deKay's Lofi Gaming

Tony Hawk’s American Sk8land (GBA): COMPLETED!

I’ve been playing this a fair bit today, and would you believe it – I was only about ten goals away from completing it when my game was wiped! Argh! Anyway. I unlocked everywhere again, and had to do “five old-school lines”, which I’d previously found three of accidently. Basically, there are pairs of “stickers” on each of the five levels, which denote the start and end of the lines. I was stuck with the one in the School for …

Tony Hawk’s American Sk8land (GBA)

After an hour’s play, I’m about two-thirds of the way back up to the point where disaster struck. I’ve found it much easier this time through, as I didn’t bother with the not-possible-yet goals, and finding items and people was made more simple by virtue of the fact I knew where they were anyway. Bizarrely, I’ve stumbled across about five goals I’d missed the first time through as well. Oh yes, and most importantly, I’m now playing as a girl …

Tony Hawk’s American Sk8land (GBA)

I’ve now unlocked Vans and San Francisco, and have completed loads more goals. Some have been a bit irritating (“Oh no! I’ve lost all my tools and nuts and screws and nails and stuff! Find them for me across these four areas!!!11” in particular), and some have been too hard requiring me to up my stats before trying again (such as the liptrick-the-big-blue-thing). I’m a bit stuck in San Francisco now, as I have to do some kind of special …

Tony Hawk’s American Sk8land (GBA)

This is the last GBA Tony Hawk game I have left to play. In fact, it’s the only one left at all. Bah. Unlike the other Tony Hawk GBA games, this one’s levels (so far) bear little resemblance to the console versions. That isn’t really a bad thing – just a bit odd. In fact, it has at least two levels completely different so far – a school level (with bits similar to the College level in THPS2) and Los …

Tony Hawk’s Underground 2 (GBA): COMPLETED! AGAIN!

Well, Arcade (or “Classic” as it should really be called) was a bit of a let down. Not only did I manage to walk (or, er, skate) through it in about an hour, but it posed no challenge whatsoever. Worse, was the “selection” of goals – every level was almost the same. Basically, you have the High/Pro/Sick scores, Pro/Sick Combo scores, SKATE, COMBO, and Find the Hidden Tape. That’s fine. That’s what Tony Hawk games are for. However, you’d then …

Tony Hawk’s Underground 2 (GBA)

Went back to Story Mode to see what (if anything) I’d missed. It seems there were three more challenges I’d not seen in Skatopia (including a very hard Tony Hawk Indy 900 one – why can’t you bump up the pro skater’s stats? That’s rubbish), so completed them. Not that it did anything. Still no game credits or “Game Over” or anything. Pah.

Tony Hawk’s Underground 2 (GBA): COMPLETED!

At least, I think so. I completed Australia, Suburbia, New Orleans and then made it onto Skatopia – the final level. Completed the usual “starter” goals, then the “tag team” irritating goals, and then moved on to the Pro goals (or, since I only had the one pro, the “Tony Hawk Goals”. After doing a few of them, I got a “text message” from Tony to say “Well done! We won the tour!” or something to that effect, and that …

Tony Hawk’s Underground 2 (GBA)

Barcelona came and went without any problems. One annoying niggle with the game did become apparent though: some of the challenges have to be done twice – once by “you”, and then again by a “pro” chosen by you. This just seems like some cheap way of lengthening the game without offering variety. Luckily, there aren’t many challenges like this that you have to do. After Barcelona was Berlin, and I conpleted ten or so challenges there before becoming stuck. …

Tony Hawk’s Underground 2 (GBA)

I’ve now completed enough goals to take me on to Barcelona. They are very easy so far, but I expect that’ll change nearer the end of the game. Something else I’ve noticed over the previous GBA Tony Hawk games, is that proper actual real songs (with singing and everything) are played rather than just chip tunes. OK, so they’re tinny, distorted and about 15 seconds long each, but still. Quite impressed. I’ve also maxed out my stats too, after a …

Tony Hawk’s Underground 2 (GBA)

Haven’t yet got into it “proper”, much like with the previous game, as there are too many training goals to achieve first. “Do a kickflip!”, “Do a manual!”, “Do a tailgrab!”, etc. Do me a lemon! Anyway, finished a load of them, and bumped my stats up a bit more. I only have Air, Ollie and Rail to max out now, I think – the three hardest too. Did a few other goals as well – simple stuff like skitch …

Tony Hawk’s Underground 2 (GBA)

Yes! Yet another Tony Hawk game! Hurrah! And, once again, I’m surprised at how close to the “grown up” console version the GBA version actually is. I started Story Mode, in Boston, and like Underground before it, I built up most of my stats to full by doing a few tricks and stuff as required. Haven’t actually done any goals yet, but have explored the level a fair bit.

Tony Hawk’s Underground (GBA): COMPLETED! AGAIN!

Started Classic Mode (well, it’s called Arcade Mode, but I know better) this morning, and completed it this afternoon – getting all the goals and racking my stats all up to 100%. It was certainly easier than Story Mode, with only a couple of COMBO lines having any real difficulty. At least it didn’t have the stupid “restrict your skating to a portion of the level until you unlock more” thing going on that Story Mode did. Onward to GBA …

Tony Hawk’s Underground (GBA): COMPLETED!

Hit a terrible sticking point on San Diego. I had to participate in a competition, but the scores I had to achieve were in the region of 600,000 points, with a load of trick variation. And I had to hit that kind of score without bailing, and do it two out of three times. It took almost an HOUR to do. But I did. Then it was onto the Slam City Jam level, which turned out to just be another …