Assorted iPhone Games (iPhone)

With my lovely new iPhone now here, and I’ve had just over a week to play with it, I’ve loaded it up with a few games. Here’s what I’ve been playing: Flight ControlIt’s only 59p, but it’s addictive like crack. The idea is (as will all the best games) simple – direct aircraft to the matching landing strip. You’ve got fast planes, slow planes, and helicopters, and you draw their flight path in. If they crash, game over. Great fun, …

Sonic the Hedgehog 3 (360): COMPLETED!

Yes, I know I already own this seventygillion times. And yes – Megadrive Ultimate Collection, which contains this game, was even in my 360’s drive at the time. But still I bought it from XBLA, and of course – I completed it. With all the emeralds (got the last one in Marble Garden 1, if you care) too. And no Tails. He’s rubbish and needs hot metal things rammed through his face.

Robotnik’s Mean Bean Machine (360): COMPLETED!

One of the achievements for the Megadrive Collection on the 360 required the completion of this game. In fact, it’s the only achievement that actually requires you to complete a game. So I completed it. Strangely, Dr Robotnik (or Eggman, as he’s properly called) was actually easier than the three or four preceding opponents, as I beat him first attempt.

Sonic Unleashed Demo (360)

Oh Sega, how I once loved thee. Your happy Sonic games with their speed and platformingness and fun. Why hast thou forsaken me with this swill? Sonic Unleashed, like other recent Sonic games, is crap. Well, the demo is crap at least. Really crap. And there isn’t even a werehog stage to play, and the werehog stages haven’t exactly been top of reviewers’ lists of Ace Things About Sonic Unleashed. It’s like they took all the worst bits of all …

Sonic the Hedgehog Genesis (GBA)

This arrived in the post today, along with some other stuff, from Play Asia. And, since ugvm Retro Week has been extended into this week, it was ideal for playing! Or so I thought. It turns out that in the process of simply porting the original Megadrive Sonic game to the GBA, Sega couldn’t help but rape my childhood memories by making it worse than those shoddy “fan-made” Flash-based Sonic games. It has more issues than a journal library. Par …

Mario and Sonic at the Olympic Games (Wii)

Having played this at my in-laws earlier in the week, my arm was twisted to buy it. And, having played it today, my arm was twisted some more. Literally. The thing is, the events are either far too easy (Skeet Shooting, 100m) or far too hard (Swimming, Long Jump). The swimming in particular – I can do the first 50m easily (in first place), but then without changing rhythm, somehow get overtaken instantly and then come 8th. It makes no …

This Week’s Roundup (360/Wii)

Another busy week (it was my birthday!) so I’ve got a bit of catching up to do. Wii Fit (Wii)Haven’t played this much since Tuesday, but did fit in a couple of sessions in the week. Mainly just played step and ski jump, though. Link’s Crossbow Training (Wii)Excellent! I got this for my birthday, which was pretty amazing in itself since it’s impossible to buy pretty much everywhere. It’s pretty simplistic (it is basically “just” a lightgun game) but is …

Weekly Round Up

I’ve been a bit busy this week so haven’t had time to fill in my diary. So here’s a brief rundown of what I’ve been playing: Me and My Katamari (PSP)It’s been this for most of the week. It is good and all, but I’m finding it a bit limiting. There are so few locations in the game (even fewer than the 360 version, in fact) that almost every level is a repeat of the last, with a different – …

Sonic Rush Adventure (DS): COMPLETED!

Phew! It’s about time I completed another game. Haven’t completed one in weeks! So there was just one more set of levels (well, aside from repeating a few hidden ones to pick up items I’d seem previously but it wouldn’t let me collect) – the pirate’s base in the old ruins. It was pretty easy, and the face-off with Captain Whisker and Johnny was alarmingly simple. Of course, there was a reall boss after that – a giant robot thing …

Sonic Rush Adventure (DS)

I think I may have done a couple of levels in the wrong order, as the ice level I’ve just finished was not only much easier than Sky Babylon, but also before it in the Stage Select list. The boss was bizarre – a giant metallic whale you smack on the nose before jumping inside and finding what looks like it could be a huge tonsil and smacking that too. Amazing. It’s also “nice” to see The Laws Of Platform …

Sonic Rush Adventure (DS)

Bumped into Johnny The Torpedo Shark Robot Thing first of all, but couldn’t beat him. He gets far too far ahead right away, so launching stuff at him doesn’t work (they don’t hit him), and I can’t boost to catch up as he’s too fast. So I gave up on him. Instead, I explored another couple of islands, and then stumbled across Sky Babylon, which was actually pretty difficult with lots of electro-floor insta-deaths and precision jumping. I found a …

Sonic Rush Adventure (DS)

Didn’t play for long as my battery started to go flat. Did find a few more islands, and redid an earlier one to get some more Bronze Material so I could build a hovercraft. Well, so Tails could build it, but anyway. With that, I found a couple more islands, and can see where I need to go next but didn’t actually attempt to get there due to the battery thing – you don’t want to be losing your game …

Sonic Rush Adventure (DS)

After complaining about the backtracking and repeating levels thing on this game in ugvm, I got a reply saying that you don’t need to redo levels so much, if you explore the map and find hidden islands, and do those instead. So, armed with that advice, I set about finding hidden islands, which did indeed provide a larger quantity of Material needed to build things (in this case, a radio tower) than the proper “story” levels. I had to redo …