Trials HD (360)
It’s Kikstart II! Only new! And shiny! Absolutely loved this tonight. Managed all Golds so far, and I’m one level from finishing Easy Mode. Addicted already.
It’s Kikstart II! Only new! And shiny! Absolutely loved this tonight. Managed all Golds so far, and I’m one level from finishing Easy Mode. Addicted already.
OK, who thought this would be a good idea? Taking a game I sank well over 100 hours into on the 360 and releasing it for the iPhone. For £2.99. Idiots. So I bought it. And, although the interface is a little different, and the graphics are nearer the DS than the 360, it’s the same horribly, horribly addictive game. Only now you can’t escape it as it’s in your pocket. Gah.
I powered up my 360 for the first time in what seems like forever just to download and play this yesterday. I didn’t play for very long, but then today I completed it. Already. Not that I really expected any less, though. I mean, it’s a pretty short game. I just didn’t expect it to be quite so easy, that’s all. Inly the final boss was any sort of challenge, and even he wasn’t too difficult. But it looks amazing, …
And still not real explanation as to what it’s all about. Tch, eh? This lovely picture comes from the artilicious Couk. Look at his site. He’s very good, if a little wrong in his head. Bless.
The last few times I’ve played this, I’ve managed to reach the end of game boss. The problem is, he’s almost an hour from the previous save point and although if you die, you can continue from the boss again, if you have to stop playing and turn off your Wii, you’re stuffed. So I’ve been stuffed three times now. Bah.
Just look at it! It looks like the sort of thing 11 year olds do when they’re learning the basics of DTP.
After what seems like a year of aborted attempts, this week I’ve made a concerted effort to deploy Adobe CS3 Design Premium on our XP network. This morning, I was successful! There were several problems to overcome, including lack of MSIs, inability to “roll your own” MSI due to the Adobe Licencing Service throwing a wobbly if you do, inserting the serial number, forcing it to install on machines with under a gig of RAM, coping with the sheer size …
With my lovely new iPhone now here, and I’ve had just over a week to play with it, I’ve loaded it up with a few games. Here’s what I’ve been playing: Flight ControlIt’s only 59p, but it’s addictive like crack. The idea is (as will all the best games) simple – direct aircraft to the matching landing strip. You’ve got fast planes, slow planes, and helicopters, and you draw their flight path in. If they crash, game over. Great fun, …
Still working through this, a bit each day (well, most days), and I’m now just over 24 hours in. I’ve defeated the three kings in and around Skull Plains, and now have to make my assault on the New Island, which is full of really, really difficult baddies. I also made the mistake earlier of walking into a zombie trap. They closed the way out behind me, I couldn’t warp back to the castle, and you can’t kill them all …
You know, that guy who did the 3DO. Yeah, the world’s favourite games console. Not that he was hard to beat. I think anyone could.
After trying lots of apps, these are those I’ve settled with – for now, at least. What does your iPhone look like? What apps do you recommend?
Because today, it served up Hoshi no Kirby 3 – the Japan-only Kirby game that would have been (and is in this release) called Kirby’s Dreamland 3. Hurrah!
After a bit of a break from this due to all the retro stuff I was playing over the pat few weeks, I’ve got back into it recently. I trained my first few gourmet cooks up, defeated the pinball boss bloke, found two parts for the spacecraft, and explored the Skull Plains. I’ve had an easy time of it for the last few hours play, but at around 17 hours in, I’ve hit another wall – the areas I’m exploring …