Super Mario 3D World (Switch): COMPLETED!

There was no way I was going to buy a copy of Super Mario 3D World for the Switch when I already owned it on the Wii U which is still connected to the TV the Switch is. So of course that’s what I did anyway. With my remaining Nintendo Online game voucher thing, so it only cost £21.50 and I’d bought the vouchers before HYRULE WARRIORS: Age of Calamity come out so that’s basically forgotten money now, right? Anyway, …

River City Ransom (Evercade): COMPLETED!

I’m sure I own this on about five different platforms now, but for some reason, the Evercade version is the only one i’ve actually put the time in to complete. Previously, I’d found it very, very, hard, but in fact, it’s not. Once you reach the first shopping centre – only a few screens in – you can buy a power-up which makes you capable of wiping out a lot of foes more easily, so can start grinding to get …

1943 (Switch): COMPLETED!

Capcom Arcade Stadium, yet another collection of Capcom arcade titles, was released on the Switch this week. You get 1943 for free, so I played it. And then completed it. I mean, you get infinite continues so doing so isn’t really hard. Although the game is. Not least because you seem to have a combined fuel and energy bar which constantly dwindles, and there are a number of waves of baddies where avoiding them or their fire is completely impossible. …

Concrete Genie (PS4): COMPLETED!

I thought this game was going to be about painting murals on walls, which then come to life. And, for a while, it is. You paint genies who can help you move objects, activate power or open doors, and you can paint random stuff on most vertical surfaces. However, it’s a lot darker than that and the first third of the game involves a lot of hiding from some not very nice bullies. There’s quite a bit of Assassin’s Creed …

Super Robin Hood (Evercade): COMPLETED!

This reminds me a lot of every single platformer for the Spectrum. Especially Ghost Hunters, for some reason. Which is also a Codemasters game. Yes, i know there was a Spectrum version of this too, but I never played it. Anyway, you explore a castle, collect treasure, and eventually reach Maid Marion. Except when I got there, a ladder to reach her was broken. Turns out, you have to get all the treasure to fix the ladder (for some reason …

Mystery World Dizzy (Evercade): COMPLETED!

Two things about this game struck me. Firstly, it’s very much like a much shorter version of The Fantastic Adventures of Dizzy what with many of the same (again) puzzles and locations. Secondly, there’s no way this is a NES game, surely? It looks way too good. And when you drop three items on the same screen it doesn’t flicker like mad. And it’s so smooth! And the music is way ahead of that in the other Dizzy games! As …

The Fantastic Adventures of Dizzy (Evercade): COMPLETED!

Good grief that was a long game. Not helped by the fact that nearly two hours in I discovered I’d somehow managed to accidentally sequence break and ended up somewhere without items I needed to progress and no way to return to where they were located. Apparently that isn’t possible, but I did it anyway. So I started again, and that took five hours. Five hours! For a NES Dizzy game with no password system or save games. On the …

Assassin’s Creed Odyssey (PS4): COMPLETED!

Let me preface this by pointing out that I won’t be going into detail about the game itself. Enough has been written elsewhere about the premise, and to mention too much about the plot will just be spoilers anyway. Instead, I’ll tell you why it has taken me OVER A YEAR to complete it. Well, the main issue was the loading times. After all the DLC was installed, it took more than ten minutes from turning on my PS4 to …

Syberia 3 (Switch): COMPLETED!

It just so happened that soon after completing Syberia 2, the third game in the series was reduced on the Switch eShop from £45 to about £8. Perfect timing, and so here it is. With the story essentially concluded at the end of 2, Syberia 3 starts with Kate Walker in a hospital having been dropped there by youkols (the people who you found near the end of the previous game) who had discovered her freezing to death after her …

Wonderland Dizzy (Evercade): COMPLETED!

OK, so I’ve played a few of these NES Dizzy games now and without wanting to point out they’re all the same… they are a bit? I mean, some of the puzzles are very similar, and there’s a whole heap of asset reuse, but it’s different enough. I think. This was longer than Dizzy the Adventurer, but actually easier. The puzzle solutions were more obvious (especially if you’ve read Alice in Wonderland on which much of the game is based), …

Dizzy the Adventurer (Evercade): COMPLETED!

I’d never played this Dizzy game before, although many parts of it seemed familiar. Was is a retitled reworking of another one, perhaps? It was much, much easier than Treasure Island Dizzy, not least because it looks like the only way you can die is by falling in water, and I only did that once. There’s a bit of an anticlimax at the end too when you don’t get to fight Zaks like I was sure you would (and I …

Impossible Mission (C64): COMPLETED!

I don’t know how my mind works regarding which game I want to play next. The thought thread here was along these lines: Oh, there’s a new C64 game out that looks good (despite being a C64 game lol) I wonder if I can play it on my RetroFlag GPi? I’ll test it. What’s a game I could test it with? Impossible Mission is decent on the C64 right? OK, I’ll test that. Oh, VICE doesn’t work well on here …

Gunvolt Chronicles: Luminous Avenger iX (Switch): COMPLETED!

Yes, that’s really the name of the game. Luminous Avenger is a sort of sequel to Gunvolt Striker 2, in that it follows on from that albeit about 100 years later and with you playing as Copen, Gunvolt’s nemesis. Although it turned out Gunvolt and Copen were really on the same side, sort of, but from different directions. Anyway, mankind has been mostly enslaved or destroyed by the bad guys from the previous games and Copen is now a machine …

Bezier (Switch): COMPLETED!

Bezier is what would happen if Geometry Wars and Deus Ex Machina had a baby. All the neon eye cocaine of the former, with the disembodied narration and storytelling of the latter. And both bits are great. The gameplay is pure arcade. A twin-stick shooter with Gradius-like powerups, Blasteroids-like “bosses”, and a lot of dodging and weaving and sometimes running away. It looks, and sounds, incredible, and there’s some meaty feedback when big things explode. Like Out Run, there’s a …

Syberia 2 (Switch): COMPLETED!

Having finished the first game I went right on and started the second, which was just as well as the first one just ended without a proper final conclusion. The sequel is, as I’d expected, more of the same. Slightly better animation, larger areas, and much more snow, but still Kate Walker being called by her full name while she tries to get her train even further north. The puzzles were mostly on par with the original, although one right …