I beat Trip Hawkins!
You know, that guy who did the 3DO. Yeah, the world’s favourite games console. Not that he was hard to beat. I think anyone could.
You know, that guy who did the 3DO. Yeah, the world’s favourite games console. Not that he was hard to beat. I think anyone could.
After trying lots of apps, these are those I’ve settled with – for now, at least. What does your iPhone look like? What apps do you recommend?
Because today, it served up Hoshi no Kirby 3 – the Japan-only Kirby game that would have been (and is in this release) called Kirby’s Dreamland 3. Hurrah!
After a bit of a break from this due to all the retro stuff I was playing over the pat few weeks, I’ve got back into it recently. I trained my first few gourmet cooks up, defeated the pinball boss bloke, found two parts for the spacecraft, and explored the Skull Plains. I’ve had an easy time of it for the last few hours play, but at around 17 hours in, I’ve hit another wall – the areas I’m exploring …
The answer, of course, is “very lovely indeed”. My previous phone was a T-Mobile Vario III, a replacement a year ago for my Vario II. To be honest, I’ve never really had a problem with it. Ok, so it didn’t really work well with my Mac (until I bought SyncMate, anyway), and sometimes it forgot to type double letters, but it was great for everything I wanted to use it for. Or so I thought. After using an iPhone for …
I do. And it’s great. I only got it a couple of days ago, but already I can’t imagine how I managed without one. Here’s the very first photo I took with it. It isn’t very exciting though. Some more gushing praise for my iPhone will be posted soon!
There was just a little bit of thundering, lightning, and rain this afternoon. The Sky Gods were upset, it seemed. Lightning hit the building at least twice, frying the wireless network and killing my fax machine with magic blue fire. And it was wet. Oh, was it wet. The “puddles” had waves.
It would actually appear that the point I saved at yesterday was actually immediately before the final conversation in the game, so technically I completed it then. It took me ages (a couple of months, I think) to finish, but it’s not through lack of interest – more lack of time. I played it for 20 to 30 minutes a night, most nights, for that time. Anyway, the verdict on the game? Excellent. It’s Phoenix Wright only different only the …
This “retro week” on ugvm seems to have spilled into a third week for me, as I continued to work through games on the Megadrive Ultimate Collection on the 360. This week, I’ve been playing Decapattack. And it is so much easier than Kid Chameleon that it isn’t funny. It still plays well today, and I only really have one minor complaint – and that’s respawning baddies. Lots of games have them, sure, but here they respawn the second you’ve …
Update 20th February 2011: Despite complying with all of the requests from PDC, removing comments and so on, they’ve contacted me again and asked me to remove the post entirely. So with regret, I have done so. Sorry everyone – I suggest you take up your complaints directly with the company.
Been playing this, in bits, for most of the week. I loved it when it originally came out, and I rated it as one of the best platformers ever made. I still, sort of, stand by my claim. Only with a slight problem – I’d never realised how difficult it is. In the Megadrive days, it was commonplace for games to have no save points or passwords, and with fairly long games like Kid Chameleon (it’s almost 3 hours long …
What’s this? A Wii FPS that looks amazing and actually plays well with the Wii Remote? Has the world gone mad?!
Since it was April when Issue 05 came out, we included an April Fool. Amazingly, some people actually fell for it. Idiots. We also had an interview with Jon Ritman (of Head over Heels and Match Day fame)! Top celebrities all wanted to be in our little magazine, of course. [issuu layout=http%3A%2F%2Fskin.issuu.com%2Fv%2Flight%2Flayout.xml showflipbtn=true documentid=090519133144-963e9bb275b4476f8af1731ee9f93f68 docname=ugvm05 username=deKay loadinginfotext=ugvm%20Issue%2005 width=420 height=297 unit=px]
The retro game completeathon rolls ever onward, and today it slew Bubble Bobble Plus on Wii Ware. Previous attempts at finishing it were always stumped by Level 72, which is impossible (although there’s a video on YouTube that proves otherwise – I don’t believe it myself), but thankfully I nabbed EXTEND on Level 71 so skipped to 73. Phew! Level 99 was a bit of a pain, until I figured out ways you could fall through walls, and then it …