Monkey Quest
Note: This is a sponsored post. Look! Monkeys!! Monkey Quest is a multiplayer online game and virtual world for children from Nickelodeon.
Note: This is a sponsored post. Look! Monkeys!! Monkey Quest is a multiplayer online game and virtual world for children from Nickelodeon.
Forgive me if I was wrong, but I was expecting Yakuza 3 to be a violent look at the Japanese mafia families, and missions would be lots of punching, fighting, and so on. Perhaps with some nasty plot twists involving betrayal and murder. And blood. In fact, the stories of the first two games (which I haven’t played, but are included in video form in this game) would imply that I would be correct to assume Yakuza 3 would be …
Yes, it’s a game. You have to play it, it can be completed, therefore – it’s a game. FACT. So you “play” it by walking around with your 3DS hoping to bump into other people who have puzzle pieces you don’t have, or use the “coins” accumulated from walking to buy random pieces. Eventually, with luck and sore feet, you get all the pieces for all the puzzles. Like I did today! Yay!
You may recall that just over two months ago, my brain became sick and I bought a Playstation 3. A 160GB Playstation 3 Slim, to be more specific. Even though I’ve hated everything Sony have ever made, and after the mistake I made getting a PSP, I promised myself I’d never buy a PS3. So I bought a PS3. Buh. Now I’ve had it a bit longer, and PSN is back up properly (sort of), and I’ve downloaded some games …
I came to upgrade one of our servers from Windows Server 2003 to 2008 today. Unfortunately, the upgrade failed in the first stages because the compatibility checker declared Windows Powershell 1.0 incompatible with Server 2008, and told me to uninstall it before upgrading. Easier said than done, because there’s no uninstaller. Well, of course there is an uninstaller, but it’s not in Add/Remove Programs where you’d expect it. Even if you show updates. Of course, many uninstallers are kept on …
With Back to the Future out of the way, I really needed to do more Telltale point-and-clicky stuff. I’ve been after Season 2 of Sam & Max for the Wii for ages, but it was delayed and delayed, and then when it finally did come out, immediately went out of stock everywhere never to return. So I sucked it up and got it on XBLA instead. It follows on pretty much from the end of the last episode of the …
And done! Very good it all was too. The ending, just like the ending of the first film, sets up for a second series, so I hope Telltale are planning one. I won’t go into any other details as it’s too spoileriffic!
Thought I’d have a quick go on this, and actually ended up finding all of the remaining keys and “beat” the boss. If it wasn’t that the game seemed so empty, and the stupid trivia questions exist, this would be a fantastic little platformer rather than just a very good one. Still, for what – 60p? – it was well worth the play.
Completed as in, level 99 beaten. After which it just returns to level 1 again, and doesn’t get any harder. Actually, after about level 20 or so I didn’t notice it getting any harder anyway, but for some reason levels 97, 98 and 99 were incredibly easy with a slow moving Qix and plenty of time before the sparks came after me. I wonder why?
I bought this a while ago from a car boot sale having remembered that I enjoyed it on the PC way-back-when, and knowing that it didn’t rely on amazing graphics so the DS version (which I didn’t know existed) would probably be quite good. Especially if it had the platform and puzzle levels I liked most, and it did. Things started out well enough, with me rattling through the first time trial tracks in racing, off-road and rally cars (all …
With Back to the Future out of the way (at least until Telltale decide to actually release the next one) I returned to de Blob 2, which I was previously about a quarter of the way through. It’s really very good. It improves over the first game in several areas, mainly with fewer required “paint these building specific colours” missions, and some great 2D platforming sections. The fact that you can save after any checkpoint is a big improvement too, …
Escaped the alternate 1986, with a “new” DeLorean, and went back to 1931 again to try to fix things. All seemed to be going well, until the final scene, where it all seems to have gotten beyond fixable. Oh well! Sadly, I can’t play Episode 5 as although it was due to be out today, it isn’t. Well, it is in the US, but it has been delayed in Europe, on PSN, for reasons unknown. RAGE!
So 1986 is totally ruined, completely the opposite of the second film’s interpretation of 1985, but somehow worse. And I had to fix it, except I couldn’t in 1986 and had no DeLorean with which to return to the past and put right what once went wrong (© Quantum Leap). Managed to at least get to see Doc, but no time machine yet…
It’s not easy to say what I’ve been up to in this episode without ruining the plot, but things went a bit wrong at the end of the last episode and at the end of this one things went even wronger… I’d come back to 1986 to find Biff was back to being bad, or worse, so had to nip back to 1931 again to fix things. Of course, I did – and caused some new problems in the process. …
Expect a small flurry of these over the next few days, as they’re not very long episodes and I have three of them (with a fourth downloading, and a fifth out soon). I had hoped to get Back to the Future on the Wii, like all the other Telltale Games I’ve bought (Monkey Island, Sam & Max, Strong Bad), but sadly they’ve axed that version. They’ve also gone all quiet on the XBLA version, with the Xbox logo now missing …