Tony Hawk’s Proving Ground (360)

Didn’t play for all that long today, but I did finish off Arto’s chapter with the last of his video clips and the final of the Tri-City comp. That netted me a few more achievements. I then went back to Mike V’s chapter (he does the hardcore stuff, dontchaknow), and completed a few things. I’m totally stuck now though, as I have to jump a huuuuuuge gap, and there’s no way in hell I can make it.

Tony Hawk’s Proving Ground (360)

Eric is in it. Yeah, he looks and sounds different, but he’s still Eric. Eric, your rival in THUG and THUG2. And your rival here too. Pah. How annoying. But I beat him in a competition (after beating him in a previous one, which he’d rigged so he won anyway), so that was OK. Took part in lots of video shoots for Arto too, and learned how to Nail the Grab from Bob Burnquist. Explored the city a bit, and …

Tony Hawk’s Proving Ground (360)

Played for a little bit more this evening. I’m mainly concentrating on the “Pro” story at the moment (although I’m not very far in). I did get an achievement for completing a chapter, though. It seems you do build up your stats in the same way as Project 8, so I might do that next time I play. It does seem very hard otherwise, and I can’t seem to do reverts at all, which leads me to believe I have …

Tony Hawk’s Proving Ground (360)

With Eternal Sonata now complete, I started something else. I love Tony Hawk games. If you’re a long-time reader of this gaming diary, you’d know this. I went through pretty much every single available TH game, even the crap Game Boy Colour ones, a couple of years ago. It was amazing. Anyway. This version seems to have taken a step away from the fantastic (and complete return to form) Tony Hawk’s Project 8, instead looking a bit more like Tony …

Eternal Sonata (360): COMPLETED! AGAIN!

I was getting fed up with the dungeon crawling to kill Rondo, so I decided enough was enough. I went and explored some lower (or rather, higher – they’re basements, remember) levels and found two better weapons and some more armour, before leveling up my characters some more. With Jazz and Allegretto on level 75, and Falsetto on 70, I thought the time had come to try Rondo again. And she was easy! Well, not easy exactly, but I didn’t …

Bargainous Ace Attorney: Apollo Justice

The “new Phoenix Wright game”, Apollo Justice, is due out for Western DS gamers on the 12th February. Unlike the previous three titles, the Japanese version didn’t have an English language option, so those of us gagging for more courtroom “action” have had to wait. But the wait is nearly over! And, so sweeten the deal a bit, Play Asia have it up for pre-order for the bargain price of just ¬¨¬£16! Take That!

Eternal Sonata (360)

So I spent three hours building up the stats of my characters, and killed enough baddies to get the almost-100-million gold to buy one of the soul shards. So I went and tried to kill Rondo again. And died. So I bumped the levels of my characters up some more, and swapped Viola out for Falsetto (as Falsetto can built the multiplier up way faster). With Jazz and Allegretto both on level 66, and Falsetto on 58, I tried again. …

Eternal Sonata (360)

This Mysterious Unison dungeon is a bit hard, isn’t it? Well, you perhaps don’t know, if you’ve not played it. But yes, it’s hard. I’m up to (or rather, down to – they’re basements) Floor 11 now, and finding the baddies there give me a whopping 3,000,000 gold each fight. So that 99,999,999 gold soul shard doesn’t seem so difficult to get now! At the end of Floor 11 was another boss – Rondo. Again. Only she’s bloody impossible this …

Eternal Sonata (360)

Um, yeah. So I completed it last night, but one of the end of game bosses dropped an item called the Hero Crest, and I wanted to know what it did. Mr Internet told me that there was another dungeon, near the Double Reed Tower (where you “end” the game), that you could open with the crest. So I did. And bloody hell, is it hard in there. To start with, there was another boss that I’d beaten previously, but …

Kwari: Cash for Kills

Kwari is like some sort of online gambling/first person shooter hybrid. You play it more or less like a standard online FPS, but you get paid (actual real money) for your kills, and lose money when you’re killed yourself. Yes, it does sound like there’s all sorts of moral and legal issues with this system. Anyway, here’s a clip of the game which hopefully explains more:

Eternal Sonata (360): COMPLETED!

I was right about how close to the end of the game I was, but still there was another chapter after Chapter 7. It was very short, though. Before that, though, I had some more previous bosses to kill again (adding to the SuckySuck(TM)-ness of the end of game proceedings), and then, with the Xylophone Tower completed, it was time to kill the big dragon baddie thing that Legano (I think that’s his name) turned into. He was actually pretty …

Formatting mail merge fields in Word

This comes up all the time at work, and I always struggle to find the page and never remember to bookmark it. So now I don’t need to! Who’d have thought you could use a blog as a bookmarking tool? Oh yeah, StumbleUpon realised. Anyway. The reason I needed it this time was because numbers in an Excel spreadsheet were being rounded up, or down, or converted from (say) “75.0” to “74.99999999999999” for seemingly no reason when mail merged in …

Assault Heroes (360)

Beck got a load of free XBLA games as part of the “10 free games for you and a friend” deal new 360 owners can sign up for, and she let me have the code for Assault Heroes. I did play the demo of it when it first game out, and seem to recall that it wasn’t anything special, but not bad. I didn’t buy it was it’s not really my sort of thing. So I played it today, and …