989 TMNT arcade game. And look what I did! I downloaded it, and then completed it! Go me! It was actually shorter than I expected, taking maybe 40 minutes to do in total. But then, how many people play a game in the arcade for longer than that? Anyway, I played all the way through as Mikey (BECAUSE HE IS BEST), and now I can’t …

Kirby Squeak Squad (DS): COMPLETED!

What? Already? Yes indeed. I thought there was at least another world after 8, but no. And World 8 was somewhat shorter than previous ones too. The final boss battle was quite hard, until – yes – I got a Tornado power-up, and then after that there was another boss. I sort of expected it, as it seems to be the norm with Kirby games. You even get a weapon not unlike the Star Rod from Kirby’s Adventure. I seem …

Kororinpa (Wii): COMPLETED!

So it’s easier than Super Monkey Ball. That much is now very clear. But it’s not a totally fair comparison. Yeah, both games have you guiding balls through mazes, but Kororinpa is more about the vertical and the twisting and the almost-upside-downness of the mazes. And there’s the crystal collecting too. So it’s different enough to not be classed as a clone, in my opinion. Anyway. I’ve finished Level 45, which it told me was the last one. Afterwards, there …

Castlevania: Portrait of Ruin (DS): COMPLETED!

TA-DAAAH! Completed! I gave up on the Nest of Evil thing, and went back to the game proper. Decided it was time to actually learn to use the Vampire Killer, so set about killing Richiter Belmont. Yes, really. Well, a “memory” of him anyway. Bizarrely, the weapon I killed him with, was the Cream Pie. It dealt a fair amount of damage, and could be thrown at such an angle so as to be just out of reach of his …

Castlevania II: Belmont’s Revenge (GB): COMPLETED!

Another day, another completed Castlevania! So this was a fair bit easier than the last one, although there was a tricky bit near the end with ropes that move up and down and then change direction, with the cogs on either end killing you. The end-of-Dracula’s-castle boss wasn’t Dracula, but Solieyu Belmont, the son of the main character (Christopher Belmont). He was under Dracula’s power, or something, and was actually bloody hard to kill, what with his whip and stuff. …

The Castlevania Adventure (GB): COMPLETED!

Oh my! Only four levels? Just as well as if there were any more, things may have been broken on purpose. Level 3 is the real killer. The spikes are really rather hard to get past. Once you do, however, the rest of the game is pretty easy in comparison. The boss at the end of Level 3 was some sort of Harpy, who was easy to dodge, and then it was on to Level 4. It looked like there …

Kirby’s Adventure (Wii): COMPLETED!

Well, it was actually several sessions play today, rather than just one long go, but I reached the end, defeated Dedede, and then beat Nightmare. Hurrah! I noticed that the last level (the one in black and white) was actually some sort of medley of the levels from the original Game Boy Kirby game. I’d never realised that before. I just thought it was black and white for some sort of arty reason. It explains why you don’t get any …