GTA IV: The Ballad of Gay Tony (360): COMPLETED!

Seems I was a bit wrong in my stats last time. I was 50% complete at 8 hours. However, I was pretty close to completing the story, with only a handful of missions available. Still, it took me over 12 hours in total before I completed it. Thankfully, the ending mission was more lighthearted and less back-stabby than both Nico and Jonny’s plotlines. Even if it did turn out to be utterly ridiculous. Fun though.

Tales of Monkey Island Chapter 4: The Trial and Execution of Guybrush Threepwood (Wii): COMPLETED!

And breathe! That has to be one of the longest game titles ever! It was new on WiiWare last night, so I downloaded it. Played it a little then, but mostly today – and completed it. I was the shortest of the chapters so far, taking me just two and a half hours to complete. All the other chapters have taken between 5 and 6. However, this was the first one I’d not got stuck on at any point. I …

Penny Arcade Episode 2 (360): COMPLETED!

It seemed shorter and easier than the previous episode (particularly the walk-over of a final boss), but it was still great. There was less to-ing and fro-ing than last time, which was a big improvement. It seemed to come at the cost of loading times though – it takes TEN MINUTES to load the game, which is utterly ridiculous!

Lit (Wii): COMPLETED!

The level before the final boss was a real pain. Lots of sweeping lights, most of which need to be turned off as well as on, and many only just in reach (meaning a million accidental I-walked-too-far deaths). Needless to say, I was relieved when it was over. And then the final boss. He was… reasonably easy. He’s the only boss where the entire fight requires pixel-perfect positioning and exact timing, all at speed. Thankfully, I realised you don’t have …

Sam & Max: Season One (Wii): COMPLETED!

All six episodes too! All done! Hurrah! It was very good. There were a few puzzles that didn’t seem to have logical solutions, and the “end boss” was a real pain and had me stuck for about an hour, but I figured it out eventually. Over all, very funny, enjoyable, and I’m certainly looking forward to Season Two when it’s released in a couple of weeks.

"Aha! I Got It!" Escape Game (Wii): COMPLETED!

I actually completed this earlier in the week, and then completed it again a few days later. But they weren’t the proper endings – and today’s was. I hope. I can’t see anything else I may have missed anywhere, at least. And yes, it was one of the most frustrating games I’ve played in a long time. Some of the puzzles were just too hidden, trial and error, convoluted, or abstract. But it does feel rewarding having actually beaten it!

Tales of Monkey Island: Chapter 2 (Wii): COMPLETED!

Thankfully, having completed chapter 1 last weekend, I didn’t have to wait long for chapter 2 – it was out on WiiWare yesterday! Played it a bit last night, than completed it this morning. Like chapter 1 it’s a bit short, but then it is a chapter, not a full game. It was great, anyway. A little harder than the first one, as I got stuck a couple of times, but it was just as good.

Tales of Monkey Island: Chapter 1 (Wii): COMPLETED!

I downloaded this WiiWare game a while ago, but only got round to playing it yesterday. And then completed it today. Yeah, it’s pretty short. But then, it’s by Telltale Games – who did the Strong Bad games I’d played previously – so I wasn’t really surprised. It was pretty good too. Reports on the Wii version had it down as a horrible jerky mess with broken audio and crap graphics, mainly due to the compression necessary to squeeze it …

Sonic and Knuckles (360): COMPLETED!

Bought this earlier in the week. Well, it was rude not to, wasn’t it? I already own it for practically every other format it has ever come out on, so I sort of had to. It’s actually my least-played 16-bit Sonic game. That’s probably down to it being the last released though, coupled with the fact I usually played it locked-on to Sonic 3. It’s still excellent, however, but does feel a little short without Sonic 3 in there. It’s …

Shadow Complex (360): COMPLETED!

What a great game! It’s just like Metroid or Castlevania in structure, only in a near-future setting and in 2.5D. It took me just over 6 hours to complete, and I enjoyed every minute of it. Part of the appeal of these sorts of game comes from starting off weak and useless but building your powers and stats up to become unstoppable – defeating with ease the baddies that previously seemed indestructible. Another thing I like is the OCDness of …