deKay's Lofi Gaming

Phase (iPod)

Considering it is “just” an iPod game, Phase has had quite a bit of media attention this week. The main reason being it’s been done by none other than Guitar Hero and now Rock Band developers Harmonix, and it’s basically more of the same. OK, so you only have three buttons (although there’s also “slide around the controller” sections), but it’s the same thing in essence. You also get to use your own music! To do this, just add tracks …

Blaster Master Zero 2 (Switch): COMPLETED!

It’s been a few years since I completed the first Blaster Master Zero, because for some reason I forgot to buy the sequel. I have now rectified that and so here is my post. Like the original, it was great. Unlike the original, it was more fragmented, in that it was made up of lots of small levels (mostly separate planets) rather than a handful of large maps. It was still Metroidvania-y though, and a lot of fun with some …

Little Big Planet 3 (PS4): COMPLETED!

I don’t know where I got this. PS+, perhaps? I certainly would never have bought it what with not really liking the first game. Oh sure, it was clever and it looked pretty and you could make your own levels, but they forgot to make it controllable and fun and the physics are all over the place and the moving in and out of the screen is hit and miss. But they’ll have fixed that two sequels later, right? Right? …

Star Trek Online (PS5)

If you’re a long time reader of this diary, or you follow me online generally, you probably know I don’t play games online very often, and I never play MMORPGs at all. Well, not since a brief dabble into Anarchy Online some 17 years ago, anyway. Why, you might ask, am I playing Star Trek Online then? And I would answer you with, I Really Don’t Know. As a free to play game, I did a bit of research first. …

Geometry Wars 3 (Vita): COMPLETED!

Like the awesome but mostly ignored Wii version of Geometry Wars, Geometry Wars 3 (which was a free PS+ rental this month) has a great single player “adventure” mode. Each level takes one of the main score attack modes and requires you to beat a certain score or clear a level in under a certain time with the rules of that mode, or perhaps with no smart bomb or extra lives. In addition, every so many levels, there’s a boss …

I made a game (with no zombies in it)

It’s not a very good game. In fact, the only “game” element is trying to collect all the items more quickly than before. It’s also a mutation of the example Phaser HTML5 game, although much is rewritten or modified. It’s also not very good. I think I said that. But! It shows how easy it is to make a HTML5 game with Phaser. Making a good game though? Bit trickier, and not really something Phaser can help with. Anyway, you …

Assorted iPhone Games (iPhone)

With my lovely new iPhone now here, and I’ve had just over a week to play with it, I’ve loaded it up with a few games. Here’s what I’ve been playing: Flight ControlIt’s only 59p, but it’s addictive like crack. The idea is (as will all the best games) simple – direct aircraft to the matching landing strip. You’ve got fast planes, slow planes, and helicopters, and you draw their flight path in. If they crash, game over. Great fun, …

NiGHTS: Journey of Dreams (Wii)

I played the original Saturn NiGHTS last year when I was having a Saturn Game Playing Phase, and was shocked at how badly it had aged. I could forgive the graphics, but the gameplay was dull, shallow, repetitive and simply not fun. Which meant I was sceptical about a new Wii version. And, sadly, it seems I was right to be. It’s the same. Of course, I shouldn’t really have expected anything else, should I? What I did expect, however, …

Adventures of Lolo (Wii)

I was stuck on one level for aaaaaaages, but then I had a stroke of genius and moved on. I’m on Floor 6 now, on the 3rd or 4th level there. Things are getting a bit tricky, because not only do you have to navigate the “get the hearts” phase, and the “get to the chest” phase, but sometimes you now have to look ahead to the “leave the level” bit – I’d inadvertently blocked myself in a couple of …

Castlevania: Circle of the Moon (GBA): COMPLETED!

After trying several times to kill Dracula, I gave up. The final boss has two phases: one where he appears and disappears, and has three attacks – poison clouds, laser beam, and meteor strike, and after that he flies around a lot, then turns into a load of bats and a giant eyeball. The first phase was easy, especially if I used the DSS card combo that effectively grants you double energy. The second, however, was not. Dodging Dracula flying …