Lit (Wii)
Spent most of today’s play trying to beat the Gym boss. It didn’t help that every time he threw a ball at me, all I could think of was “BOMBARDMENT!”. And he was hard. I’m pretty sure the main reason I managed to beat him was by fluke.
Spent most of today’s play trying to beat the Gym boss. It didn’t help that every time he threw a ball at me, all I could think of was “BOMBARDMENT!”. And he was hard. I’m pretty sure the main reason I managed to beat him was by fluke.
It’s like Super Mario Bros, only with a message from PETA. That’s right kids – McDonalds kill animals and feed them to you! Mmm, tasty! OK, so they might be cruel when they do it, but think – if they weren’t cruel, we’d have no New Super Chick Sisters. And then what sort of a world would we live in? Controls are arrow keys and space. And no, you can’t shoot the chickens. I tried.
I’ve been playing this quite a lot over the last week or so. I saw the (short and uninformative) trailer a while ago and thought it looked good, but didn’t really know what to expect in terms of gameplay. Turns out it’s great! It’s sort of the opposite of my least favourite sort of game ever – stealth. Instead of staying hidden in the dark, you have to stay in the light, lighting areas of the room to reach the …
The sticker says that rattle noise is normal. I’m not sure about grating, squeaking, squealing or grinding though…
Started on Friday night, played over the weekend and completed today. Not much to say about it really, except it was another funny, well written episode. Roll on Chapter 4!
All six episodes too! All done! Hurrah! It was very good. There were a few puzzles that didn’t seem to have logical solutions, and the “end boss” was a real pain and had me stuck for about an hour, but I figured it out eventually. Over all, very funny, enjoyable, and I’m certainly looking forward to Season Two when it’s released in a couple of weeks.
This is pretty much all I’ve played all week (aside from some iPhone games and a bit of Shadow Complex), and I completed Episode 5 yesterday. That means there’s only one episode left. It’s been really good so far. Marred ever so slightly by the reuse of a load of Strong Bad sound effects (in episode 5), but not really something game-breaking. Hopefully the next Monkey Island game will be out before I finish the final episode here!
Started and completed the first episode of this today. It’s funny – very funny – but then I expected nothing else coming from the same people who did the Strong Bad and recent Monkey Island games. I’d not played the original Sam & Max, so wasn’t really sure what to expect, and although I get the feeling I’m missing a few of the references to that game, I’m not bothered by it. I got stuck a few times, mainly because …
I actually completed this earlier in the week, and then completed it again a few days later. But they weren’t the proper endings – and today’s was. I hope. I can’t see anything else I may have missed anywhere, at least. And yes, it was one of the most frustrating games I’ve played in a long time. Some of the puzzles were just too hidden, trial and error, convoluted, or abstract. But it does feel rewarding having actually beaten it!
I gave online animated movie creator Xtranormal a go today. I didn’t get very far though:
Well, it’s whole week really, not just a weekend. I have recently played these: Guitar Hero World Tour (360)Meh. It’s very Meh now. And Meh isn’t good. Some of the tracks are OK, but very few are excellent. And what’s with all the country and western? Pah. Street Fighter IV (360)I’m rubbish. Really rubbish. Even on Easy I’m having difficulty beating Seth. And El Fuerte is the most ridiculous to control character ever, Ever! Scribblenauts (DS)Still excellent and hilarious. Funny …