Sonic Advance 3

More play on this today, as I’m certain Sonic Rush will be appearing on my doorstep tomorrow, so I should get it out of the way first. It really looks gorgeous on my Game Boy Micro, and as I said yesterday, it’s much more fun than Sonic Advance 2 (which in itself didn’t seem to be a bad game, until I played this). Up to level 5.3 now, which is some kind of “digital world”, and has many nods to …

Sonic Advance 3

This is so much better than Sonic Advance 2. The levels are prettier, faster, and the game is more Sonic-like. It reminds me very much of Sonic 3 on the Megadrive. I’m enjoying it much more than Sonic Advance 2 as well, and I’m now up to World 3. The levels seem bigger too, and you can save after each Act rather than only after each Zone, making having to continue much less frustrating. Bosses are more standard Sonic bosses …

Sonic Advance 2: SONIC BOOMED!

With Sonic Rush out next week, and this still not completed and Sonic Advance 3 still unplayed, I thought I’d best get my finger out and do something about it. So I completed it! Turns out the boss I was stuck on at the end of Sky Doobrie Zone wasn’t as hard as I’d previously thought. I just needed to be more careful. The next two zones were pretty easy too, as were the bosses. And then came the “XX” …

Sonic Advance 2

Blimey. It has been months since I last played this. Put it into my shiny new Game Boy Micro and had a play this morning. Seems I’m still stuck on Sky Canyon. Pah. Managed to get to the boss, but died. Had no lives left, so when I continued I had to do the whole of Sky Canyon again. After going through this cycle a few times (there are too many leaps-of-faith on Sky Canyon, which means UNAVOIDABLE DEADNESS) I …

Sonic Gems

It seems I unlocked Vectorman without trying, and without playing anything, to start with. Didn’t choose that first though, instead playing Sonic the Fighters, which isn’t great. I never played it in the arcade, but I think it is based on the Virtua Fighter game engine, or something. Played through as Sonic, relishing punching Tails in his stupid bloody face, but was defeated by Nack, who has a gun and so I can’t get within a mile of him. Sonic …

Sonic N

YES. I BOUGHT AN N-GAGE AND GOT SONIC N WITH IT. Stop mocking me. It’s just Sonic Advance. With either a squashed screen, or a chopped off screen – depending on your preference. And it’s jerky. And the sound is awful. And it’s not as good as Sonic Advance.

Sonic Advance 2

Ah yes, a proper Sonic game. Not like that Sonic Heroes monstrosity, with its stupid 3D-ness and team-ness and Cream-ness and die-for-no-reason-ness. This is a normal 2D Sonic, and because of that, it works. Although it suffers from some generic 2D platformer traits (ice/fire/grass levels, etc.), it makes up for it by actually being fun and not crap. OK, so I died a few times, but unlike Heroes, I felt it was my fault, and not the game just being …

Sonic Heroes: OVERANDOUTED!

Somehow, over the course of today’s play, I bumped into another bug. I lost all my rings, and then picked one up. I then had 999 rings. How bizarre. Killed all of the million baddies Eggman sent at me in wave after boring wave, and then started on the last few levels of the game. Once more, just like almost every other Sonic game, they’re set on Eggman’s flying fleet of ships. And, like Sonic Adventure 2, there are far …

Sonic Heroes

Had a slightly less irritating time on this today. The levels I worked through had fewer die-for-no-reason moments. That’s not to say it was all good – far from it. Hang Castle had a few areas where you are given no clue as to where to go, and Mystic Mansion had stupid mine cart sections and some rubbish Sonic/Tails/Knuckles specific bit near the end. With them out of the way, and joypad surprisingly intact, it was on to Robot Storm. …

Sonic Heroes

Still the irritation factor rises. Athough I’ve now killed Egg Albatross (who was very easy, it turned out), the following two jungle levels were full of irritating unavoidable deaths and stupid can’t-see-where-you’re-jumping sections. The whole alligator chase bit was spectacularly joypad-smash inducing, as not only can you not see where you’re going, but you can’t time your rope-swing jumps properly as you don’t have the seconds required going spare. Oh yes – and more falling though platforms and sliding off …

Sonic Heroes

I am going to smash something very soon. I know it. The thing is, it should be easy. All Sonic games are easy. It’s the law. But this one has so many problems that cause you to die through no fault of your own, that it should be shot. I spent an hour playing the Bullet Station level. Not because I was crap – far from it. EVERY death was unavoidable – I fell through solid floor, jumped through a …

Sonic Heroes

I don’t know why I’m playing this. It’s rubbish. In fact, it is so rubbish, that I could class it as one of the worst games ever made. Ever. There is so much wrong with it I daren’t even start listing them for fear of never stopping. I’d finished a couple of levels as Team Sonic previously, so I carried on from there. Oh joy – a pinball level. Oh joy more – rails to grind. Oh joy the most …

Sonic Adventure DX: FINISH0RED

Well, that was quick. OK, so I’ve only finished it with Sonic, but from what I recall of the DC game, Tails’ levels are much the same, and everyone else is crap. Probably. Although the last few levels were harder (except the actual last level – that was unnervingly easy for a Sonic finalé), the only times I died were when the camera went squiffy or I just fell through seemingly solid scenery. Tch. The game tells me that I …

Sonic Adventure DX

Three more action stages complete with Sonic. Or is it four? They all kind of went blurry. Icecap, Twinkle Park, and Speed Highway (or something) all finished. Found a gold Chao egg too, and hatched that. Really should name my Chaos now, since only Chewy has a name. Oh yes, and did Sky Chase too. Which was easy. In fact, the whole game has been easy so far. Even the boss battle against Chaos 4 (what happened to Chaos 1-3 …