Tales of Monkey Island: Chapter 5: Rise of the Pirate God (Wii): COMPLETED!

And that’s the 5-part series over and done. Sam & Max Season 2 can’t come soon enough! Although the final part was great (as always) in terms of story, it was horribly broken in terms of graphics. Many people have commented that the Wii ports of Monkey Island have all been affected by bugs, stuttering, poor sound, and so on, but aside from a bit of judder on Chapter 1 when changing scene, I’d not noticed. In this one, however, …

Tales of Monkey Island: Chapter 5: Rise of the Pirate God (Wii)

Finally, after months of waiting (well, two months) Nintendo actually decided to make this available on Wii Ware. Why there was such a huge gap between 4 and 5 when previous chapters were so much closer together, I have no idea. I’ve played for about an hour and a half so far. I’m dead, following the previous episode, and am trying to get my way out of the afterlife. I’ve just managed to obtain the voodoo spell necessary to achieve …

Batman: Arkham Asylum (360): COMPLETED!

With Mass Effect bagged on Monday, my next game to tackle was this. And what an absolutely outstanding game it was! I didn’t really enjoy the demo when I played that a while back, but now having played the full game I can see why – you miss some of the first part of the game out, and are chucked into a later bit too early. This means you need to use some slightly more advanced techniques too soon. It …

House of the Dead: Overkill (Wii)

I’m not adverse to a bit of swearing in games. GTA IV, for example, is full of it and it doesn’t bother me. It’s within context and fits the story. In Prey, however, the swearing seems shoehorned in, just to make the game more “adult”, and I took offence to it. House of the Dead: Overkill is neither of these two. It has more swearing per square inch than Malcolm from In The Thick Of It. It’s not even necessary. …

Sonic and Knuckles (Wii)

Yes, I bought the same Sonic game AGAIN. I KNOW. I’ve completed it a billion times already on every format known to man or beast. But somehow, I felt compelled to buy it again. Perhaps I’m subconsciously trying to tell Sega that more 16-Bit style Sonic games is what I want? Which it is. And which Sonic 4 is shaping up not to be (no shocks there, then).  Anyway. I’ve completed up to Sandopolis so far. Hurrah!

Mass Effect (360): COMPLETED!

At almost exactly 22 hours into the story, I completed the game. And it was a very good game too, even if there were lots of things I didn’t like about it (more on them in a minute). I won’t reveal any spoilers, except one: who’d have thought Saren would have turned out to be the Green Goblin? He’s even got the thrown explosives and flying surfboard thingy. I suppose the clue was in his face. See: Anyway. The bad …

Mass Effect (360)

This is the game I’ve played most this week. In fact, it’s pretty much the only thing bar Excitebike I’ve played. I’m getting into it now, and really enjoying it. It’s not perfect (the jerking graphics, the difficult to negotiate “bumpy” planets, the stupid lifts, the backtracking, the item and weapon management, etc.) but the story if gripping and the “just another ten minutes” factor is high. I’m not sure I like having mission after mission thrown at me every …

Excitebike: World Challenge (Wii)

I haven’t bought a Wii Ware game in a while, but something about Excitebike appealed to me – even though I never really liked the original NES game. I suspect I never really understood how to play it properly. Seems I was right, since the tutorial in the Wii version revealed that you had an accelerator as well as a turbo, something I genuinely didn’t know – I’d obviously always played with just turbo, assuming the other button was brake. …

Mass Effect (360)

All the excitement surrounding the recent release of Mass Effect 2 made me interested in picking up the original game. After all, I enjoyed Knights of the Old Republic, which is very similar (and by the same people), and it should be mere pennies to buy now. In fact, it was even less than pennies, as somewhere along the line I’d already bought it. And promptly forgotten about it. It certainly made obtaining it to play much quicker, anyway! I …

Lego Rock Band (360): COMPLETED!

There are still lots of gigs to do, and I only have around half of the 1000 possible stars, but I completed the story today. There’s not a lot else to say about it, really, apart from that the finale track was a bit poor compared to The Final Countdown (which could have the the finale, only they added a bit more game onto the end). I’d also like to know why every single time I play a random setlist …

Lego Rock Band (360)

This is pretty much all I’ve played since it arrived on Friday. The first thing I’d like to point out is this: Lego Rock Band is 896896347286463 times better than Guitar Hero World Tour. The game’s Story Mode structure is great, it’s funny, and – most importantly – the track list is excellent. World Tour’s is just pants. Of course, the tracks in Lego Rock Band are more “mainstream”, and not just obscure B-sides from 1970s dinosaurs. Really enjoying it …

A Boy and His Blob (Wii): COMPLETED!

Turns out I only had a few levels left before the end boss, and they weren’t all that difficult. Neither was the end boss actually, as I defeated him without dying. I was surprised he only took one hit, but never mind. Of course, it then turns out that he wasn’t the end boss. There were more levels. And a sad thing happens with Blob. Then! An AWESOME thing happens with Blob, and you get to “lay the smack down” …

Broken Sword: The Director’s Cut (Wii): COMPLETED!

I will have to admit, I looked up the numerals I needed on Mr Tinternet. It was either that or start the entire game again – simply because of what I assume is a bug. Which I wasn’t going to do. After that puzzle (which was a pain anyway, even knowing the numerals you needed), there wasn’t much game left – a quick train ride to Scotland and a pretty simple set of puzzles upon arriving, and it was Game …