deKay's Lofi Gaming

Gaming Diary

de Blob (Wii)

That’s 5 levels down now (and another couple of “secret” ones). I still can’t get over how much fun this is to play. There have been a couple of slightly challenging bits so far, but even when you fail a challenge you’re not punished – you just have to start them again, only anything you’ve already done is saved: e.g. You have to paint 20 buildings, you paint 19, then run out of time. You restart and 19 are still …

de Blob (Wii)

Amazing! An absolutely amazing game! Fun to play, original, funny and excellent! I’ve completed the first three levels, and one of the “secret” levels so far, and the difficulty ramping is perfect so far. It’s still easy, but it’s certainly getting trickier. I’ve spent ages longer on each level than necessary, simply because it’s so much fun to colour everything in. It’s almost a shame to go through the exit at the end of each level.

Mega Man 9 (Wii)

So! Very! Hard! I know Mega Man games are supposed to be hard, but this? This is impossible. Maybe. I did, after many, many attempts, manage to beat Galaxy Man. Actually beating him wasn’t an issue – I did it first attempt. No, the difficulty was getting to him in the first place. Hard? Like a diamond.

Duke Nukem 3D (360)

Episode 2 COMPLETED! Hurrah! The last couple of levels were pretty short – the boss one especially. The boss himself was somewhat easy too, thanks to run-mode circle-strafe and a full compliment of rockets and devastator ammo. Excellent, though.

Duke Nukem 3D (360)

And another couple of levels done. Still enjoying it, still loving the level designs, still getting completely flummoxed every time there’s a place I could use a jetpack as I keep forgetting such an item exists… Must be near the end of the episode now though, right?

Mega Man 9 Demo (360)

Yes, I know I bought the Wii version this morning. I just thought I’d try it and see how it fares on the 360. Of course, it’s virtually identical. I’m glad I did buy the Wii version though, as the 360’s pad isn’t designed for digital control – the dpad is in the wrong place, and the stick has too much dead-area. As well as that, the added XBLA bits on the menu break the retro-game illusion too.

Duke Nukem 3D (360)

Completed another couple of levels on Episode 2 this evening. They’re certainly longer this episode than last, and there appear to be more of them too – I’ve just finished E2M5, and the first episode only went up to E1M4. I’m also further into the game than I ever got on the PC or Saturn 🙂

Mega Man 9 (Wii)

With Xbox Live down, the 360 dpad being crap, and Nintendo finally announcing that from next year you can store downloaded Wii games on an SD card, I bought this. And oh my god is it hard. After many failed attempts at all of the first four stages, I gave up (for now). It’s a bloody nightmare!

Viva Pinata: Trouble in Paradise (360)

Level 74? 76? Something like that. Unpacked my Fudgehogs and master romanced them, then turned a couple into Parmadillos and master romanced them too. I got a few pinata variants, and “made” two Lackatoads, as well as send loads of pinata off to parties, including several for Langston’s challenges. Still no Kittyfloss. Again, it wandered round the perimeter of the garden a lot, but refused to come and eat a sparrowmint (which is all I need it to do).

Viva Pinata: Trouble in Paradise (360)

Level 72 now. Mainly bumped up by master romancing Candaries and Sherbats. Also (finally!) got a Galagoogoo resident, and sent it to a party, which netted me loads of experience points. Still can’t get Kittyflosses into the garden. I have all the requirements – they just keep wandering past! Did get a Buzzenge to visit, though, and it ate some of my Candaries and Sparrowmints, but didn’t become resident.

Final Fantasy Tactics: The War of the Lions (PSP)

Well would you have guessed it. It seems the Cardinal is a traitor too. In fact, since everyone seems to be on the wrong side, but somehow, the same side as each other, it would appear that Ramza is actually the evil one causing unrest. Or something. I’ve managed to rescue Mustadio (or whatever his name is) today, then rescued Agrias, all without too much difficulty. They’ve now joined my party “proper”, rather than just be uncontrollable guest allies.