deKay's Lofi Gaming

Mega Man 3 (Wii U): COMPLETED!

Three down, three to go. Well, NES Mega Man games, anyway. They just announced the SNES Mega Man 7 is in the pipeline for the Wii U Virtual Console, so it won’t be over so soon. Mega Man 3 adds some new stuff to the series. The main thing, which had me stumped in a room until I realised, was you can now slide. This lets you squeeze under stuff, and is useful for avoiding certain attacks. The vaguely named …

Mega-lo-Mania (MD): COMPLETED!

It can’t be two and a half years since I last played this. Surely. I’m sure I’ve played it more recently. Maybe I did, but didn’t mention it. This playthrough had a rare occurrence! Usually, when I reach the final level, I have nobody to beat and just instawin. You see, in the last few epochs, you’re supposed to hibernate some of your men so they’re around for the final battle. Your rival gods are supposed to do the same, …

Mega Man 2 (Wii U): COMPLETED!

Is this 2 or II? The title screen says II, but everywhere seems to reference it as 2. Up until writing this, I’d thought the roman numeral numbering system for Mega Man games only applied to the NES ones, and the Game Boy games used standard decimals, but I don’t suppose it really matters. What does really matter? The game! Which is just the same as the first one. Well, OK, that’s a slight lie. There are differences. First of all, …

Mega Man (Wii U): COMPLETED

When I downloaded Mega Man X the other week, I didn’t really anticipate playing any of the older Mega Man games. I sort of intended to play X, and, if I liked it, to pick up X2 and play that. Capcom clearly anticipated this and in their recent sale (all the NES Mega Man games on the Wii U Virtual Console are half price) failed to drop the price of X2. This forced me to pick up the original Mega …

Mega-lo-Mania (MD): COMPLETED!

Back in the day, I must have completed this a billion times. It’s not a hard game, but there’s something very satisfying about nuking the enemy before they’ve even had a chance to build any catapults. WE’VE NUKED THEM! So that’s what I’ve done a lot this week. That, and cornering the enemy in a useless sector of the map, with nought to defend themselves and no resources to create anything, before slaying them horribly with four pikemen, a cannon, …

Mega Man 10 (Wii): COMPLETED!

Firstly, I should come clean and say that I completed Mega Man 10 on it’s first-for-a-Mega Man-game Easy Mode. It adds barriers to stop you falling down some holes and removes some of the enemies. Not that it was a walk in the park. There were still a few difficult bosses, tricky sections with spikes to avoid, and some pixel-perfect jumps to manage, but still – it was waaaay easier than Mega Man 9, which I never did complete. But …

Vectorman 2 (Megadrive): COMPLETED!

Having completed the first game, moving onto the second seemed logical. It’s more of the same, only with most of the robots replaced with insects, and with fewer “graphical tricks” levels (like the from-above levels of the first game). It’s a bit longer than the first game though, but is actually even easier than it. The end boss isn’t a challenge at all – unlike one from a few levels short of the end which was pretty difficult.

Vectorman (Megadrive): COMPLETED!

This week is Retro Week on ugvm, so I’ve been playing a few older titles. I’ve had a few goes on Donkey Kong Game & Watch, but the main thing I’ve been playing so far has been Vectorman on the Megadrive (on Megadrive Ultimate Collection on the 360) and I completed it today. General thoughts: The graphics and effects are impressive, and the levels are quite varied. There’s no linking between levels, however, and so you seem to jump from …

Mega Man 9 (Wii)

I downloaded the Proto Man and Endless Mode content for this during the week, but didn’t really get a chance to try it out until today. Endless Mode is great. You get random sections of the game, tweaked a bit, one after another with no break, one life, and no shop. The idea is to get as far as you can without dying, with your record recorded in number of rooms. I managed 24. The current online leaderboard says the …

Mega Man 9 (Wii)

JEWEL MAN BEATENED! PLUG MAN KILLEDED! Hurrah! Of course, now I have to kill Smarmy Smiley Dr Wily. Or even just get to him, as his fortress is clearly impossible to penetrate, what with the magma streams you can’t get through. Gah!

Mega Man 9 (Wii)

OH I AM BEST NOW! Not one, not two, not even three, but FOUR bosses defeated today! First up was Splash Woman, who was very easy to get to (but quite hard to defeat). Then came Concrete Man, who was both tricky to reach and hard to kill – until I used Splash Woman’s weapon on him. Next came Hornet Man, who was a nightmare to reach (that flower clock bit was a real pain) but was killed on my …

Mega Man 9 (Wii)

Grrr! I got to Concrete Man (after finally figuring out how to defeat the Evil Elephants without dying), but he’s too hard. Neither of the boss weapons I have are effective against him, and it’s all to easy for him to turn me to stone, then jump on my head, then shoulder-charge me, wiping out half my energy in one go. Gah.

Mega Man 9 (Wii)

I beat another boss! After $hlmun attempts at Tornado Man’s level, I finally got to the boss. Then promptly lost all bar one of my lives, before managing to beat him on my final life with just two bars of energy left. Phew! Oh, and Galaxy Man’s weapon on him is more than useless.