Kimono Cats (iPhone): COMPLETED!

Kimono Cats is a very bad game. That’s it. That’s the post. Oh, you want a reason? Tch. Don’t you trust me? Ridiculous. Fine. Reasoning: You know those terrible mobile telephone games where you can only progress if you grind the same repetitive tasks over and over again, for no real reward, unless you pay for in-game currency with real-world money? Well, this is one of those games, only without any of the real-world money purchases, because it’s on Apple …

Squiggle Drop (iPad): COMPLETED!

Squiggle Drop is a simple idea but done in such a way to make you feel monumentally stupid. The idea is that you draw a shape, which then (usually) drops down onto some objects and, hopefully, completes a task. So you might have a button that needs pressing, so you draw a brick and drop it on. Or there’s a chasm for a car to cross, so you draw a bridge. Things are somewhat more complicated when you need to …

Zookeeper World (iPad): COMPLETED!

The original Zookeeper was the subject of one of my very first posts on this here gaming diary over 16 years ago. Well, not quite the original game as that was a Japan-only GBA release called Zooo or something, but the DS version I played was pretty much the same game. Anyway, forward time on a bit and the world of match-3 puzzlers has changed a bit so you can’t just re-release Zookeeper and expect it to fit in. So …

The Room Two (iPad): COMPLETED!

I quite enjoyed the first game when I picked it up on the Switch cheap a while back, but never saw this sequel (or rather, second half of the story) appear on there. I noticed it was on Apple Arcade and so thought I’d play it there instead what with it being essentially free. Controlling it on a touch screen was actually more complex than perhaps it should have been, especially the zooming in and out which felt in inverse …

Doodle God Universe (iPad): COMPLETED!

I’ve just got myself a new iPad so I’ve been flitting around some Apple Arcade games, and landed on this one. I’m not really sure what to make of it, because it’s a mostly-nothing game, and yet I got a bit sucked in. The aim is to create everything. Because, you know, you’re God and all. You do this by combining things you’ve already created. Many of these make sense, like fire and sand make glass, but a lot don’t …

Game Dev Story+ (iPhone): COMPLETED!

Many, many moons ago, I bought the original version of this on my iPhone. It was great. In fact, I still have it and my development company (Ubisocks) is still going and is on year 300 or something. Recently, a modified version was released on Apple Arcade as Game Dev Story+. I’m not sure what is actually modified, aside from a different coloured icon, but it doesn’t matter because it meant I could restart the game without losing my more-than-a-decade-long …

Devil’s Kiss (PC): COMPLETED!

Firstly, I just want to say that although this is a PC game, I played it via the Steam Link app on the iPad. Actually, it’s more complicated than that, but it’ll do for now. Secondly, this game came free with Lair of the Clockwork God – a new platforming/point and click hybrid game from Size Five Games. It was a surprise simultaneous release with that game, but instead of being either of those two styles, it’s a visual novel …

Takeshi & Hiroshi (iOS): COMPLETED!

At first glance this is a JRPG, but actually, it’s somewhat different. There’s a wrapper story (with really nice puppet stop motion animation cutscenes) about a brother who is writing a JRPG to entertain his sick little brother. The problem is, he doesn’t know how to code the AI, so he pretends to be the AI while his brother plays, and so, as him, you have to decide which enemies to have appear in the random battles. If you make …

Discoloured (iOS): COMPLETED!

I had no knowledge of what this game was going to be like, but from the screenshots I anticipated a narrative discovery game, hopefully with one or more toilets. Sadly, there were no toilets. But I was mostly right about the narrative discovery bit. Discoloured is a first person puzzle game, although the puzzles require discovery more than logic. You are transported to a 50s style diner, but everything is in black and white. By finding and activating red, green …

Marble It Up: Mayhem! (iOS): COMPLETED!

I was a big fan of Marble Blast Ultra on the Xbox 360, and this, apparently by the same team, coming to Apple Arcade was great… until I tried to play it and found it totally impossible to control with a touch screen. Then I realised I could use my 8bitdo controller with my iPad and, despite having to balance the system precariously on my lap, it actually worked well. Well enough to complete, even. So the game isn’t as …

Lego Builder’s Journey (iOS): COMPLETED!

What a lovely little game this turned out to be. It’s these tiny little Lego dioramas each with a little puzzle in – get you little lego boy to the other side of the screen, or make machinery do something, or build a thing in a certain way. It isn’t difficult, although one of the puzzles introduced a new gimmick which I completely missed so it stumped me for a while, but it’s clever and looks incredible and if you …

Assemble With Care (iOS): COMPLETED!

Another nice little Apple Arcade game. This time, you’re a repair woman who is trying to make some money while visiting a town for some festival or other. You seem to be able to turn your hand to repairing everything, and despite having turned up with just a small suitcase, you’re equipped with spare parts for a watch, a music box, a handheld games console, and a slide projector amongst other things. Like Possessions, which I also completed today, it’s …

Possessions (iOS): COMPLETED!

This is a little puzzle game where you’re give a 3D view of a room with some objects hanging in midair. The idea is to rotate the camera in such a way that the items appear to be in the correct place – flowers on a window ledge, taps on a sink, that sort of thing – before moving on to the next set of items. It isn’t hard, and the game is incredibly short, but it was fun and …

Jenny LeClue – Detectivú (iOS): COMPLETED!

You know, I’m actually enjoying Apple Arcade a lot more than I thought I was going to. This is another of the titles on there I’ve completed. I won’t go too much into the plot, but it’s a story of a girl solving a murder which turns out to be more than “just” a murder. There are interrogation sections where you prod people and question them about evidence you find, lots of puzzles (often of the jigsaw and press-the-right-buttons variety), …

Pilgrims (iOS): COMPLETED!

This was a very short Apple Arcade point and click adventure game from the makers of Machinarium. You have to complete little tasks for people, some of whom join you in your quest, and then when everyone is happy, you win. There’s not a lot more to say about it without spoiling anything, but it’s a nice little thing to play for the hour or so it lasts.