Let’s Play! Trantor

I’m thinking of making Friday “Lets Play! Friday”. What do you think? One of the most visually impressive Speccy games, with huge sprites and colour-clash-be-damned graphics, Trantor: The Last Stormtrooper was rated highly but then mostly forgotten. With just 90 seconds before the bombs in his body explode (they don’t make ’em like this any more!), Trantor must find the items to slow the detonation.

Lets Play! Booty

You know the advert I found the other day with Crazy Caverns on it? Well, I used the advert as my computer’s lock-screen wallpaper. On the advert, along with Crazy Caverns and the acemazing Best Game Evar Run Baby Run, was Booty! So, Lets Play it, yes? The emulator used is Qaop.

Supporting the Digital Economy Bill

Today, the Digital Economy Bill was passed in parliament. I’d not read into it much, but lots of people seemed to be getting very angry about it. As far as I was aware this morning, it was a new law made to kick people off the internet if they use it to illegally download stuff. So on Twitter, I said this: Am I missing something regarding the #debill, or are people complaining that they might get punished for breaking the …

April Fools Day 2010

After last year’s Epic April Fool of Win, expectations were high for today. I had a feeling people were not going to be as gulli– er, trusting, as before. After all, they don’t want to fall for it again, do they?  Or you’d think that, anyway. My email this morning: To: All Staff Subject: Reminder about changes to staff passwords Hi all, Just a (second!) reminder about the changes to your password when we come back over Easter. The new …

The Legend of Zelda: Twilight Princess (Wii)

Hmm. I’m now over 11 hours in. I’ve just got all the tears from Lake Hylia. And it still doesn’t feel like Zelda. It has the right place names, and the right characters, and the right music and sound effects, but it doesn’t play like a Zelda game. I really, really, dislike the wolf bits. And they’ve made up more than half the game so far. And after 11 hours I’ve still only had 2 dungeons? It’s just not right.

Virtualising Exchange 2003

Later this year, we’ll be migrating Microsoft Exchange 2003 over to 2007. Apparently, this isn’t technically a migration but is instead a transition. Something to do with moving and upgrading the same product, rather than changing from another product (like Lotus Notes or something, presumably). Semantics, eh? Tch. This task is one fraught with peril at every turn, so requires a bit of planning and testing. The first issue is that Exchange 2007 only runs on a 64-bit version of …

Dead Space: Extraction (Wii): COMPLETED!

Utterly, utterly compelling. Excellent script, brilliant story, and some amazing set pieces and twists. The end of Level 9 is a complete shocker too. I’m always impressed by great story and pacing in games, and Dead Space: Extraction stands as one of the best examples of how to implement a story into a game. Once again, like many games I’ve played recently, it’s a crying shame that nobody bothered buying this. In fact, on the back of it, I’m tempted …

Castlevania: Order of Ecclesia (DS)

What’s this? A game that isn’t on the Wii? Amazing! It’s been around for a while, but for several reasons I never picked it up. I saw it for under £12 this week though, so couldn’t resist. And, like every other “Metroidvania” game ever, it’s excellent. So far at least – I’m only about an hour in. It differs to most others by not being almost entirely set within Dracula’s Castle. I’ve not even been near it yet. This makes …

Dead Space: Extraction (Wii)

Taken as a shooty game, Dead Space: Extraction isn’t especially special. It’s pretty and everything, but there’s little variety in the baddies. It has some nice weapons, but once I obtained the line gun I found I didn’t need anything else (aside from the rivet gun for, er, the riveting bits). However, taken as an interactive film, Dead Space: Extraction is fantastic. A plot to out-do many SciFi flicks, mostly excellent voice acting (although some of the accents do drop …