Contact (DS)

Off I went to Ft. Eagle, where there was some sort of military base and loads of soldiers. And some Metal Gear references, not least with the killing of a snake. And there’s a great bit where you overhear some pilots saying they spent the budget on a new runway and they don’t have any money left for planes, so they practise by running round pretending to be planes! Killed lots of evil sheep, some snakes, some slime things, loads …

Contact (DS)

Finally managed to drag myself back to this game. I don’t know why it’s been so hard to do so, as it’s a great game, if a little hard. Having said that, the baddie that I thought was a boss due to his difficulty last time I fought him, fell to my club with ease this time. Sadly, the real boss (a huge crystal monster) was waaaay harder. I had to level up my stats (you don’t level up yourself, …

Super Mario World (Wii): COMPLETED!

Amazing scenes. I found a warp to Star World (yeah, I’ve played SMW a few times before…) and worked my way around that, finding all the secret exits and ending up at Bowser’s front door. Chose route 4 and route 5 through his castle, and reached him without getting hit. Then it was time to kill Bowser himself, who was the easiest thing ever, ever, and I didn’t get hit there either. Game over, win!

Castlevania: Aria of Sorrow (GBA): COMPLETED!

So I went rummaging around for three books that Mina suggested I might need. I actually had one already, and the other two were found pretty easily once I’d taken a good look at the map. I found another boss (Legion) who was alarmingly easy to kill, and then got another soul or three. After all that, I had the books required, and the three souls it was suggested I equip (Flame Armour, Succabus, and Giant Bat – all traits …

Super Mario World (Wii)

New Virtual Console Game Day! Yaay! Mind you, I haven’t really played Mario Kart 64 much after buying that last week, but that’s mainly because The Castlevania has stolen my brains. So I downloaded Super Mario World, and tried very hard to get used to the “proper” way of holding the pad (I have this freaky way of doing it with the SNES pad and the classic controller for the Wii isn’t quite right). I think I may have it …

Castlevania: Aria of Sorrow (GBA)

Bossaroo! Did the third boss-room-that-isn’t-a-boss first of all today, and then moved on to the actual next boss. At first, it seemed like it was going to be a giant bat, but then a huge hand came out of nowhere and squashed the bat, killing it. Instead, I had to kill the two hands and two eyes of a, uh, thing. Balgone? Something like that anyway. It was actually pretty easy once I’d sussed the fact you could jump on …

Castlevania: Aria of Sorrow (GBA)

Death = DEAD! Well, sort of. He got sucked into some sort of whirlpool thing. I’d got the lightning doll soul, which really helps, and gone up a couple of levels. In the room just past Death was a soul giving me the power to swim (I guess Soma never got his bronze swimming certificate), so off I went into the waterways in the bottom of the map. Found lots of new baddies, souls, weapons (I now have an ice …

My blog, from 10 years ago

Ten years ago, blogging didn’t exist. Well, it did, but not in any way the same form as it does today, and certainly the term hadn’t been invented then. And who would want to read a load of rubbish about what you did today and stuff? Well, in 1997 I found a program for my Amiga called, I think, Captain’s Log. It was a simple journal program where you just type stuff and it timestamps them. You may recall that …

Castlevania: Aria of Sorrow (GBA)

I’m lost. I think. I killed another boss, and got a power-up to do the Jesus thing and walk on water, which let me access a couple of new areas. However, I then stumbled into some kind of garden filled with giant chickens, and then into some strange castles in the sky that are linked together in a strange way with really difficult wear-jaguars (or something) and devils in. Then I appeared to be in a clock tower, and it …