Robotnik’s Mean Bean Machine (Switch): COMPLETED!

Just in case I didn’t have enough games to play already, and I have a copy of this already on my Switch in the Sega Mega Drive Collection thing, I decided to play the one in the new Sega Nintendo Online collection. No, I don’t know either. I’ve played it before. And completed it before. But not for a while. Mean Bean Machine is just a reskin of Puyo Puyo, and I have to say, I prefer Puyo Puyo. This …

Quest Arrest (Evercade): COMPLETED!

OK, the bad points out of the way with this first. The graphics are poor (yes, it’s a Game Boy Colour game, but still), the writing is awful and it is full of bugs. There’s no end of swearing which doesn’t even work in context, and the JRPG style fighting system is random and broken (not least because your health bar doesn’t physically change half the time, even though the value of it does). What you have to do is …

Deadeus (Evercade): COMPLETED!

For something that looks like Pokémon on the Game Boy, boy did this take a turn. It’s a Game Boy game, set in a little village, with a nice beach and a church and a school and a library, but there’s a dark and sinister secret that the locals don’t want to talk about. And you and your friends have just started having nightmares about it. With just three days until An Event, you have to get the truth out …

Foxyland (Evercade): COMPLETED!

This isn’t quite what I was expecting. You see, I’ve seen Foxyland (and several sequels) on the Switch eShop and PSN, and this isn’t quite that. It’s actually a Mega Drive version of the game, which had different levels. It’s a basic platformer, where you have to collect a number of gems on each short level as well as optionally collect cherries (get enough and you get an extra life). Foxy can only jump and double-jump, and there’s various baddies, …

Cosmic Spacehead (Evercade): COMPLETED!

Although I own this on the Mega Drive, I don’t think I’ve ever played it. But with it being on the Evercade, as with many other titles, I’m rectifying that. And. completed it, of course. The game is split between a Lucasarts-style point and click adventure game (there’s even a reference to Lucasarts in the form of a cave painting) and a platformer, with simple platforming sections wedged between each location. With simple puzzles and no difficult platforming, it didn’t …

Castlevania: Vampire’s Kiss (Switch): COMPLETED!

Vampire’s Kiss is A Bad Game. I’ve no idea why Konami decided to dump this poor Super Castlevania IV followup on the Castlevania Advance Collection because it’s neither a GBA game nor is it a “metroidvania” style game. And it’s rubbish. I’m trying not to represent it badly because it isn’t the same genre as the other three games on the collection, and it’s several years older, but no – it’s just no fun to play. It’s short, it has …

Castlevania: Aria of Sorrow (Switch): COMPLETED!

And that’s it. The Unholy Trinity of Game Boy Advance Castlevania Games, all completed. Once again, I found this easier than I remembered. Something else I had obviously remembered wrongly was that I’d thought this was the best of the three games, but in fact, this time around I think I enjoyed Harmony of Dissonance more. A combination of the dash moves, the double castle and the lack of the silly “broken up map” of Aria of Sorrow, perhaps. That’s …

Castlevania: Harmony of Dissonance (Switch): COMPLETED!

No sooner had I completed Circle of the Moon I made a start on Harmony of Dissonance. Two things are immediately apparent: 1) the background and enemy graphics are much, much more impressive than the previous game, and 2) your main character, Juste Belmont, looks incredibly garish with a clashing outline. The reason for the latter is probably because Circle of the Moon got a lot of stick for being too dark to see on the original GBA. Back then, …

Castlevania: Circle of the Moon (Switch): COMPLETED!

More than 14 years after last completing this, it was re-released on modern consoles as part of the Castlevania Advance Collection along with some of the other GBA Castlevania games (it’s missing the NES Classic original on there) and Castlevania X for some reason. Since it really needs to be played on a handheld, I bought the Switch version and then played it almost entirely on the TV. Tch. The general consensus is that of the three GBA IGA-vania games, …

Metroid Dread (Switch): COMPLETED!

It’s been a long time coming, but I have filled this last year or two with many, many Metroidvania games in preparation. Even though I didn’t know it was coming. Of course I ordered it instantly. And, it was really good. I didn’t expect otherwise, but people were very down on Metroid: Other M and I never really got into that myself either. It was lacking the Metroid lonely atmosphere, I think. Too many other people. Lots of chat. Not …

Sunless Sea: Zubmariner Edition (Switch): COMPLETED!

I used to play Echo Bazaar, an online web-based story RPG thing from Failbetter games, ages ago. Before it was renamed as Fallen London, which is also the setting of the game. It was good, although you really needed to pay for extra moves and features to get the most out of it. I’m against IAPs as a rule so kind of fell off it. I did love the Lovecraft/Pratchett crossover vibe of the world though, and so Sunless Sea …

Overcooked 2 (PS5): COMPLETED!

Although I enjoyed the original Overcooked, it was much too hard. Sure, I could get one star on each level, but that wasn’t enough to progress. With the “All You Can Eat” pack a free rental on PS+, my daughter and I gave the sequel a go and it’s much, much easier. To the point where we got 3 stars on most levels first time. The main change seems to be that you have much more time to complete dishes. …

Zookeeper World (iPad): COMPLETED!

The original Zookeeper was the subject of one of my very first posts on this here gaming diary over 16 years ago. Well, not quite the original game as that was a Japan-only GBA release called Zooo or something, but the DS version I played was pretty much the same game. Anyway, forward time on a bit and the world of match-3 puzzlers has changed a bit so you can’t just re-release Zookeeper and expect it to fit in. So …

The Magnificent Trufflepigs (Switch): COMPLETED!

At first glance, and indeed, at several subsequent glances, The Magnificent Trufflepigs looks and feels very much like Everybody’s Gone to the Rapture if it was a series of The Detectorists. It has the same slow, pondering walk through realistic British countryside aesthetic, no combat, and a story which just gets more interesting as you progress. Plus, you have a metal detector and have to dig stuff up. But the detectoring is just a delivery mechanism for the story, which …

The Room Two (iPad): COMPLETED!

I quite enjoyed the first game when I picked it up on the Switch cheap a while back, but never saw this sequel (or rather, second half of the story) appear on there. I noticed it was on Apple Arcade and so thought I’d play it there instead what with it being essentially free. Controlling it on a touch screen was actually more complex than perhaps it should have been, especially the zooming in and out which felt in inverse …