deKay's Lofi Gaming

Gaming Diary

Gate of Doom (Evercade): COMPLETED!

“I’m the wizard!” it shouts as you choose to be the wizard when you start the game. Stupid, but it stuck in our house. I wasn’t the wizard though, my daughter was. I was the knight. In this scrolling fighting game, not completely unlike Golden Axe or Gauntlet III, each character has different skills but as you die one hell of a lot regardless it doesn’t really matter that much. Yes, it’s a coin-muncher but as it’s on the Evercade …

Tumblepop (Evercade): COMPLETED!

I’d never played this before, but it’s a nice little arcade game in a similar style to Parasol Stars or Super Snow Bros – a single screen two player game where you clear out baddies by sucking them up into your hoover and then spitting them out before they escape. It’s not very hard, nor is it very long, but it was fun and had some nice big bosses. It was probably made easier as I played it in co-op …

Castlevania: Bloodlines (Switch): COMPLETED!

Just in case I was misremembering that this was one of the good linear Castlevania games, and my thoughts on Vampire’s Kiss were based on warped memories, I decided to give this a go. It’s on the Switch Online Mega Drive collection too so it wasn’t difficult figuring out a way of running it. And, I was completely right. It is so much better than Vampire’s Kiss it makes that game look like a dodgy c-tier “Dracula’s Castle” knock-off and …

Puyo Puyo (Switch): COMPLETED!

Yes, it’s essentially the same game as Robotnik’s Mean Bean Machine, which I completed a couple of days ago. But this one has cute Japanese character voices and cuter graphics and no stupid fake Sonic enemies. Other than that, though, it was no different to play. I didn’t find the end boss as difficult, but that’s probably luck and/or practice rather than it being easier than the Sonic reskin.

M.U.S.H.A. (Switch): COMPLETED!

Until this appeared on the Switch Online Mega Drive collection thing, I’d never realised that “MUSHA”, “Aleste”, and “Musha Aleste” are the same game. I’d never played any of them before, either. It’s a vertically scrolling shooter with big robots and great music and impressive graphics. And it’s hard. And I completed it, eventually. The bosses were, mostly, much easier than some bits of the actually levels, it turned out. Aside from the “final”[ref]Spoiler: it’s not final.[/ref] one with the …

Robotnik’s Mean Bean Machine (Switch): COMPLETED!

Just in case I didn’t have enough games to play already, and I have a copy of this already on my Switch in the Sega Mega Drive Collection thing, I decided to play the one in the new Sega Nintendo Online collection. No, I don’t know either. I’ve played it before. And completed it before. But not for a while. Mean Bean Machine is just a reskin of Puyo Puyo, and I have to say, I prefer Puyo Puyo. This …

Quest Arrest (Evercade): COMPLETED!

OK, the bad points out of the way with this first. The graphics are poor (yes, it’s a Game Boy Colour game, but still), the writing is awful and it is full of bugs. There’s no end of swearing which doesn’t even work in context, and the JRPG style fighting system is random and broken (not least because your health bar doesn’t physically change half the time, even though the value of it does). What you have to do is …

Deadeus (Evercade): COMPLETED!

For something that looks like Pokémon on the Game Boy, boy did this take a turn. It’s a Game Boy game, set in a little village, with a nice beach and a church and a school and a library, but there’s a dark and sinister secret that the locals don’t want to talk about. And you and your friends have just started having nightmares about it. With just three days until An Event, you have to get the truth out …

Foxyland (Evercade): COMPLETED!

This isn’t quite what I was expecting. You see, I’ve seen Foxyland (and several sequels) on the Switch eShop and PSN, and this isn’t quite that. It’s actually a Mega Drive version of the game, which had different levels. It’s a basic platformer, where you have to collect a number of gems on each short level as well as optionally collect cherries (get enough and you get an extra life). Foxy can only jump and double-jump, and there’s various baddies, …

Cosmic Spacehead (Evercade): COMPLETED!

Although I own this on the Mega Drive, I don’t think I’ve ever played it. But with it being on the Evercade, as with many other titles, I’m rectifying that. And. completed it, of course. The game is split between a Lucasarts-style point and click adventure game (there’s even a reference to Lucasarts in the form of a cave painting) and a platformer, with simple platforming sections wedged between each location. With simple puzzles and no difficult platforming, it didn’t …

Castlevania: Vampire’s Kiss (Switch): COMPLETED!

Vampire’s Kiss is A Bad Game. I’ve no idea why Konami decided to dump this poor Super Castlevania IV followup on the Castlevania Advance Collection because it’s neither a GBA game nor is it a “metroidvania” style game. And it’s rubbish. I’m trying not to represent it badly because it isn’t the same genre as the other three games on the collection, and it’s several years older, but no – it’s just no fun to play. It’s short, it has …

Castlevania: Aria of Sorrow (Switch): COMPLETED!

And that’s it. The Unholy Trinity of Game Boy Advance Castlevania Games, all completed. Once again, I found this easier than I remembered. Something else I had obviously remembered wrongly was that I’d thought this was the best of the three games, but in fact, this time around I think I enjoyed Harmony of Dissonance more. A combination of the dash moves, the double castle and the lack of the silly “broken up map” of Aria of Sorrow, perhaps. That’s …

Castlevania: Harmony of Dissonance (Switch): COMPLETED!

No sooner had I completed Circle of the Moon I made a start on Harmony of Dissonance. Two things are immediately apparent: 1) the background and enemy graphics are much, much more impressive than the previous game, and 2) your main character, Juste Belmont, looks incredibly garish with a clashing outline. The reason for the latter is probably because Circle of the Moon got a lot of stick for being too dark to see on the original GBA. Back then, …

Castlevania: Circle of the Moon (Switch): COMPLETED!

More than 14 years after last completing this, it was re-released on modern consoles as part of the Castlevania Advance Collection along with some of the other GBA Castlevania games (it’s missing the NES Classic original on there) and Castlevania X for some reason. Since it really needs to be played on a handheld, I bought the Switch version and then played it almost entirely on the TV. Tch. The general consensus is that of the three GBA IGA-vania games, …

Metroid Dread (Switch): COMPLETED!

It’s been a long time coming, but I have filled this last year or two with many, many Metroidvania games in preparation. Even though I didn’t know it was coming. Of course I ordered it instantly. And, it was really good. I didn’t expect otherwise, but people were very down on Metroid: Other M and I never really got into that myself either. It was lacking the Metroid lonely atmosphere, I think. Too many other people. Lots of chat. Not …