deKay's Lofi Gaming

Gate of Doom (Evercade): COMPLETED!

“I’m the wizard!” it shouts as you choose to be the wizard when you start the game. Stupid, but it stuck in our house. I wasn’t the wizard though, my daughter was. I was the knight. In this scrolling fighting game, not completely unlike Golden Axe or Gauntlet III, each character has different skills but as you die one hell of a lot regardless it doesn’t really matter that much. Yes, it’s a coin-muncher but as it’s on the Evercade …

Vice: Project Doom (Switch): COMPLETED!

I’d never heard of this game before, and I only gave it a go as I noticed it on the NES Online service thing on the Switch today. Surprisingly, it was actually pretty good. I say surprisingly, because it very much reminded me of two terrible games I’ve played recently: ESWAT and Ninja Gaiden. Somehow, though, it’s much, much better than either of those. It has the same sort of platforming, bosses, and even a plot not too dissimilar to …

Dungeons & Dragons: Tower of Doom (Wii U): COMPLETED!

With Lego done and dusted I was all set to start on Batman: Arkham Origins but for some reason I decided to play this instead. I’ve been eyeing up the icon on the Wii U home screen for a while, thinking about finishing the other game in the Chronicles of Mystara package (I completed what turned out to be the second one a while back). So I did. It’s not as polished as Shadow of Mystara, but then it is …

Doom (360)

Bah. I spend about 15 minutes completing one level, and then twenty minutes getting lost on the next one, only to die right near the end. Boo. How annoying.

Doom (360)

There was a surprise game for download on the Xbox Live Arcade service today – Doom! Well, technically it’s Ultimate Doom, but anyway. Downloaded it, and played through the first three levels or so. It’s just like it has always been, only in some bizarre 1:1 ratio and smoother than ever. Online, however, it isn’t great. Some of the maps just don’t work in multiplayer, as people are too high above or below you. Yeah, you can shoot them without …

The Backlog

Anyone who describes themselves as a gamer, or even those who read a lot of books, collect DVDs (remember them?) or are avid fans of various other arts, know about The Backlog. It is, as a gamer at least, a list of games that have been bought (or acquired – most games are “free” these days) under the full intent to play, but for whatever reason are Pushed on the stack and have not yet reached Pop. Why these games …

Sonic the Hedgehog 2 (Switch): COMPLETED!

They made a VERY IMPORTANT change to Sonic 2 on this Sonic Origins compilation. In the original, after getting all the Chaos Emeralds, Sonic has the ability to turn into Super Sonic once he collects 50 rings. Sorry, that might be a spoiler. Super Sonic moves even faster, jumps higher, and is invincible (except for being crushed or falling off the bottom of the screen), but as his rings count down as you use him, you have to constantly collect …

Removing The Simpsons

Post Length Warning! I’ve become a little hooked on OpenAI’s ChatGTP. It’s a text-based response AI, which converses with you but can also be asked to create things. Like magic, it’s able to conjure up stuff you ask for. So I’ve asked it a lot: “Write an episode of Cheers where Norm is a zombie”, “Explain particle physics to a four year old”, “Tell a story like Three Billy Goats Gruff only the goats are successful women and the troll …

Paradise Killer (Switch): COMPLETED!

I’ll admit, I went into this expecting a somewhat different sort of game. In my head, it was a bit Phoenix Wright or Murder By Numbers, but it actually turned out to be a more-interactive-than-usual visual novel with a make-your-own-ending, in first person with platforming. Neither the reviews nor the screenshots suggested the platforming was even a thing, but it is – and it’s a pretty big part of the game. So, my interpretation of the world in which this …

Pokémon Legends: Arceus (Switch): COMPLETED!

It’s different, isn’t it? The last few main Pokémon games have all claimed to be “new” in terms of how they play, with Let’s Go! doing away with proper battles with wild Pokémon, Sun and Moon being properly in 3D and Sword and Shield having the Wild Areas. Arceus is like an extrapolation of those Wild Areas, with several large regions you can freely travel around, seeing Pokémon in the wild doing what they do, and catching them by sneaking …

Wizard Fire (Evercade): COMPLETED!

The sequel to Gate of Doom, apparently. Well, it’s obvious when you play but not so much from the titles of the games. Although they’re called Dark Seal and Dark Seal II in some regions so I suppose that makes sense. It also doesn’t say “I’m the wizard!” any more, which instantly loses it a million points. It is a bit better in terms of clunky-flickeryness, and the magic system is improved: Previously it seemed random which effect you’d get …

Wolfenstein II: The New Colossus (PS4): COMPLETED!

It was quite some time ago that I bought this, but as I’m trapped on the sofa recovering from an operation, I decided to start it this week. Which was a slight mistake to start with since I’d just had my stomach effectively torn open and the first ten minutes of Wolfenstein II has BJ also recovering from having his stomach torn open. In a much more horrific way, but still. Anyway. I’d enjoyed the previous two games in the …